Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
Darkboy6552
Ravana
Level 52
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 33L
1,479 Elo+
Solo
Vulcan
Vulcan
LeonNecrom
Vulcan
Level 77
God Stats
2W - 2L
1,199 SR
Queue Stats
75W - 64L
1,485 Elo+
Solo
Medusa
Medusa
MrInsper
Medusa
Level 86
God Stats
143W - 109L
1,569 SR
Queue Stats
144W - 111L
1,507 Elo+
Solo
Bacchus
Bacchus
tattoomonkey187
Bacchus
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 66L
1,381 Elo+
Solo
Team Averages
Level 66
1,453 SR
1,470 Elo+

VS

Team Averages
Level 83
1,673 SR
1,745 Elo+
Artemis
Artemis
BigBoiBalls
Artemis
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 0L
1,872 Elo+
Party 1
Cupid
Cupid
OnlyFeet
Cupid
Level 60
God Stats
1W - 0L
1,732 SR
Queue Stats
116W - 29L
1,772 Elo+
Party 1
Hachiman
Hachiman
SoUp_clamz
Hachiman
Level 86
God Stats
5W - 0L
1,760 SR
Queue Stats
453W - 187L
1,682 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Soggywaffles352
Ah Muzen Cab
Level 97
God Stats
3W - 0L
1,700 SR
Queue Stats
177W - 105L
1,702 Elo+
Party 1
Apollo
Apollo
stoneymcswat
Apollo
Level 159
God Stats
2W - 4L
1,671 SR
Queue Stats
385W - 182L
1,700 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
10
0 / 2 / 0
5,448
1,090
2,376
9,362
3,672
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ravana
9
0 / 6 / 0
5,376
1,075
1,479
10,835
6,275
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Vulcan
LeonNecrom
Vulcan
10
0 / 7 / 0
5,506
1,101
4,273
9,854
3,978
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
MrInsper
Medusa
9
0 / 1 / 0
5,147
1,029
918
2,318
871
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

9
0 / 2 / 0
5,634
1,127
3,054
11,601
10,381
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Team 1 Tickets

228

VS

Team 2 Tickets

448

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
BigBoiBalls
Artemis
12
3 / 0 / 14
7,310
1,462
10,462
5,502
3,776
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cupid
OnlyFeet
Cupid
12
6 / 0 / 10
7,343
1,469
9,110
2,350
1,071
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hachiman
SoUp_clamz
Hachiman
12
3 / 0 / 8
6,979
1,396
7,640
1,926
846
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ah Muzen Cab
Soggywaffles352
Ah Muzen Cab
11
0 / 0 / 10
6,471
1,294
3,220
2,427
1,919
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Apollo
11
6 / 0 / 9
7,054
1,411
11,094
4,581
2,032
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
69
0
Kills
18
18
Deaths
0
0
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
 
Ah Puch
0
2
0
0
W
Artemis
BigBoiBalls
Artemis
3
0
14
10
L
Ravana
0
6
0
0
L
Vulcan
LeonNecrom
Vulcan
0
7
0
0
L
Medusa
MrInsper
Medusa
0
1
0
0
W
Cupid
OnlyFeet
Cupid
6
0
10
11
W
Hachiman
SoUp_clamz
Hachiman
3
0
8
7
W
Ah Muzen Cab
Soggywaffles352
Ah Muzen Cab
0
0
10
5
W
Apollo
6
0
9
10.5
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,100
Damage
41,526
43,970
Taken
16,786
25,177
Mitigated
9,644
1,648
Healing
5,869
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
 
Ah Puch
2,376
0
0
188
9,362
3,672
0
0
9,362
8,222
0
W
Artemis
BigBoiBalls
Artemis
10,462
4,366
976
803
5,502
3,776
0
3,499
1,855
0
14,142
L
Ravana
1,479
77
0
1,042
10,835
6,275
0
0
10,835
0
8,063
L
Vulcan
LeonNecrom
Vulcan
4,273
1,243
0
0
9,854
3,978
0
0
9,854
9,035
0
L
Medusa
MrInsper
Medusa
918
420
0
33
2,318
871
0
0
2,318
0
2,935
W
Cupid
OnlyFeet
Cupid
9,110
4,105
896
187
2,350
1,071
0
1,273
1,037
0
23,221
W
Hachiman
SoUp_clamz
Hachiman
7,640
4,000
0
388
1,926
846
0
1,552
330
0
19,469
W
Ah Muzen Cab
Soggywaffles352
Ah Muzen Cab
3,220
1,044
1,440
1,179
2,427
1,919
0
640
1,628
0
13,203
W
Apollo
11,094
7,544
0
0
4,581
2,032
0
2,364
2,109
0
18,192
L
3,054
259
0
385
11,601
10,381
0
0
11,601
7,063
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,111
Gold Earned
35,157
65
Minions Killed
123
4
Camps Cleared
5
391,588
Distance Traveled
536,456
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
5,448
1,090
22
4
0
92,306
0
W
Artemis
7,310
1,462
5
1
1
103,594
0
L
Ravana
5,376
1,075
10
2
2
89,994
1
L
Vulcan
5,506
1,101
22
4
1
92,823
0
L
Medusa
5,147
1,029
4
1
0
19,520
0
W
Cupid
7,343
1,469
49
10
2
111,739
1
W
Hachiman
6,979
1,396
35
7
0
109,838
3
W
Ah Muzen Cab
6,471
1,294
11
2
2
103,612
2
W
Apollo
7,054
1,411
23
5
0
107,673
0
L
Bacchus
5,634
1,127
7
1
1
96,945
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role