Player Matchup

Bacchus
Bacchus
FreeLøøt
Bacchus
Level 70
God Stats
1W - 0L
1,246 SR
Queue Stats
15W - 18L
1,559 Elo+
Party 1
Jing Wei
Jing Wei
Kylluminatii
Jing Wei
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,604 Elo+
Party 1
Nox
Nox
PicanteHare547
Nox
Level 89
God Stats
2W - 1L
1,725 SR
Queue Stats
12W - 20L
1,476 Elo+
Party 1
Chaac
Chaac
Skwilly10
Chaac
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
29W - 25L
1,649 Elo+
Party 1
Lancelot
Lancelot
ToeSuckerr
Lancelot
Level 68
God Stats
4W - 4L
1,654 SR
Queue Stats
112W - 122L
1,543 Elo+
Solo
Team Averages
Level 84
1,525 SR
1,566 Elo+

VS

Team Averages
Level 109
1,612 SR
1,552 Elo+
Loki
Loki
 
Loki
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
 
Ymir
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bellona
Bellona
ZayNoCarry
Bellona
Level 129
God Stats
2W - 1L
1,997 SR
Queue Stats
36W - 38L
1,562 Elo+
Party 2
Vulcan
Vulcan
hawper
Vulcan
Level 142
God Stats
8W - 9L
1,555 SR
Queue Stats
483W - 479L
1,560 Elo+
Party 2
Neith
Neith
xdheinzttv
Neith
Level 81
God Stats
4W - 6L
1,509 SR
Queue Stats
209W - 180L
1,640 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
FreeLøøt
Bacchus
13
0 / 3 / 6
8,670
434
7,331
16,214
20,103
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Jing Wei
Kylluminatii
Jing Wei
16
3 / 3 / 5
10,330
517
9,430
17,358
5,852
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
4 / 6 / 5
10,385
519
12,668
13,720
6,740
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chaac
Skwilly10
Chaac
19
7 / 1 / 6
12,548
627
21,636
23,740
23,610
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Lancelot
ToeSuckerr
Lancelot
18
5 / 3 / 7
11,218
561
9,844
16,928
8,042
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
17
8 / 5 / 1
10,811
541
13,137
18,432
8,386
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ymir
 
Ymir
13
2 / 2 / 5
9,090
455
6,670
19,286
23,226
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bellona
ZayNoCarry
Bellona
15
0 / 7 / 1
9,154
458
7,643
18,850
23,176
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Vulcan
hawper
Vulcan
17
2 / 3 / 4
10,768
538
13,834
12,460
6,331
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Neith
18
4 / 2 / 2
11,338
567
20,094
16,804
8,328
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
29
19
Kills
16
16
Deaths
19
29
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
8
5
1
1.7
L
Ymir
 
Ymir
2
2
5
2.25
W
Bacchus
FreeLøøt
Bacchus
0
3
6
1
W
Jing Wei
Kylluminatii
Jing Wei
3
3
5
1.83
W
4
6
5
1.08
W
Chaac
Skwilly10
Chaac
7
1
6
10
W
Lancelot
ToeSuckerr
Lancelot
5
3
7
2.83
L
Bellona
ZayNoCarry
Bellona
0
7
1
0.07
L
Vulcan
hawper
Vulcan
2
3
4
1.33
L
Neith
4
2
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,909
Damage
61,378
87,960
Taken
85,832
64,347
Mitigated
69,447
26,884
Healing
18,046
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
13,137
4,282
0
1,075
18,432
8,386
0
4,150
14,282
0
92,903
L
Ymir
 
Ymir
6,670
1,141
0
2,724
19,286
23,226
0
6,860
12,426
16,409
4,466
W
Bacchus
FreeLøøt
Bacchus
7,331
997
0
2,334
16,214
20,103
0
5,094
11,120
29,811
0
W
Jing Wei
Kylluminatii
Jing Wei
9,430
7,144
0
5,421
17,358
5,852
0
2,059
15,299
0
73,168
W
12,668
852
0
700
13,720
6,740
0
5,172
8,548
72,605
0
W
Chaac
Skwilly10
Chaac
21,636
6,593
0
11,075
23,740
23,610
125
3,798
19,942
0
105,931
W
Lancelot
ToeSuckerr
Lancelot
9,844
1,520
0
7,354
16,928
8,042
0
4,851
12,077
0
102,104
L
Bellona
ZayNoCarry
Bellona
7,643
3,313
0
2,527
18,850
23,176
0
1,620
17,230
28
67,045
L
Vulcan
hawper
Vulcan
13,834
3,541
0
2,001
12,460
6,331
0
4,204
8,256
108,731
0
L
Neith
20,094
8,605
0
9,719
16,804
8,328
1,667
3,483
13,321
0
115,974

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,151
Gold Earned
51,161
588
Minions Killed
646
0
Camps Cleared
0
1,992,384
Distance Traveled
1,920,954
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
10,811
541
130
7
0
436,037
0
L
Ymir
9,090
455
29
1
0
379,075
7
W
Bacchus
8,670
434
35
2
0
377,911
2
W
Jing Wei
10,330
517
109
5
0
364,020
4
W
Nox
10,385
519
124
6
0
366,179
3
W
Chaac
12,548
627
177
9
0
422,817
3
W
Lancelot
11,218
561
143
7
0
461,457
2
L
Bellona
9,154
458
127
6
0
348,617
2
L
Vulcan
10,768
538
184
9
0
417,272
0
L
Neith
11,338
567
176
9
0
339,953
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role