Player Matchup

Lancelot
Lancelot
Melius Jc
Lancelot
Level 109
God Stats
0W - 2L
1,301 SR
Queue Stats
26W - 38L
1,422 Elo+
Party 1
Sun Wukong
Sun Wukong
Pacolay
Sun Wukong
Level 17
God Stats
0W - 1L
1,675 SR
Queue Stats
7W - 3L
1,606 Elo+
Party 1
Poseidon
Poseidon
ROBERTOJUA
Poseidon
Level 127
God Stats
0W - 2L
1,254 SR
Queue Stats
40W - 55L
1,412 Elo+
Party 1
Team Averages
Level 84
1,410 SR
1,480 Elo+

VS

Team Averages
Level 109
1,568 SR
1,574 Elo+
Cthulhu
Cthulhu
KiritoReality
Cthulhu
Level 18
God Stats
6W - 4L
1,669 SR
Queue Stats
65W - 48L
1,532 Elo+
Party 2
Vulcan
Vulcan
little_jacob-78
Vulcan
Level 150
God Stats
3W - 6L
1,492 SR
Queue Stats
83W - 79L
1,543 Elo+
Party 2
Charybdis
Charybdis
pigspartan
Charybdis
Level 158
God Stats
7W - 9L
1,542 SR
Queue Stats
107W - 95L
1,647 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Melius Jc
Lancelot
11
2 / 6 / 1
7,712
701
5,115
11,058
5,154
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
Pacolay
Sun Wukong
12
0 / 6 / 3
7,314
665
5,736
13,618
9,818
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Poseidon
ROBERTOJUA
Poseidon
13
2 / 6 / 2
8,512
774
5,388
10,205
4,286
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
14
4 / 1 / 11
9,357
851
8,399
12,272
13,402
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

15
6 / 2 / 9
9,217
838
9,768
6,447
3,036
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Charybdis
pigspartan
Charybdis
15
8 / 1 / 5
10,633
967
12,201
7,035
3,452
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
43
4
Kills
18
18
Deaths
4
6
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
4
1
11
9.5
L
Lancelot
Melius Jc
Lancelot
2
6
1
0.42
L
Sun Wukong
Pacolay
Sun Wukong
0
6
3
0.25
L
Poseidon
ROBERTOJUA
Poseidon
2
6
2
0.5
W
6
2
9
5.25
W
Charybdis
pigspartan
Charybdis
8
1
5
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,239
Damage
30,368
34,881
Taken
25,754
19,258
Mitigated
19,890
3,242
Healing
6,007
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
8,399
559
930
1,522
12,272
13,402
204
2,706
9,566
25,783
0
L
Lancelot
Melius Jc
Lancelot
5,115
1,196
0
1,327
11,058
5,154
0
5,840
5,218
0
12,530
L
Sun Wukong
Pacolay
Sun Wukong
5,736
1,362
0
1,415
13,618
9,818
0
6,903
6,715
0
20,599
L
Poseidon
ROBERTOJUA
Poseidon
5,388
985
0
500
10,205
4,286
0
5,483
4,722
32,458
0
W
9,768
2,986
0
1,159
6,447
3,036
809
1,580
4,867
38,948
0
W
Charybdis
pigspartan
Charybdis
12,201
7,452
724
1,672
7,035
3,452
2,015
1,155
5,880
0
45,726

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,538
Gold Earned
29,207
110
Minions Killed
153
0
Camps Cleared
0
559,274
Distance Traveled
658,394
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
9,357
851
21
2
0
242,313
1
L
Lancelot
7,712
701
7
1
0
167,483
0
L
Sun Wukong
7,314
665
43
4
0
196,731
2
L
Poseidon
8,512
774
60
5
0
195,060
2
W
Vulcan
9,217
838
65
6
0
211,134
2
W
Charybdis
10,633
967
67
6
0
204,947
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role