Player Matchup

Fenrir
Fenrir
JadedAim
Fenrir
Level 60
God Stats
4W - 2L
1,467 SR
Queue Stats
31W - 33L
1,379 Elo+
Party 1
Eset
Eset
Juuoko
Eset
Level 86
God Stats
1W - 2L
1,500 SR
Queue Stats
91W - 95L
1,416 Elo+
Party 1
Ymir
Ymir
dylgod9
Ymir
Level 15
God Stats
13W - 20L
1,396 SR
Queue Stats
22W - 27L
1,241 Elo+
Party 1
Team Averages
Level 54
1,455 SR
1,345 Elo+

VS

Team Averages
Level 95
1,371 SR
1,304 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Maui
Maui
Lybednav
Maui
Level 62
God Stats
14W - 21L
1,298 SR
Queue Stats
115W - 210L
1,249 Elo+
Party 2
Cernunnos
Cernunnos
P5YCH0--Revenge
Cernunnos
Level 159
God Stats
6W - 10L
1,316 SR
Queue Stats
161W - 261L
1,165 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
JadedAim
Fenrir
15
8 / 0 / 2
10,167
847
5,788
6,555
5,599
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Eset
Juuoko
Eset
15
2 / 0 / 8
8,939
745
18,163
7,415
3,826
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ymir
dylgod9
Ymir
14
0 / 0 / 9
8,937
745
3,245
9,884
8,859
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
12
0 / 4 / 0
6,997
583
6,609
9,537
3,931
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Maui
11
0 / 3 / 0
7,466
622
3,332
14,403
7,124
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cernunnos
P5YCH0--Revenge
Cernunnos
13
0 / 3 / 0
7,586
632
6,781
8,257
3,025
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
0
10
Kills
0
0
Deaths
10
19
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
0
4
0
0
W
Fenrir
JadedAim
Fenrir
8
0
2
9
W
Eset
Juuoko
Eset
2
0
8
6
L
Maui
0
3
0
0
L
Cernunnos
P5YCH0--Revenge
Cernunnos
0
3
0
0
W
Ymir
dylgod9
Ymir
0
0
9
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,196
Damage
16,722
23,854
Taken
32,197
18,284
Mitigated
14,080
9,593
Healing
9,748
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
6,609
514
803
1,717
9,537
3,931
0
6,548
2,989
18,997
0
W
Fenrir
JadedAim
Fenrir
5,788
673
0
1,959
6,555
5,599
0
1,213
5,273
0
21,490
W
Eset
Juuoko
Eset
18,163
796
185
1,462
7,415
3,826
130
3,433
3,741
57,854
0
L
Maui
3,332
509
1,742
3,654
14,403
7,124
0
9,432
4,971
9,842
0
L
Cernunnos
P5YCH0--Revenge
Cernunnos
6,781
3,076
0
1,832
8,257
3,025
0
5,450
2,807
0
43,114
W
Ymir
dylgod9
Ymir
3,245
545
2,420
3,567
9,884
8,859
293
4,629
4,877
14,178
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,043
Gold Earned
22,049
143
Minions Killed
105
0
Camps Cleared
0
699,528
Distance Traveled
591,973
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
6,997
583
38
3
0
202,129
5
W
Fenrir
10,167
847
24
2
0
235,093
2
W
Eset
8,939
745
92
8
0
229,337
2
L
Maui
7,466
622
11
1
0
195,379
3
L
Cernunnos
7,586
632
56
5
0
194,465
2
W
Ymir
8,937
745
27
2
0
235,098
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role