Player Matchup

Yemoja
Yemoja
DedicatedRoyal
Yemoja
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
123W - 90L
1,479 Elo+
Party 1
Bacchus
Bacchus
DedicatedRush
Bacchus
Level 128
God Stats
1W - 2L
1,666 SR
Queue Stats
166W - 130L
1,521 Elo+
Party 1
Awilix
Awilix
DedicatedSnipez
Awilix
Level 143
God Stats
10W - 6L
1,500 SR
Queue Stats
120W - 91L
1,637 Elo+
Party 1
Team Averages
Level 122
1,555 SR
1,546 Elo+

VS

Team Averages
Level 136
1,570 SR
1,446 Elo+
Cupid
Cupid
Juortiz1000
Cupid
Level 123
God Stats
3W - 1L
1,636 SR
Queue Stats
77W - 116L
1,345 Elo+
Solo
Anubis
Anubis
SReid23
Anubis
Level 126
God Stats
5W - 2L
1,542 SR
Queue Stats
233W - 245L
1,497 Elo+
Party 2
Cu Chulainn
Cu Chulainn
shrimp007
Cu Chulainn
Level 158
God Stats
9W - 6L
1,532 SR
Queue Stats
233W - 245L
1,497 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 3 / 4
10,717
630
9,247
19,690
21,412
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Bacchus
15
1 / 7 / 2
10,125
596
12,571
17,951
17,977
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
3 / 2 / 1
10,569
622
15,104
16,863
10,250
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 2 / 9
12,105
712
14,329
16,580
8,607
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Anubis
SReid23
Anubis
19
3 / 2 / 8
12,324
725
14,045
14,260
9,161
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cu Chulainn
shrimp007
Cu Chulainn
18
6 / 0 / 6
12,456
733
18,908
17,390
21,840
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
35
4
Kills
12
12
Deaths
4
7
Assists
23
Player
Kills
Deaths
Assists
KDA
L
0
3
4
0.67
L
Bacchus
1
7
2
0.29
L
3
2
1
1.75
W
3
2
9
3.75
W
Anubis
SReid23
Anubis
3
2
8
3.5
W
Cu Chulainn
shrimp007
Cu Chulainn
6
0
6
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,922
Damage
47,282
54,504
Taken
48,230
49,639
Mitigated
39,608
7,215
Healing
18,421
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,247
1,654
2,318
3,079
19,690
21,412
150
4,821
14,869
36,797
0
L
Bacchus
12,571
1,145
0
490
17,951
17,977
0
5,354
12,597
41,924
0
L
15,104
4,540
0
1,328
16,863
10,250
0
3,925
12,938
0
44,311
W
14,329
9,112
674
5,183
16,580
8,607
2,410
9,021
7,260
0
77,027
W
Anubis
SReid23
Anubis
14,045
461
925
6,927
14,260
9,161
472
7,595
6,440
61,008
0
W
Cu Chulainn
shrimp007
Cu Chulainn
18,908
3,270
0
4,712
17,390
21,840
227
5,376
11,538
0
45,820

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,411
Gold Earned
36,885
151
Minions Killed
226
0
Camps Cleared
0
885,976
Distance Traveled
939,259
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
10,717
630
44
3
0
260,289
4
L
Bacchus
10,125
596
58
3
0
274,307
1
L
Awilix
10,569
622
49
3
0
351,380
5
W
Cupid
12,105
712
99
6
0
323,526
3
W
Anubis
12,324
725
87
5
0
297,908
1
W
Cu Chulainn
12,456
733
40
2
0
317,825
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role