Player Matchup

Thanatos
Thanatos
GeezOhPetez
Thanatos
Level 98
God Stats
0W - 1L
1,620 SR
Queue Stats
6W - 4L
1,658 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
GermanSan
Morgan Le Fay
Level 160
God Stats
1W - 1L
1,510 SR
Queue Stats
12W - 17L
1,460 Elo+
Party 1
Cu Chulainn
Cu Chulainn
SergioA
Cu Chulainn
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 19L
1,446 Elo+
Party 1
Raijin
Raijin
SmiteIIIumine
Raijin
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 13L
1,439 Elo+
Party 1
Charybdis
Charybdis
viFayde
Charybdis
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Team Averages
Level 89
1,526 SR
1,501 Elo+

VS

Team Averages
Level 74
1,523 SR
1,563 Elo+
Janus
Janus
 
Janus
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
Jetsmoke1094
Ah Muzen Cab
Level 132
God Stats
5W - 3L
1,525 SR
Queue Stats
204W - 213L
1,501 Elo+
Solo
Mulan
Mulan
Lowrezisbad
Mulan
Level 25
God Stats
4W - 0L
1,500 SR
Queue Stats
235W - 40L
1,727 Elo+
Party 3
Nu Wa
Nu Wa
STR8L05E
Nu Wa
Level 28
God Stats
3W - 1L
1,587 SR
Queue Stats
132W - 155L
1,458 Elo+
Solo
Achilles
Achilles
The Soox21
Achilles
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 31L
1,628 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
GeezOhPetez
Thanatos
19
9 / 7 / 4
11,452
763
14,628
18,102
16,003
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Morgan Le Fay
GermanSan
Morgan Le Fay
19
5 / 7 / 11
11,170
745
27,086
21,455
9,789
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cu Chulainn
SergioA
Cu Chulainn
17
4 / 8 / 4
10,429
695
16,061
21,138
11,531
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

15
1 / 11 / 6
8,945
596
6,658
17,750
6,869
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charybdis
viFayde
Charybdis
16
1 / 8 / 8
9,114
608
5,667
15,502
6,386
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
20
11 / 6 / 13
12,382
825
20,946
13,133
5,019
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ah Muzen Cab
Jetsmoke1094
Ah Muzen Cab
20
10 / 3 / 16
12,495
833
14,042
15,080
6,806
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
5 / 6 / 16
10,604
707
10,529
18,638
22,150
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Nu Wa
STR8L05E
Nu Wa
20
6 / 4 / 24
12,417
828
21,498
13,583
5,313
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
The Soox21
Achilles
20
9 / 4 / 20
12,322
821
19,586
30,618
34,059
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
130
20
Kills
41
41
Deaths
23
33
Assists
89
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
11
6
13
2.92
L
Thanatos
GeezOhPetez
Thanatos
9
7
4
1.57
L
Morgan Le Fay
GermanSan
Morgan Le Fay
5
7
11
1.5
W
Ah Muzen Cab
Jetsmoke1094
Ah Muzen Cab
10
3
16
6
W
5
6
16
2.17
W
Nu Wa
STR8L05E
Nu Wa
6
4
24
4.5
L
Cu Chulainn
SergioA
Cu Chulainn
4
8
4
0.75
L
1
11
6
0.36
W
Achilles
The Soox21
Achilles
9
4
20
4.75
L
Charybdis
viFayde
Charybdis
1
8
8
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,100
Damage
86,601
93,947
Taken
91,052
50,578
Mitigated
73,347
22,848
Healing
35,130
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
20,946
553
2,385
2,386
13,133
5,019
1,407
5,543
7,590
35,498
0
L
Thanatos
GeezOhPetez
Thanatos
14,628
2,058
1,188
8,879
18,102
16,003
0
8,611
8,893
0
23,933
L
Morgan Le Fay
GermanSan
Morgan Le Fay
27,086
1,849
2,788
7,091
21,455
9,789
0
9,593
11,277
51,044
0
W
Ah Muzen Cab
Jetsmoke1094
Ah Muzen Cab
14,042
4,441
1,375
5,150
15,080
6,806
2,854
5,940
9,140
0
45,217
W
10,529
1,439
1,569
2,389
18,638
22,150
529
8,634
10,004
0
13,054
W
Nu Wa
STR8L05E
Nu Wa
21,498
4,541
2,879
3,930
13,583
5,313
2,937
3,575
10,008
40,392
0
L
Cu Chulainn
SergioA
Cu Chulainn
16,061
2,330
834
881
21,138
11,531
0
9,105
11,404
0
40,019
L
6,658
878
183
750
17,750
6,869
0
7,605
9,762
15,911
0
W
Achilles
The Soox21
Achilles
19,586
4,415
718
12,349
30,618
34,059
399
10,052
20,566
0
29,485
L
Charybdis
viFayde
Charybdis
5,667
2,202
0
254
15,502
6,386
0
7,530
7,533
0
16,443

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,110
Gold Earned
60,220
167
Minions Killed
162
0
Camps Cleared
0
1,175,580
Distance Traveled
1,372,300
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
12,382
825
50
3
0
266,251
0
L
Thanatos
11,452
763
14
1
0
256,325
0
L
Morgan Le Fay
11,170
745
63
4
0
247,426
0
W
Ah Muzen Cab
12,495
833
61
4
0
285,466
0
W
Mulan
10,604
707
7
0
0
235,736
4
W
Nu Wa
12,417
828
29
2
0
291,483
0
L
Cu Chulainn
10,429
695
44
3
0
259,145
3
L
Raijin
8,945
596
13
1
0
206,196
0
W
Achilles
12,322
821
15
1
0
293,364
0
L
Charybdis
9,114
608
33
2
0
206,488
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role