Player Matchup

King Arthur
King Arthur
DustinKyleYDG
King Arthur
Level 143
God Stats
26W - 33L
1,499 SR
Queue Stats
287W - 379L
1,436 Elo+
Party 1
Izanami
Izanami
MooreBucks217
Izanami
Level 108
God Stats
23W - 26L
1,514 SR
Queue Stats
280W - 392L
1,467 Elo+
Party 1
Thor
Thor
XxTheIrishGuyxX
Thor
Level 127
God Stats
2W - 4L
1,396 SR
Queue Stats
131W - 136L
1,439 Elo+
Solo
Ares
Ares
Young L1k 506
Ares
Level 84
God Stats
8W - 6L
1,592 SR
Queue Stats
173W - 205L
1,410 Elo+
Solo
Janus
Janus
wetwada
Janus
Level 65
God Stats
4W - 3L
1,797 SR
Queue Stats
6W - 10L
1,424 Elo+
Party 1
Team Averages
Level 105
1,560 SR
1,435 Elo+

VS

Team Averages
Level 121
1,504 SR
1,486 Elo+
Atlas
Atlas
 
Atlas
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baba Yaga
Baba Yaga
FenixHealth
Baba Yaga
Level 116
God Stats
9W - 9L
1,452 SR
Queue Stats
156W - 158L
1,454 Elo+
Solo
Guan Yu
Guan Yu
GOODFORUGRIF
Guan Yu
Level 137
God Stats
2W - 0L
1,807 SR
Queue Stats
23W - 24L
1,486 Elo+
Party 2
Ne Zha
Ne Zha
Terunok
Ne Zha
Level 57
God Stats
6W - 7L
1,497 SR
Queue Stats
57W - 64L
1,472 Elo+
Solo
Ishtar
Ishtar
haTeDPurPle
Ishtar
Level 146
God Stats
2W - 2L
1,261 SR
Queue Stats
22W - 20L
1,516 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DustinKyleYDG
King Arthur
14
1 / 3 / 0
7,742
774
5,491
13,873
8,976
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Izanami
13
0 / 3 / 0
6,893
689
5,166
11,618
4,548
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

13
0 / 3 / 1
7,083
708
11,892
14,025
5,741
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

12
0 / 4 / 0
6,750
675
4,982
11,820
11,128
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Janus
wetwada
Janus
12
0 / 4 / 1
6,855
686
6,765
6,585
2,269
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
13
1 / 0 / 7
7,805
781
5,447
10,378
9,710
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Baba Yaga
FenixHealth
Baba Yaga
14
2 / 0 / 5
7,685
769
10,059
8,607
3,835
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Guan Yu
GOODFORUGRIF
Guan Yu
15
4 / 1 / 8
8,122
812
9,594
12,183
10,024
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ne Zha
Terunok
Ne Zha
16
9 / 0 / 4
8,880
888
12,877
8,768
3,677
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ishtar
14
1 / 0 / 8
7,742
774
7,577
9,415
4,366
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
49
1
Kills
17
17
Deaths
1
2
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
1
0
7
4.5
L
King Arthur
DustinKyleYDG
King Arthur
1
3
0
0.33
W
Baba Yaga
FenixHealth
Baba Yaga
2
0
5
4.5
W
Guan Yu
GOODFORUGRIF
Guan Yu
4
1
8
8
L
Izanami
0
3
0
0
W
Ne Zha
Terunok
Ne Zha
9
0
4
11
L
0
3
1
0.17
L
0
4
0
0
W
Ishtar
1
0
8
5
L
Janus
wetwada
Janus
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,296
Damage
45,554
57,921
Taken
49,351
32,662
Mitigated
31,612
4,832
Healing
14,441
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
5,447
2,481
0
991
10,378
9,710
0
2,529
7,705
13,563
0
L
King Arthur
DustinKyleYDG
King Arthur
5,491
962
0
507
13,873
8,976
0
3,102
10,771
0
34,805
W
Baba Yaga
FenixHealth
Baba Yaga
10,059
1,398
0
2,344
8,607
3,835
1,003
1,797
6,664
27,320
0
W
Guan Yu
GOODFORUGRIF
Guan Yu
9,594
1,933
3,101
3,489
12,183
10,024
279
3,137
8,902
0
23,407
L
Izanami
5,166
3,334
193
1,696
11,618
4,548
0
3,388
8,230
0
24,293
W
Ne Zha
Terunok
Ne Zha
12,877
4,026
0
2,546
8,768
3,677
3,113
1,767
6,925
0
37,198
L
11,892
2,729
0
1,230
14,025
5,741
902
3,885
10,140
0
26,733
L
4,982
651
291
915
11,820
11,128
0
4,271
7,549
10,223
0
W
Ishtar
7,577
3,731
0
1,970
9,415
4,366
438
1,811
7,408
0
23,565
L
Janus
wetwada
Janus
6,765
163
0
0
6,585
2,269
198
860
5,725
23,194
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,323
Gold Earned
40,234
208
Minions Killed
187
0
Camps Cleared
0
1,050,066
Distance Traveled
1,101,875
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
7,805
781
17
2
0
235,327
5
L
King Arthur
7,742
774
66
7
0
213,271
1
W
Baba Yaga
7,685
769
41
4
0
213,846
2
W
Guan Yu
8,122
812
26
3
0
229,870
1
L
Izanami
6,893
689
42
4
0
208,472
1
W
Ne Zha
8,880
888
65
7
0
233,667
2
L
Thor
7,083
708
45
5
0
221,845
2
L
Ares
6,750
675
12
1
0
179,193
0
W
Ishtar
7,742
774
38
4
0
189,165
0
L
Janus
6,855
686
43
4
0
227,285
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role