Player Matchup

Cerberus
Cerberus
Izweezwee
Cerberus
Level 67
God Stats
0W - 1L
1,512 SR
Queue Stats
2W - 8L
1,135 Elo+
Party 1
Hel
Hel
SanguineHex
Hel
Level 27
God Stats
0W - 2L
1,449 SR
Queue Stats
1W - 3L
1,264 Elo+
Party 1
Gilgamesh
Gilgamesh
That Noob Nook
Gilgamesh
Level 109
God Stats
0W - 1L
1,613 SR
Queue Stats
7W - 21L
1,261 Elo+
Party 1
Team Averages
Level 68
1,525 SR
1,220 Elo+

VS

Team Averages
Level 98
1,347 SR
1,375 Elo+
Mulan
Mulan
Kingsnakefist
Mulan
Level 147
God Stats
8W - 12L
1,414 SR
Queue Stats
82W - 114L
1,256 Elo+
Solo
Neith
Neith
Pchavez396
Neith
Level 111
God Stats
1W - 0L
1,280 SR
Queue Stats
6W - 3L
1,558 Elo+
Solo
Bacchus
Bacchus
Tzintzun_20
Bacchus
Level 36
God Stats
12W - 26L
1,346 SR
Queue Stats
37W - 60L
1,312 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Izweezwee
Cerberus
11
0 / 3 / 2
6,247
625
2,882
13,211
11,093
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

12
2 / 3 / 1
7,006
701
2,678
9,182
4,532
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Gilgamesh
That Noob Nook
Gilgamesh
10
1 / 3 / 0
6,259
626
5,555
10,541
9,179
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 1 / 4
8,147
815
6,423
9,449
6,538
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Neith
15
3 / 1 / 6
8,231
823
15,338
6,136
3,817
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
Tzintzun_20
Bacchus
12
2 / 1 / 6
7,941
794
4,117
6,582
7,790
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
25
3
Kills
9
9
Deaths
3
3
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Izweezwee
Cerberus
0
3
2
0.33
W
4
1
4
6
W
Neith
3
1
6
6
L
2
3
1
0.83
L
Gilgamesh
That Noob Nook
Gilgamesh
1
3
0
0.33
W
Bacchus
Tzintzun_20
Bacchus
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,115
Damage
25,878
32,934
Taken
22,167
24,804
Mitigated
18,145
7,110
Healing
7,207
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Izweezwee
Cerberus
2,882
211
0
2,186
13,211
11,093
0
1,906
11,305
13,486
0
W
6,423
832
205
3,633
9,449
6,538
0
1,622
7,739
0
33,415
W
Neith
15,338
8,673
0
2,249
6,136
3,817
406
1,461
4,596
0
47,921
L
2,678
374
2,058
2,161
9,182
4,532
0
620
8,562
10,622
0
L
Gilgamesh
That Noob Nook
Gilgamesh
5,555
1,383
262
443
10,541
9,179
0
1,623
8,918
0
20,385
W
Bacchus
Tzintzun_20
Bacchus
4,117
505
0
1,120
6,582
7,790
897
2,148
4,150
12,382
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,512
Gold Earned
24,319
82
Minions Killed
142
0
Camps Cleared
0
504,975
Distance Traveled
549,298
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
6,247
625
32
3
0
167,147
0
W
Mulan
8,147
815
37
4
0
188,165
1
W
Neith
8,231
823
78
8
0
178,910
2
L
Hel
7,006
701
16
2
0
160,958
2
L
Gilgamesh
6,259
626
34
3
0
176,870
0
W
Bacchus
7,941
794
27
3
0
182,223
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role