Player Matchup

Cupid
Cupid
AbyssalIvy
Cupid
Level 84
God Stats
1W - 0L
1,758 SR
Queue Stats
124W - 122L
1,521 Elo+
Party 1
Chaac
Chaac
AlexRFLestrange
Chaac
Level 148
God Stats
17W - 5L
1,670 SR
Queue Stats
781W - 813L
1,496 Elo+
Party 3
Arachne
Arachne
ElPrezGoinIn
Arachne
Level 102
God Stats
7W - 2L
1,706 SR
Queue Stats
156W - 149L
1,482 Elo+
Party 1
Ares
Ares
IZahaaK G7
Ares
Level 99
God Stats
19W - 14L
1,564 SR
Queue Stats
454W - 482L
1,461 Elo+
Party 3
Discordia
Discordia
TheReverend-COTR
Discordia
Level 128
God Stats
2W - 0L
1,730 SR
Queue Stats
130W - 116L
1,503 Elo+
Party 1
Team Averages
Level 112
1,685 SR
1,493 Elo+

VS

Team Averages
Level 108
1,443 SR
1,490 Elo+
Fenrir
Fenrir
 
Fenrir
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chiron
Chiron
JayyTwoFaceTTV
Chiron
Level 57
God Stats
0W - 5L
1,166 SR
Queue Stats
101W - 125L
1,494 Elo+
Solo
Ymir
Ymir
Krothradomix
Ymir
Level 144
God Stats
4W - 7L
1,460 SR
Queue Stats
157W - 146L
1,491 Elo+
Party 2
Hades
Hades
Rigel0rion
Hades
Level 106
God Stats
14W - 12L
1,528 SR
Queue Stats
196W - 208L
1,504 Elo+
Party 2
Chaac
Chaac
unstopablepsyco
Chaac
Level 107
God Stats
66W - 47L
1,559 SR
Queue Stats
244W - 255L
1,462 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
13
2 / 4 / 5
7,967
469
10,223
12,057
4,863
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
6 / 3 / 1
9,563
563
14,338
16,320
12,671
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Arachne
ElPrezGoinIn
Arachne
14
7 / 1 / 3
8,934
526
6,429
12,931
7,001
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

13
1 / 2 / 7
8,320
489
9,049
16,182
13,260
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Discordia
13
1 / 2 / 6
8,054
474
9,019
6,229
2,225
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
11
4 / 6 / 2
7,723
454
7,798
15,464
6,836
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

13
0 / 3 / 4
7,546
444
4,712
12,136
7,783
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
4 / 2 / 2
8,704
512
7,734
15,817
15,417
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hades
13
1 / 2 / 6
8,007
471
8,165
11,338
6,329
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
2 / 4 / 1
8,128
478
9,065
15,431
11,563
Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
26
17
Kills
11
12
Deaths
17
22
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
4
6
2
0.83
W
Cupid
2
4
5
1.13
W
6
3
1
2.17
W
Arachne
ElPrezGoinIn
Arachne
7
1
3
8.5
W
1
2
7
2.25
L
0
3
4
0.67
L
4
2
2
2.5
L
Hades
1
2
6
2
W
Discordia
1
2
6
2
L
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,058
Damage
37,474
63,719
Taken
70,186
40,020
Mitigated
47,928
21,428
Healing
23,065
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
7,798
2,712
0
2,492
15,464
6,836
644
526
14,910
18
45,789
W
Cupid
10,223
6,093
1,178
3,429
12,057
4,863
128
4,295
7,762
0
58,674
W
14,338
6,623
0
4,687
16,320
12,671
906
690
15,630
0
75,697
W
Arachne
ElPrezGoinIn
Arachne
6,429
4,365
0
4,827
12,931
7,001
0
3,190
9,741
0
62,240
W
9,049
619
3,000
3,382
16,182
13,260
0
5,616
10,566
24,339
5,843
L
4,712
997
1,332
4,902
12,136
7,783
434
1,648
10,398
0
49,973
L
7,734
1,763
0
3,671
15,817
15,417
0
5,291
10,332
35,618
0
L
Hades
8,165
1,398
301
5,251
11,338
6,329
0
4,480
6,536
54,536
0
W
Discordia
9,019
1,311
0
925
6,229
2,225
0
2,266
3,963
55,507
0
L
9,065
1,947
0
5,116
15,431
11,563
1,037
3,759
11,486
0
59,842

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,838
Gold Earned
40,108
480
Minions Killed
371
0
Camps Cleared
0
1,579,494
Distance Traveled
1,424,421
23
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,723
454
56
3
0
272,785
3
W
Cupid
7,967
469
97
6
0
313,671
5
W
Chaac
9,563
563
142
8
0
287,071
2
W
Arachne
8,934
526
97
6
0
365,029
1
W
Ares
8,320
489
32
2
0
308,069
7
L
Chiron
7,546
444
88
5
0
275,287
4
L
Ymir
8,704
512
46
3
0
282,565
0
L
Hades
8,007
471
83
5
0
294,189
2
W
Discordia
8,054
474
112
7
0
305,654
8
L
Chaac
8,128
478
98
6
0
299,595
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role