Player Matchup

Guan Yu
Guan Yu
 
Guan Yu
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Achilles
Achilles
Happiness
Achilles
Level 125
God Stats
7W - 4L
1,703 SR
Queue Stats
30W - 31L
1,586 Elo+
Party 3
Kuzenbo
Kuzenbo
IslamicGayImp
Kuzenbo
Level 129
God Stats
4W - 3L
1,482 SR
Queue Stats
259W - 162L
1,689 Elo+
Party 3
Anubis
Anubis
Oni44
Anubis
Level 48
God Stats
1W - 1L
1,847 SR
Queue Stats
80W - 72L
1,528 Elo+
Party 3
Cernunnos
Cernunnos
clownslaer
Cernunnos
Level 104
God Stats
3W - 3L
1,514 SR
Queue Stats
58W - 43L
1,548 Elo+
Party 3
Team Averages
Level 104
1,609 SR
1,570 Elo+

VS

Team Averages
Level 74
1,404 SR
1,420 Elo+
Bacchus
Bacchus
 
Bacchus
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jing Wei
Jing Wei
JesbianLesus
Jing Wei
Level 150
God Stats
7W - 13L
1,515 SR
Queue Stats
147W - 121L
1,571 Elo+
Party 1
Olorun
Olorun
NastyVirginia
Olorun
Level 7
God Stats
0W - 2L
1,216 SR
Queue Stats
5W - 5L
1,482 Elo+
Party 1
Baron Samedi
Baron Samedi
Ryan14939
Baron Samedi
Level 13
God Stats
2W - 6L
1,383 SR
Queue Stats
2W - 9L
1,188 Elo+
Party 2
Fenrir
Fenrir
XMrxSKITTLEZX
Fenrir
Level 77
God Stats
5W - 9L
1,409 SR
Queue Stats
113W - 142L
1,358 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
14
1 / 1 / 14
7,983
798
5,028
11,600
10,231
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Achilles
Happiness
Achilles
16
9 / 1 / 4
9,140
914
11,733
12,919
9,523
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kuzenbo
14
4 / 1 / 9
8,146
815
6,523
13,176
13,409
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Anubis
Oni44
Anubis
16
5 / 1 / 6
8,729
873
9,662
5,925
3,458
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cernunnos
clownslaer
Cernunnos
16
1 / 0 / 12
8,335
834
10,499
5,028
2,456
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
13
1 / 3 / 2
7,773
777
6,268
12,900
11,763
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Jing Wei
JesbianLesus
Jing Wei
16
0 / 1 / 1
8,377
838
4,177
6,746
2,356
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
0 / 5 / 3
7,288
729
7,147
9,741
4,870
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Baron Samedi
Ryan14939
Baron Samedi
13
1 / 6 / 2
7,605
761
5,152
10,151
4,278
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
2 / 5 / 1
7,907
791
3,898
12,952
6,237
Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
13
20
Kills
4
4
Deaths
20
45
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
 
Guan Yu
1
1
14
8
L
Bacchus
 
Bacchus
1
3
2
0.67
W
Achilles
Happiness
Achilles
9
1
4
11
W
Kuzenbo
4
1
9
8.5
L
Jing Wei
JesbianLesus
Jing Wei
0
1
1
0.5
L
0
5
3
0.3
W
Anubis
Oni44
Anubis
5
1
6
8
L
Baron Samedi
Ryan14939
Baron Samedi
1
6
2
0.33
L
2
5
1
0.5
W
Cernunnos
clownslaer
Cernunnos
1
0
12
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,445
Damage
26,642
48,648
Taken
52,490
39,077
Mitigated
29,504
14,751
Healing
9,141
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
 
Guan Yu
5,028
580
4,071
4,460
11,600
10,231
170
3,758
7,842
0
16,239
L
Bacchus
 
Bacchus
6,268
198
0
2,109
12,900
11,763
0
4,034
8,470
12,524
0
W
Achilles
Happiness
Achilles
11,733
2,003
0
2,067
12,919
9,523
744
4,325
8,594
0
27,261
W
Kuzenbo
6,523
1,730
0
906
13,176
13,409
16
4,048
9,128
16,868
0
L
Jing Wei
JesbianLesus
Jing Wei
4,177
3,309
0
3,071
6,746
2,356
1,469
1,202
5,544
0
39,199
L
7,147
3,172
647
1,857
9,741
4,870
80
2,606
7,046
22,804
2,207
W
Anubis
Oni44
Anubis
9,662
188
0
2,467
5,925
3,458
1,365
2,440
3,485
33,200
0
L
Baron Samedi
Ryan14939
Baron Samedi
5,152
960
505
122
10,151
4,278
323
3,200
6,835
16,261
0
L
3,898
896
0
830
12,952
6,237
0
5,143
7,686
0
19,189
W
Cernunnos
clownslaer
Cernunnos
10,499
4,692
0
780
5,028
2,456
3,409
3,272
1,756
0
36,782

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,333
Gold Earned
38,950
208
Minions Killed
212
0
Camps Cleared
0
1,172,302
Distance Traveled
985,194
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
7,983
798
24
2
0
243,965
2
L
Bacchus
7,773
777
11
1
0
221,975
2
W
Achilles
9,140
914
46
5
0
259,634
1
W
Kuzenbo
8,146
815
7
1
0
247,262
1
L
Jing Wei
8,377
838
96
10
0
206,505
3
L
Olorun
7,288
729
42
4
0
163,514
0
W
Anubis
8,729
873
62
6
0
217,195
0
L
Baron Samedi
7,605
761
31
3
0
183,400
0
L
Fenrir
7,907
791
32
3
0
209,800
0
W
Cernunnos
8,335
834
69
7
0
204,246
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role