Player Matchup

He Bo
He Bo
 
He Bo
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
 
Apollo
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Persephone
Persephone
 
Persephone
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
CosmiCruck
Da Ji
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,319 Elo+
Party 2
Medusa
Medusa
luislixo
Medusa
Level 101
God Stats
2W - 3L
1,543 SR
Queue Stats
91W - 113L
1,470 Elo+
Solo
Team Averages
Level 122
1,509 SR
1,458 Elo+

VS

Team Averages
Level 103
1,550 SR
1,417 Elo+
Medusa
Medusa
Amatsukides
Medusa
Level 127
God Stats
8W - 4L
1,667 SR
Queue Stats
446W - 492L
1,516 Elo+
Solo
Danzaburou
Danzaburou
DidicoMcz
Danzaburou
Level 27
God Stats
1W - 0L
1,431 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 3
Nemesis
Nemesis
Fudencia
Nemesis
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 5L
1,158 Elo+
Party 3
Nike
Nike
Leozer0
Nike
Level 154
God Stats
3W - 4L
1,662 SR
Queue Stats
54W - 49L
1,494 Elo+
Party 1
Agni
Agni
Pedrivo
Agni
Level 159
God Stats
4W - 4L
1,490 SR
Queue Stats
107W - 108L
1,419 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
16
7 / 10 / 7
10,708
824
11,598
14,004
4,765
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Apollo
 
Apollo
17
5 / 6 / 8
10,088
776
11,446
14,770
6,528
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Persephone
 
Persephone
17
1 / 5 / 12
9,755
750
16,868
11,321
4,041
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Da Ji
14
4 / 10 / 6
8,939
688
6,939
15,730
7,250
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Medusa
luislixo
Medusa
16
4 / 7 / 7
9,206
708
10,160
18,248
7,631
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
19
12 / 4 / 16
12,057
927
21,195
14,652
7,813
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
DidicoMcz
Danzaburou
17
4 / 5 / 21
10,646
819
11,741
12,785
6,982
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
Fudencia
Nemesis
15
0 / 4 / 19
9,792
753
6,566
15,334
12,286
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Nike
Leozer0
Nike
17
9 / 6 / 16
11,145
857
12,020
21,223
25,025
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Agni
Pedrivo
Agni
20
13 / 2 / 17
12,412
955
17,716
13,079
7,678
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
127
21
Kills
38
38
Deaths
21
40
Assists
89
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
7
10
7
1.05
L
Apollo
 
Apollo
5
6
8
1.5
L
Persephone
 
Persephone
1
5
12
1.4
W
Medusa
12
4
16
5
L
Da Ji
4
10
6
0.7
W
Danzaburou
DidicoMcz
Danzaburou
4
5
21
2.9
W
Nemesis
Fudencia
Nemesis
0
4
19
2.38
W
Nike
Leozer0
Nike
9
6
16
2.83
W
Agni
Pedrivo
Agni
13
2
17
10.75
L
Medusa
luislixo
Medusa
4
7
7
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,011
Damage
69,238
74,073
Taken
77,073
30,215
Mitigated
59,784
12,619
Healing
25,228
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
11,598
380
605
608
14,004
4,765
0
4,511
9,493
16,819
0
L
Apollo
 
Apollo
11,446
5,841
162
2,005
14,770
6,528
0
4,525
10,245
0
21,543
L
Persephone
 
Persephone
16,868
1,056
346
2,511
11,321
4,041
0
2,961
8,355
33,012
0
W
Medusa
21,195
10,709
1,267
3,493
14,652
7,813
3,427
4,978
9,674
0
35,123
L
Da Ji
6,939
583
304
685
15,730
7,250
0
2,756
12,974
0
11,926
W
Danzaburou
DidicoMcz
Danzaburou
11,741
4,631
821
2,336
12,785
6,982
1,188
5,707
7,078
0
21,712
W
Nemesis
Fudencia
Nemesis
6,566
1,342
320
4,293
15,334
12,286
507
5,238
10,096
0
12,871
W
Nike
Leozer0
Nike
12,020
1,148
2,015
4,249
21,223
25,025
389
7,053
14,170
0
24,922
W
Agni
Pedrivo
Agni
17,716
734
3,007
3,427
13,079
7,678
1,523
5,490
7,589
43,743
0
L
Medusa
luislixo
Medusa
10,160
3,648
1,505
3,888
18,248
7,631
0
2,961
15,287
0
22,472

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,696
Gold Earned
56,052
120
Minions Killed
136
0
Camps Cleared
0
1,032,250
Distance Traveled
1,244,634
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
10,708
824
10
1
0
190,339
0
L
Apollo
10,088
776
28
2
0
187,958
1
L
Persephone
9,755
750
36
3
0
244,657
0
W
Medusa
12,057
927
46
4
0
246,120
3
L
Da Ji
8,939
688
11
1
0
200,242
0
W
Danzaburou
10,646
819
21
2
0
234,489
0
W
Nemesis
9,792
753
5
0
0
257,798
3
W
Nike
11,145
857
22
2
0
250,087
1
W
Agni
12,412
955
42
3
0
256,140
0
L
Medusa
9,206
708
35
3
0
209,054
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role