Player Matchup

Anubis
Anubis
ArticChimpy
Anubis
Level 61
God Stats
2W - 1L
1,091 SR
Queue Stats
18W - 18L
1,339 Elo+
Party 1
Cthulhu
Cthulhu
LizardEnthos
Cthulhu
Level 27
God Stats
1W - 2L
1,161 SR
Queue Stats
9W - 9L
1,400 Elo+
Party 1
Hou Yi
Hou Yi
MartindaDeutsche
Hou Yi
Level 67
God Stats
4W - 0L
1,783 SR
Queue Stats
44W - 80L
1,258 Elo+
Party 1
Team Averages
Level 52
1,345 SR
1,332 Elo+

VS

Team Averages
Level 22
1,393 SR
1,293 Elo+
Danzaburou
Danzaburou
Cool_Kid_Goku
Danzaburou
Level 27
God Stats
1W - 3L
1,178 SR
Queue Stats
27W - 44L
1,265 Elo+
Party 2
Fafnir
Fafnir
MonkeyBalls5454
Fafnir
Level 3
God Stats
1W - 4L
1,500 SR
Queue Stats
3W - 11L
1,320 Elo+
Party 2
Set
Set
MrCloakedCraby89
Set
Level 36
God Stats
1W - 2L
1,500 SR
Queue Stats
47W - 66L
1,294 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
16
3 / 0 / 6
10,065
719
13,782
8,825
4,754
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cthulhu
LizardEnthos
Cthulhu
14
1 / 1 / 5
9,837
703
7,490
12,544
11,621
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

16
6 / 0 / 3
10,771
769
19,202
8,374
3,790
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Cool_Kid_Goku
Danzaburou
13
0 / 4 / 1
8,034
574
6,865
12,891
5,183
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

14
0 / 3 / 1
9,098
650
6,443
21,435
26,458
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
0 / 3 / 0
8,587
613
4,321
14,765
7,577
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
2
10
Kills
0
1
Deaths
10
14
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Anubis
3
0
6
6
L
Danzaburou
Cool_Kid_Goku
Danzaburou
0
4
1
0.13
W
Cthulhu
LizardEnthos
Cthulhu
1
1
5
3.5
W
6
0
3
7.5
L
0
3
1
0.17
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,474
Damage
17,629
29,743
Taken
49,091
20,165
Mitigated
39,218
8,329
Healing
14,238
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
13,782
1,003
0
2,550
8,825
4,754
153
2,797
6,028
41,951
0
L
Danzaburou
Cool_Kid_Goku
Danzaburou
6,865
1,987
0
1,272
12,891
5,183
0
7,528
5,363
0
29,775
W
Cthulhu
LizardEnthos
Cthulhu
7,490
154
449
2,482
12,544
11,621
110
2,020
10,524
25,030
0
W
19,202
9,514
0
2,848
8,374
3,790
1,521
1,655
6,719
0
47,311
L
6,443
2,360
2,512
6,616
21,435
26,458
0
8,848
12,587
20,506
0
L
4,321
1,760
1,535
2,303
14,765
7,577
0
4,941
9,824
0
26,794

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,673
Gold Earned
25,719
164
Minions Killed
109
0
Camps Cleared
0
732,066
Distance Traveled
715,967
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
10,065
719
57
4
0
231,270
2
L
Danzaburou
8,034
574
45
3
0
221,400
0
W
Cthulhu
9,837
703
37
3
0
264,522
1
W
Hou Yi
10,771
769
70
5
0
236,274
3
L
Fafnir
9,098
650
25
2
0
240,905
0
L
Set
8,587
613
39
3
0
253,662
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role