Player Matchup

King Arthur
King Arthur
Chancellor Meat
King Arthur
Level 142
God Stats
3W - 3L
1,420 SR
Queue Stats
575W - 589L
1,486 Elo+
Party 3
Heimdallr
Heimdallr
MisterHoffmann
Heimdallr
Level 128
God Stats
10W - 8L
1,518 SR
Queue Stats
736W - 767L
1,466 Elo+
Party 3
Sol
Sol
Sahniper
Sol
Level 149
God Stats
3W - 2L
1,562 SR
Queue Stats
324W - 303L
1,530 Elo+
Party 3
Geb
Geb
i snipe u later
Geb
Level 108
God Stats
6W - 4L
1,719 SR
Queue Stats
296W - 247L
1,488 Elo+
Solo
Baron Samedi
Baron Samedi
v DeLiRi0uS x
Baron Samedi
Level 145
God Stats
3W - 0L
1,350 SR
Queue Stats
140W - 135L
1,489 Elo+
Solo
Team Averages
Level 134
1,514 SR
1,492 Elo+

VS

Team Averages
Level 52
1,512 SR
1,471 Elo+
Persephone
Persephone
Dastarial
Persephone
Level 15
God Stats
4W - 3L
1,730 SR
Queue Stats
37W - 32L
1,571 Elo+
Party 2
Baron Samedi
Baron Samedi
ShamyTheWolf
Baron Samedi
Level 148
God Stats
4W - 3L
1,522 SR
Queue Stats
354W - 378L
1,512 Elo+
Party 2
Medusa
Medusa
TwoAutumn
Medusa
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,400 Elo+
Party 1
Agni
Agni
UnicornUdders
Agni
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,518 Elo+
Party 1
Thanatos
Thanatos
matadorx454
Thanatos
Level 47
God Stats
0W - 1L
1,310 SR
Queue Stats
3W - 6L
1,356 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Chancellor Meat
King Arthur
14
3 / 2 / 9
7,971
797
3,532
11,659
9,471
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Heimdallr
MisterHoffmann
Heimdallr
14
5 / 4 / 9
8,404
840
9,347
11,670
5,650
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
3 / 2 / 7
8,608
861
11,293
8,988
4,199
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

13
1 / 3 / 11
7,704
770
6,919
18,464
14,895
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Baron Samedi
v DeLiRi0uS x
Baron Samedi
15
5 / 2 / 7
8,596
860
12,712
13,363
8,615
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Dastarial
Persephone
14
1 / 2 / 10
8,016
802
9,169
10,182
9,806
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Baron Samedi
ShamyTheWolf
Baron Samedi
15
2 / 2 / 8
8,097
810
10,727
9,409
5,925
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Medusa
TwoAutumn
Medusa
15
2 / 3 / 4
8,030
803
10,799
10,973
5,870
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
2 / 4 / 5
7,500
750
14,061
9,376
4,826
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Thanatos
matadorx454
Thanatos
14
6 / 6 / 4
8,342
834
7,725
13,372
6,607
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
44
17
Kills
13
13
Deaths
17
43
Assists
31
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Chancellor Meat
King Arthur
3
2
9
3.75
L
Persephone
Dastarial
Persephone
1
2
10
3
W
Heimdallr
MisterHoffmann
Heimdallr
5
4
9
2.38
W
3
2
7
3.25
L
Baron Samedi
ShamyTheWolf
Baron Samedi
2
2
8
3
L
Medusa
TwoAutumn
Medusa
2
3
4
1.33
L
2
4
5
1.13
W
1
3
11
2.17
L
Thanatos
matadorx454
Thanatos
6
6
4
1.33
W
Baron Samedi
v DeLiRi0uS x
Baron Samedi
5
2
7
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,803
Damage
52,481
64,144
Taken
53,312
42,830
Mitigated
33,034
30,446
Healing
27,422
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Chancellor Meat
King Arthur
3,532
249
1,520
2,909
11,659
9,471
37
3,972
7,687
0
8,747
L
Persephone
Dastarial
Persephone
9,169
314
2,254
3,705
10,182
9,806
460
4,982
5,013
13,510
0
W
Heimdallr
MisterHoffmann
Heimdallr
9,347
2,187
1,376
2,383
11,670
5,650
805
6,187
5,483
0
21,553
W
11,293
2,794
1,973
3,460
8,988
4,199
412
6,671
2,317
29,228
0
L
Baron Samedi
ShamyTheWolf
Baron Samedi
10,727
147
5,200
4,606
9,409
5,925
506
5,505
3,765
22,039
0
L
Medusa
TwoAutumn
Medusa
10,799
5,205
0
2,932
10,973
5,870
594
7,590
3,055
0
22,996
L
14,061
1,022
436
1,627
9,376
4,826
0
5,793
3,534
24,566
0
W
6,919
314
481
5,653
18,464
14,895
58
10,331
8,133
8,555
0
L
Thanatos
matadorx454
Thanatos
7,725
739
398
6,264
13,372
6,607
258
6,213
7,017
0
7,850
W
Baron Samedi
v DeLiRi0uS x
Baron Samedi
12,712
153
5,086
5,605
13,363
8,615
504
6,796
6,567
19,080
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,283
Gold Earned
39,985
101
Minions Killed
82
0
Camps Cleared
0
1,000,270
Distance Traveled
993,515
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
7,971
797
5
1
0
219,791
2
L
Persephone
8,016
802
5
1
0
207,867
0
W
Heimdallr
8,404
840
28
3
0
184,308
0
W
Sol
8,608
861
45
5
0
193,138
0
L
Baron Samedi
8,097
810
22
2
0
215,008
0
L
Medusa
8,030
803
33
3
0
192,289
2
L
Agni
7,500
750
21
2
0
204,088
0
W
Geb
7,704
770
4
0
0
208,384
0
L
Thanatos
8,342
834
1
0
0
174,263
0
W
Baron Samedi
8,596
860
19
2
0
194,649
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role