Player Matchup

Anubis
Anubis
ConSolo
Anubis
Level 29
God Stats
10W - 11L
1,542 SR
Queue Stats
98W - 110L
1,476 Elo+
Party 2
Artemis
Artemis
Shadr1x
Artemis
Level 36
God Stats
6W - 14L
1,364 SR
Queue Stats
51W - 47L
1,523 Elo+
Solo
Ne Zha
Ne Zha
SwiftRezzi
Ne Zha
Level 88
God Stats
6W - 4L
1,752 SR
Queue Stats
517W - 542L
1,519 Elo+
Party 4
Atlas
Atlas
chiefbeef301
Atlas
Level 65
God Stats
8W - 8L
1,633 SR
Queue Stats
113W - 114L
1,482 Elo+
Party 2
Sylvanus
Sylvanus
itsthejoker05
Sylvanus
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 25L
1,562 Elo+
Party 4
Team Averages
Level 49
1,558 SR
1,512 Elo+

VS

Team Averages
Level 81
1,498 SR
1,478 Elo+
Hades
Hades
ClichedRumble1
Hades
Level 124
God Stats
3W - 2L
1,500 SR
Queue Stats
146W - 163L
1,485 Elo+
Party 3
Ishtar
Ishtar
DaisyDragon54
Ishtar
Level 46
God Stats
1W - 1L
1,500 SR
Queue Stats
111W - 126L
1,459 Elo+
Party 3
Nike
Nike
Dendrogram
Nike
Level 29
God Stats
3W - 2L
1,555 SR
Queue Stats
152W - 135L
1,568 Elo+
Party 1
Ymir
Ymir
John_Of_Norrath
Ymir
Level 160
God Stats
8W - 9L
1,434 SR
Queue Stats
306W - 289L
1,551 Elo+
Party 1
Sun Wukong
Sun Wukong
Velgus
Sun Wukong
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 23L
1,324 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
ConSolo
Anubis
10
0 / 3 / 1
6,702
419
4,990
10,941
5,034
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Artemis
Shadr1x
Artemis
14
5 / 5 / 1
8,799
550
14,056
14,158
5,598
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ne Zha
SwiftRezzi
Ne Zha
13
2 / 4 / 1
7,479
467
7,020
15,550
6,382
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

14
1 / 4 / 1
8,052
503
8,415
11,975
9,156
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sylvanus
itsthejoker05
Sylvanus
11
0 / 5 / 5
6,672
417
8,723
18,383
15,055
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 1 / 2
9,863
616
17,836
14,007
7,296
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

14
3 / 4 / 4
8,697
544
8,678
14,335
5,302
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
4 / 3 / 2
9,594
600
8,916
15,705
6,515
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

11
3 / 0 / 6
8,389
524
6,818
12,244
8,921
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Sun Wukong
Velgus
Sun Wukong
15
4 / 1 / 2
9,098
569
8,387
13,111
8,370
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
37
8
Kills
21
21
Deaths
9
9
Assists
16
Player
Kills
Deaths
Assists
KDA
W
7
1
2
8
L
Anubis
ConSolo
Anubis
0
3
1
0.17
W
3
4
4
1.25
W
4
3
2
1.67
W
3
0
6
6
L
Artemis
Shadr1x
Artemis
5
5
1
1.1
L
Ne Zha
SwiftRezzi
Ne Zha
2
4
1
0.63
W
Sun Wukong
Velgus
Sun Wukong
4
1
2
5
L
1
4
1
0.38
L
Sylvanus
itsthejoker05
Sylvanus
0
5
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,204
Damage
50,635
71,007
Taken
69,402
41,225
Mitigated
36,404
21,731
Healing
27,825
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,836
2,781
506
6,903
14,007
7,296
558
6,208
7,743
90,774
0
L
Anubis
ConSolo
Anubis
4,990
581
0
4,207
10,941
5,034
0
6,700
4,241
49,470
0
W
8,678
5,032
0
5,626
14,335
5,302
0
1,799
12,536
0
57,255
W
8,916
1,293
0
5,986
15,705
6,515
336
2,421
13,232
0
75,320
W
6,818
2,809
2,507
2,503
12,244
8,921
0
3,249
8,677
21,627
1,390
L
Artemis
Shadr1x
Artemis
14,056
8,208
0
3,111
14,158
5,598
0
3,238
10,920
0
56,656
L
Ne Zha
SwiftRezzi
Ne Zha
7,020
2,195
0
5,877
15,550
6,382
466
4,614
10,936
0
59,302
W
Sun Wukong
Velgus
Sun Wukong
8,387
1,915
0
3,794
13,111
8,370
786
6,834
5,835
97
56,512
L
8,415
3,183
0
795
11,975
9,156
0
1,006
10,969
55,432
0
L
Sylvanus
itsthejoker05
Sylvanus
8,723
2,581
1,942
5,799
18,383
15,055
0
8,946
9,437
24,687
6,864

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,704
Gold Earned
45,641
433
Minions Killed
502
0
Camps Cleared
0
1,435,971
Distance Traveled
1,534,401
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
9,863
616
147
9
0
312,263
3
L
Anubis
6,702
419
94
6
0
291,804
3
W
Ishtar
8,697
544
100
6
0
290,609
2
W
Nike
9,594
600
129
8
0
320,960
2
W
Ymir
8,389
524
33
2
0
324,780
2
L
Artemis
8,799
550
90
6
0
267,045
2
L
Ne Zha
7,479
467
94
6
0
295,898
0
W
Sun Wukong
9,098
569
93
6
0
285,789
0
L
Atlas
8,052
503
114
7
0
292,098
2
L
Sylvanus
6,672
417
41
3
0
289,126
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role