Player Matchup

Hercules
Hercules
UnLemur
Hercules
Level 107
God Stats
0W - 3L
1,226 SR
Queue Stats
66W - 106L
1,434 Elo+
Party 2
Kukulkan
Kukulkan
Worlfordo
Kukulkan
Level 59
God Stats
9W - 9L
1,495 SR
Queue Stats
36W - 65L
1,365 Elo+
Party 2
Fenrir
Fenrir
chrisjeday
Fenrir
Level 127
God Stats
4W - 7L
1,421 SR
Queue Stats
143W - 180L
1,453 Elo+
Party 2
Team Averages
Level 98
1,381 SR
1,417 Elo+

VS

Team Averages
Level 139
1,759 SR
1,718 Elo+
Vamana
Vamana
FearedCFG
Vamana
Level 142
God Stats
73W - 26L
1,776 SR
Queue Stats
393W - 212L
1,736 Elo+
Party 1
Baron Samedi
Baron Samedi
MagicCopszi
Baron Samedi
Level 129
God Stats
12W - 3L
1,732 SR
Queue Stats
279W - 155L
1,719 Elo+
Party 1
Ne Zha
Ne Zha
souATEUdispor
Ne Zha
Level 146
God Stats
117W - 40L
1,770 SR
Queue Stats
211W - 108L
1,699 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
UnLemur
Hercules
11
0 / 5 / 5
7,596
691
6,834
20,921
14,862
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Kukulkan
Worlfordo
Kukulkan
13
2 / 7 / 3
8,552
777
7,047
14,672
5,283
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Fenrir
chrisjeday
Fenrir
14
3 / 3 / 1
8,575
780
6,976
16,148
14,114
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
FearedCFG
Vamana
14
6 / 3 / 8
9,830
894
9,115
18,376
17,824
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
MagicCopszi
Baron Samedi
13
3 / 1 / 12
8,679
789
17,253
8,276
4,849
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
6 / 1 / 9
9,591
872
18,832
10,746
5,460
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
44
5
Kills
15
15
Deaths
5
9
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Vamana
FearedCFG
Vamana
6
3
8
3.33
W
Baron Samedi
MagicCopszi
Baron Samedi
3
1
12
9
L
Hercules
UnLemur
Hercules
0
5
5
0.5
L
Kukulkan
Worlfordo
Kukulkan
2
7
3
0.5
L
Fenrir
chrisjeday
Fenrir
3
3
1
1.17
W
6
1
9
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,857
Damage
45,200
51,741
Taken
37,398
34,259
Mitigated
28,133
7,102
Healing
18,288
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
FearedCFG
Vamana
9,115
5,187
1,520
6,593
18,376
17,824
586
2,384
15,992
0
31,303
W
Baron Samedi
MagicCopszi
Baron Samedi
17,253
1,482
3,127
4,242
8,276
4,849
520
2,505
5,771
36,106
0
L
Hercules
UnLemur
Hercules
6,834
1,539
18
4,892
20,921
14,862
0
8,430
12,491
0
22,174
L
Kukulkan
Worlfordo
Kukulkan
7,047
688
0
209
14,672
5,283
0
4,867
9,805
36,438
0
L
Fenrir
chrisjeday
Fenrir
6,976
1,721
0
1,983
16,148
14,114
0
4,021
12,127
0
22,134
W
18,832
4,236
0
2,806
10,746
5,460
1,026
2,233
8,513
0
46,025

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,723
Gold Earned
28,100
106
Minions Killed
123
0
Camps Cleared
0
625,989
Distance Traveled
651,231
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
9,830
894
45
4
0
215,154
2
W
Baron Samedi
8,679
789
49
4
0
204,539
2
L
Hercules
7,596
691
27
2
0
212,493
3
L
Kukulkan
8,552
777
54
5
0
184,605
5
L
Fenrir
8,575
780
25
2
0
228,891
2
W
Ne Zha
9,591
872
29
3
0
231,538
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role