Player Matchup

Pele
Pele
 
Pele
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hachiman
Hachiman
LumenoX16
Hachiman
Level 135
God Stats
3W - 5L
1,466 SR
Queue Stats
198W - 216L
1,477 Elo+
Party 1
Chang'e
Chang'e
MerlynoX
Chang'e
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
168W - 190L
1,428 Elo+
Party 1
Thor
Thor
PuckAlmighty
Thor
Level 62
God Stats
1W - 2L
1,496 SR
Queue Stats
213W - 233L
1,472 Elo+
Solo
Athena
Athena
chaseellis55
Athena
Level 35
God Stats
2W - 5L
1,310 SR
Queue Stats
143W - 135L
1,447 Elo+
Solo
Team Averages
Level 100
1,454 SR
1,465 Elo+

VS

Team Averages
Level 114
1,410 SR
1,484 Elo+
Chang'e
Chang'e
Cerebral_Palsy_Z
Chang'e
Level 128
God Stats
2W - 2L
1,422 SR
Queue Stats
259W - 271L
1,527 Elo+
Solo
Bellona
Bellona
FYC INeroI
Bellona
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
559W - 569L
1,493 Elo+
Party 2
Rama
Rama
Ka0TiC Warrior
Rama
Level 147
God Stats
37W - 38L
1,480 SR
Queue Stats
973W - 1,004L
1,478 Elo+
Party 2
Agni
Agni
Poopgamer2889
Agni
Level 65
God Stats
2W - 6L
1,180 SR
Queue Stats
192W - 203L
1,444 Elo+
Solo
Cerberus
Cerberus
SmiteMyCheeksUwU
Cerberus
Level 88
God Stats
3W - 2L
1,470 SR
Queue Stats
30W - 31L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
16
5 / 3 / 6
9,330
848
10,797
15,435
10,184
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hachiman
LumenoX16
Hachiman
14
5 / 4 / 2
8,617
783
16,805
12,289
5,888
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chang'e
MerlynoX
Chang'e
15
3 / 3 / 8
8,836
803
9,091
13,118
12,930
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
1 / 7 / 7
7,568
688
9,585
15,259
8,803
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Athena
14
1 / 5 / 3
8,482
771
7,661
20,546
24,008
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 5 / 13
8,512
774
9,289
16,648
12,966
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Bellona
FYC INeroI
Bellona
16
6 / 3 / 12
10,437
949
9,101
17,216
14,319
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

16
5 / 3 / 13
9,735
885
21,943
12,934
7,223
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

16
3 / 2 / 16
9,599
873
15,162
11,095
5,474
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

16
7 / 2 / 8
10,511
956
10,579
19,167
22,720
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
84
15
Kills
22
22
Deaths
15
26
Assists
62
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
5
3
6
2.67
W
1
5
13
1.5
W
Bellona
FYC INeroI
Bellona
6
3
12
4
W
5
3
13
3.83
L
Hachiman
LumenoX16
Hachiman
5
4
2
1.5
L
Chang'e
MerlynoX
Chang'e
3
3
8
2.33
W
3
2
16
5.5
L
1
7
7
0.64
W
7
2
8
5.5
L
Athena
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,939
Damage
66,074
76,647
Taken
77,060
61,813
Mitigated
62,702
22,286
Healing
32,646
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
10,797
1,412
2,109
3,576
15,435
10,184
438
7,784
7,651
0
22,048
W
9,289
1,580
7,768
4,228
16,648
12,966
695
2,758
13,890
19,449
0
W
Bellona
FYC INeroI
Bellona
9,101
2,063
3,929
3,324
17,216
14,319
1,243
2,909
14,307
0
13,744
W
21,943
11,636
0
2,298
12,934
7,223
2,246
2,492
10,442
0
43,498
L
Hachiman
LumenoX16
Hachiman
16,805
9,319
1,306
2,538
12,289
5,888
550
4,913
7,376
0
27,057
L
Chang'e
MerlynoX
Chang'e
9,091
1,189
7,066
3,473
13,118
12,930
400
5,129
7,989
17,494
0
W
15,162
1,407
1,139
3,184
11,095
5,474
2,391
1,948
9,147
34,687
0
L
9,585
1,082
62
168
15,259
8,803
0
7,446
7,813
0
15,933
W
10,579
1,087
1,397
5,379
19,167
22,720
1,388
6,645
12,522
17,055
0
L
Athena
7,661
1,893
619
1,369
20,546
24,008
222
9,758
10,788
13,727
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,833
Gold Earned
48,794
81
Minions Killed
129
0
Camps Cleared
0
1,040,153
Distance Traveled
976,444
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
9,330
848
26
2
0
226,389
0
W
Chang'e
8,512
774
18
2
0
192,528
1
W
Bellona
10,437
949
18
2
0
228,343
0
W
Rama
9,735
885
44
4
0
151,449
1
L
Hachiman
8,617
783
21
2
0
185,316
1
L
Chang'e
8,836
803
17
2
0
204,105
2
W
Agni
9,599
873
32
3
0
201,250
2
L
Thor
7,568
688
6
1
0
198,410
1
W
Cerberus
10,511
956
17
2
0
202,874
3
L
Athena
8,482
771
11
1
0
225,933
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role