Player Matchup

Thanatos
Thanatos
AwakenEzrah
Thanatos
Level 61
God Stats
9W - 10L
1,682 SR
Queue Stats
103W - 101L
1,636 Elo+
Solo
Eset
Eset
Aìdos
Eset
Level 149
God Stats
7W - 2L
1,690 SR
Queue Stats
102W - 57L
1,771 Elo+
Party 1
Danzaburou
Danzaburou
Laedo
Danzaburou
Level 160
God Stats
1W - 0L
1,600 SR
Queue Stats
96W - 66L
1,656 Elo+
Party 1
Hel
Hel
October
Hel
Level 154
God Stats
2W - 1L
2,087 SR
Queue Stats
13W - 6L
1,698 Elo+
Party 1
Nox
Nox
Wolp
Nox
Level 160
God Stats
1W - 2L
1,376 SR
Queue Stats
54W - 53L
1,660 Elo+
Party 1
Team Averages
Level 137
1,687 SR
1,684 Elo+

VS

Team Averages
Level 150
1,492 SR
1,628 Elo+
Hun Batz
Hun Batz
GWSTaoist
Hun Batz
Level 149
God Stats
1W - 3L
1,455 SR
Queue Stats
257W - 260L
1,634 Elo+
Party 3
Osiris
Osiris
Imaninja32
Osiris
Level 128
God Stats
0W - 1L
1,560 SR
Queue Stats
97W - 98L
1,649 Elo+
Party 2
Merlin
Merlin
JQwellin
Merlin
Level 159
God Stats
3W - 6L
1,593 SR
Queue Stats
234W - 222L
1,661 Elo+
Party 3
Fafnir
Fafnir
MidLaneGank
Fafnir
Level 160
God Stats
0W - 1L
1,343 SR
Queue Stats
167W - 150L
1,575 Elo+
Party 2
Ishtar
Ishtar
Zeku
Ishtar
Level 153
God Stats
0W - 1L
1,508 SR
Queue Stats
95W - 76L
1,618 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
AwakenEzrah
Thanatos
14
5 / 2 / 5
9,271
618
9,341
14,440
7,101
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Eset
Aìdos
Eset
14
6 / 3 / 5
9,349
623
8,804
8,115
3,029
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Danzaburou
Laedo
Danzaburou
15
5 / 0 / 7
10,038
669
11,343
12,821
5,270
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hel
16
3 / 1 / 5
10,040
669
10,383
8,469
3,360
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Nox
Wolp
Nox
14
4 / 0 / 11
9,284
619
7,843
12,328
4,995
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
GWSTaoist
Hun Batz
9
2 / 6 / 2
6,686
446
5,755
13,987
4,839
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Osiris
Imaninja32
Osiris
12
1 / 4 / 0
7,333
489
6,168
14,653
11,785
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Merlin
JQwellin
Merlin
15
1 / 3 / 2
8,417
561
3,876
6,041
2,041
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fafnir
10
0 / 6 / 3
6,737
449
4,713
15,776
16,066
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ishtar
Zeku
Ishtar
13
1 / 4 / 0
7,129
475
6,332
13,418
4,701
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
12
23
Kills
5
6
Deaths
23
33
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Thanatos
AwakenEzrah
Thanatos
5
2
5
3.75
W
Eset
Aìdos
Eset
6
3
5
2.83
L
Hun Batz
GWSTaoist
Hun Batz
2
6
2
0.5
L
Osiris
Imaninja32
Osiris
1
4
0
0.25
L
Merlin
JQwellin
Merlin
1
3
2
0.67
W
Danzaburou
Laedo
Danzaburou
5
0
7
8.5
L
Fafnir
0
6
3
0.25
W
Hel
3
1
5
5.5
W
Nox
Wolp
Nox
4
0
11
9.5
L
Ishtar
Zeku
Ishtar
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,714
Damage
26,844
56,173
Taken
63,875
23,755
Mitigated
39,432
35,318
Healing
17,565
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
AwakenEzrah
Thanatos
9,341
3,698
0
13,138
14,440
7,101
1,197
1,799
12,641
0
67,959
W
Eset
Aìdos
Eset
8,804
1,020
130
1,985
8,115
3,029
384
2,584
5,531
64,535
0
L
Hun Batz
GWSTaoist
Hun Batz
5,755
2,009
0
2,937
13,987
4,839
0
7,538
6,449
0
31,816
L
Osiris
Imaninja32
Osiris
6,168
1,803
0
5,270
14,653
11,785
0
7,293
7,360
0
47,190
L
Merlin
JQwellin
Merlin
3,876
241
0
680
6,041
2,041
0
1,996
4,045
77,165
0
W
Danzaburou
Laedo
Danzaburou
11,343
4,712
0
7,060
12,821
5,270
2,103
1,670
11,151
0
80,986
L
Fafnir
4,713
1,675
0
2,996
15,776
16,066
0
7,000
8,776
18,334
353
W
Hel
10,383
1,729
2,575
4,940
8,469
3,360
112
439
8,030
74,724
0
W
Nox
Wolp
Nox
7,843
1,864
2,041
3,449
12,328
4,995
456
2,292
10,036
36,787
1,926
L
Ishtar
Zeku
Ishtar
6,332
3,669
0
5,682
13,418
4,701
0
2,621
10,797
0
64,050

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,982
Gold Earned
36,302
537
Minions Killed
423
0
Camps Cleared
0
1,492,628
Distance Traveled
1,326,565
16
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
9,271
618
98
7
0
303,665
1
W
Eset
9,349
623
119
8
0
285,067
5
L
Hun Batz
6,686
446
57
4
0
264,871
3
L
Osiris
7,333
489
99
7
0
255,271
4
L
Merlin
8,417
561
150
10
0
296,145
6
W
Danzaburou
10,038
669
125
8
0
304,557
5
L
Fafnir
6,737
449
21
1
0
253,628
4
W
Hel
10,040
669
149
10
0
305,058
3
W
Nox
9,284
619
46
3
0
294,281
2
L
Ishtar
7,129
475
96
6
0
256,650
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role