Player Matchup

Atlas
Atlas
IIMolokoII
Atlas
Level 109
God Stats
32W - 28L
1,547 SR
Queue Stats
206W - 215L
1,521 Elo+
Party 2
Sun Wukong
Sun Wukong
JazzBoyy5693
Sun Wukong
Level 87
God Stats
10W - 7L
1,652 SR
Queue Stats
102W - 76L
1,551 Elo+
Party 2
Thor
Thor
Mr Klutch Chaos
Thor
Level 149
God Stats
4W - 1L
1,556 SR
Queue Stats
21W - 14L
1,420 Elo+
Party 2
Chang'e
Chang'e
Qwida
Chang'e
Level 29
God Stats
25W - 10L
1,795 SR
Queue Stats
90W - 52L
1,628 Elo+
Party 2
Apollo
Apollo
TestingTesti
Apollo
Level 160
God Stats
15W - 4L
1,631 SR
Queue Stats
137W - 115L
1,593 Elo+
Party 2
Team Averages
Level 107
1,636 SR
1,543 Elo+

VS

Team Averages
Level 76
1,591 SR
1,491 Elo+
Hou Yi
Hou Yi
AKLAUER
Hou Yi
Level 118
God Stats
4W - 6L
1,545 SR
Queue Stats
44W - 45L
1,553 Elo+
Party 3
Thor
Thor
MuttinMackin
Thor
Level 8
God Stats
1W - 1L
1,784 SR
Queue Stats
4W - 6L
1,515 Elo+
Party 3
Horus
Horus
NeedCopium
Horus
Level 85
God Stats
4W - 8L
1,486 SR
Queue Stats
12W - 19L
1,448 Elo+
Party 1
Zhong Kui
Zhong Kui
Scorn_Aware
Zhong Kui
Level 141
God Stats
2W - 2L
1,643 SR
Queue Stats
104W - 92L
1,560 Elo+
Party 3
Poseidon
Poseidon
Smogg_Z
Poseidon
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,377 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
9
3 / 0 / 7
6,382
580
4,494
6,437
3,586
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

Sun Wukong
JazzBoyy5693
Sun Wukong
12
4 / 0 / 0
7,312
665
7,166
8,384
5,651
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

10
4 / 0 / 4
6,357
578
5,322
7,454
2,745
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chang'e
Qwida
Chang'e
12
4 / 0 / 2
7,086
644
5,788
4,903
1,912
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Apollo
13
5 / 0 / 2
7,665
697
7,665
9,080
3,381
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
AKLAUER
Hou Yi
10
0 / 2 / 0
5,273
479
5,006
8,392
2,410
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

10
0 / 5 / 0
5,410
492
3,728
9,273
3,933
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Horus
6
0 / 5 / 0
4,291
390
2,965
8,647
4,626
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate

Breastplate

+20
Physical Protection

Zhong Kui
Scorn_Aware
Zhong Kui
9
0 / 2 / 0
5,360
487
4,461
9,680
5,439
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Poseidon
Smogg_Z
Poseidon
9
0 / 6 / 0
5,010
455
1,016
7,415
2,444
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
0
20
Kills
0
0
Deaths
20
15
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
AKLAUER
Hou Yi
0
2
0
0
W
Atlas
3
0
7
6.5
W
Sun Wukong
JazzBoyy5693
Sun Wukong
4
0
0
4
W
4
0
4
6
L
0
5
0
0
L
Horus
0
5
0
0
W
Chang'e
Qwida
Chang'e
4
0
2
5
L
Zhong Kui
Scorn_Aware
Zhong Kui
0
2
0
0
L
Poseidon
Smogg_Z
Poseidon
0
6
0
0
W
Apollo
5
0
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,435
Damage
17,176
36,258
Taken
43,407
17,275
Mitigated
18,852
20,027
Healing
14,249
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
AKLAUER
Hou Yi
5,006
3,902
0
3,357
8,392
2,410
0
1,089
7,303
0
41,897
W
Atlas
4,494
1,804
558
1,290
6,437
3,586
315
170
5,993
14,773
2,678
W
Sun Wukong
JazzBoyy5693
Sun Wukong
7,166
1,438
0
3,997
8,384
5,651
0
1,560
6,253
0
48,596
W
5,322
1,310
0
3,830
7,454
2,745
0
1,354
6,056
0
38,598
L
3,728
918
0
2,792
9,273
3,933
0
0
8,600
0
37,268
L
Horus
2,965
1,366
140
1,358
8,647
4,626
0
2,226
6,397
66
11,178
W
Chang'e
Qwida
Chang'e
5,788
404
1,118
2,964
4,903
1,912
783
1,973
2,930
50,509
0
L
Zhong Kui
Scorn_Aware
Zhong Kui
4,461
860
0
5,792
9,680
5,439
0
2,346
7,157
34,571
0
L
Poseidon
Smogg_Z
Poseidon
1,016
120
0
810
7,415
2,444
0
3,825
3,283
30,616
0
W
Apollo
7,665
5,854
0
6,270
9,080
3,381
34
486
8,594
0
62,740

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,802
Gold Earned
25,344
388
Minions Killed
261
0
Camps Cleared
0
1,064,831
Distance Traveled
997,913
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
5,273
479
59
5
0
193,535
1
W
Atlas
6,382
580
21
2
0
225,277
2
W
Sun Wukong
7,312
665
91
8
0
213,421
2
W
Thor
6,357
578
64
6
0
250,172
0
L
Thor
5,410
492
61
6
0
183,187
1
L
Horus
4,291
390
10
1
0
223,075
3
W
Chang'e
7,086
644
101
9
0
174,721
5
L
Zhong Kui
5,360
487
75
7
0
212,643
1
L
Poseidon
5,010
455
56
5
0
185,473
2
W
Apollo
7,665
697
111
10
0
201,240
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role