Player Matchup

Thor
Thor
FreeLøøt
Thor
Level 69
God Stats
0W - 2L
1,500 SR
Queue Stats
15W - 18L
1,562 Elo+
Party 1
Hachiman
Hachiman
Kylluminatii
Hachiman
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,647 Elo+
Party 1
Horus
Horus
PicanteHare547
Horus
Level 89
God Stats
0W - 1L
1,721 SR
Queue Stats
12W - 20L
1,463 Elo+
Party 1
Olorun
Olorun
Rumblerdawgg01
Olorun
Level 89
God Stats
3W - 4L
1,577 SR
Queue Stats
350W - 352L
1,505 Elo+
Solo
Cabrakan
Cabrakan
Skwilly10
Cabrakan
Level 126
God Stats
1W - 1L
1,696 SR
Queue Stats
29W - 25L
1,659 Elo+
Party 1
Team Averages
Level 88
1,599 SR
1,567 Elo+

VS

Team Averages
Level 98
1,453 SR
1,534 Elo+
Ra
Ra
FalconChoke
Ra
Level 125
God Stats
12W - 14L
1,582 SR
Queue Stats
265W - 233L
1,560 Elo+
Party 3
Thor
Thor
Hotheaditalian
Thor
Level 65
God Stats
1W - 1L
1,331 SR
Queue Stats
53W - 42L
1,487 Elo+
Party 3
Sol
Sol
Pmb250
Sol
Level 89
God Stats
20W - 17L
1,605 SR
Queue Stats
484W - 475L
1,538 Elo+
Party 2
Achilles
Achilles
Raptors60
Achilles
Level 127
God Stats
2W - 2L
1,215 SR
Queue Stats
419W - 388L
1,581 Elo+
Party 2
Athena
Athena
TiG3Rs101
Athena
Level 86
God Stats
14W - 9L
1,535 SR
Queue Stats
231W - 226L
1,501 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 1
6,734
421
2,414
11,363
4,187
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Hachiman
Kylluminatii
Hachiman
13
1 / 2 / 1
7,426
464
7,500
13,063
5,079
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

9
1 / 1 / 2
6,272
392
1,873
7,697
6,050
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

12
2 / 6 / 1
7,705
482
7,570
12,958
5,001
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cabrakan
Skwilly10
Cabrakan
13
1 / 2 / 0
8,203
513
11,084
15,007
9,897
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 2 / 3
10,392
650
7,060
9,049
4,655
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
0 / 1 / 4
8,474
530
7,882
13,624
8,935
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Sol
Pmb250
Sol
15
0 / 2 / 2
8,979
561
7,390
11,680
4,078
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Achilles
Raptors60
Achilles
15
7 / 0 / 3
9,468
592
13,269
11,348
6,277
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Athena
TiG3Rs101
Athena
12
0 / 0 / 7
7,827
489
4,388
7,496
5,920
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
32
5
Kills
13
13
Deaths
5
5
Assists
19
Player
Kills
Deaths
Assists
KDA
W
6
2
3
3.75
L
0
2
1
0.25
W
0
1
4
2
L
Hachiman
Kylluminatii
Hachiman
1
2
1
0.75
L
1
1
2
2
W
Sol
Pmb250
Sol
0
2
2
0.5
W
Achilles
Raptors60
Achilles
7
0
3
8.5
L
2
6
1
0.42
L
Cabrakan
Skwilly10
Cabrakan
1
2
0
0.5
W
Athena
TiG3Rs101
Athena
0
0
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,441
Damage
39,989
60,088
Taken
53,197
30,214
Mitigated
29,865
21,406
Healing
20,632
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,060
871
360
4,313
9,049
4,655
0
4,189
4,812
105,403
0
L
2,414
432
0
1,504
11,363
4,187
0
3,407
7,956
0
47,035
W
7,882
1,129
0
4,016
13,624
8,935
276
8,422
4,484
0
65,620
L
Hachiman
Kylluminatii
Hachiman
7,500
4,655
0
5,267
13,063
5,079
0
7,218
5,845
0
62,887
L
1,873
712
1,133
1,440
7,697
6,050
0
1,833
5,707
0
7,947
W
Sol
Pmb250
Sol
7,390
2,417
0
5,647
11,680
4,078
284
1,135
10,545
74,317
0
W
Achilles
Raptors60
Achilles
13,269
5,640
0
1,473
11,348
6,277
839
2,108
9,218
31
82,306
L
7,570
2,677
864
4,486
12,958
5,001
0
3,384
9,574
55,147
0
L
Cabrakan
Skwilly10
Cabrakan
11,084
2,629
0
6,712
15,007
9,897
0
2,180
11,843
61,696
0
W
Athena
TiG3Rs101
Athena
4,388
1,583
2,983
1,840
7,496
5,920
259
2,114
5,322
14,762
2,764

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,340
Gold Earned
45,140
413
Minions Killed
595
0
Camps Cleared
0
1,311,098
Distance Traveled
1,597,683
19
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
10,392
650
187
12
0
328,034
2
L
Thor
6,734
421
89
6
0
301,184
5
W
Thor
8,474
530
122
8
0
287,286
0
L
Hachiman
7,426
464
101
6
0
252,281
5
L
Horus
6,272
392
4
0
0
253,749
4
W
Sol
8,979
561
142
9
0
264,834
2
W
Achilles
9,468
592
116
7
0
352,122
3
L
Olorun
7,705
482
86
5
0
264,435
3
L
Cabrakan
8,203
513
133
8
0
239,449
2
W
Athena
7,827
489
28
2
0
365,407
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role