Player Matchup

Jing Wei
Jing Wei
AfroWinja
Jing Wei
Level 146
God Stats
3W - 7L
1,366 SR
Queue Stats
452W - 455L
1,590 Elo+
Solo
Hachiman
Hachiman
RefreshLogic
Hachiman
Level 104
God Stats
0W - 2L
1,367 SR
Queue Stats
32W - 32L
1,507 Elo+
Party 3
Ratatoskr
Ratatoskr
Tater05
Ratatoskr
Level 104
God Stats
0W - 1L
1,497 SR
Queue Stats
75W - 76L
1,480 Elo+
Party 3
Bacchus
Bacchus
solemum
Bacchus
Level 120
God Stats
0W - 1L
1,262 SR
Queue Stats
2W - 12L
1,307 Elo+
Solo
Persephone
Persephone
xTrojan23x
Persephone
Level 160
God Stats
8W - 8L
1,466 SR
Queue Stats
522W - 536L
1,507 Elo+
Solo
Team Averages
Level 127
1,392 SR
1,478 Elo+

VS

Team Averages
Level 84
1,633 SR
1,457 Elo+
Thor
Thor
EXTREMEJOKER57
Thor
Level 66
God Stats
2W - 0L
1,689 SR
Queue Stats
187W - 184L
1,480 Elo+
Party 1
Vamana
Vamana
Kyleidoscope
Vamana
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 10L
1,428 Elo+
Party 2
Raijin
Raijin
ScaryP0
Raijin
Level 125
God Stats
2W - 0L
1,500 SR
Queue Stats
87W - 69L
1,501 Elo+
Solo
Bellona
Bellona
TrueBrevity
Bellona
Level 109
God Stats
2W - 0L
1,659 SR
Queue Stats
4W - 8L
1,415 Elo+
Party 2
Chaac
Chaac
V3XD32
Chaac
Level 58
God Stats
3W - 0L
1,816 SR
Queue Stats
158W - 156L
1,463 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
AfroWinja
Jing Wei
15
0 / 10 / 9
9,949
524
15,451
17,893
7,621
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hachiman
RefreshLogic
Hachiman
19
7 / 8 / 6
12,053
634
30,385
22,200
11,299
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ratatoskr
Tater05
Ratatoskr
19
2 / 7 / 10
10,881
573
18,685
23,163
20,079
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bacchus
solemum
Bacchus
18
1 / 9 / 9
10,373
546
13,372
28,266
37,172
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Persephone
xTrojan23x
Persephone
20
6 / 6 / 7
13,357
703
30,340
18,369
8,863
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
15 / 5 / 18
14,203
748
20,929
22,303
15,328
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Vamana
20
4 / 2 / 30
13,668
719
14,467
24,313
27,665
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Raijin
ScaryP0
Raijin
20
15 / 3 / 18
15,448
813
29,699
22,501
12,614
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bellona
TrueBrevity
Bellona
18
3 / 6 / 28
12,185
641
16,462
37,884
42,314
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Chaac
V3XD32
Chaac
20
4 / 2 / 26
12,969
683
21,330
26,436
32,288
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
161
16
Kills
41
40
Deaths
18
41
Assists
120
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
AfroWinja
Jing Wei
0
10
9
0.45
W
15
5
18
4.8
W
Vamana
4
2
30
9.5
L
Hachiman
RefreshLogic
Hachiman
7
8
6
1.25
W
Raijin
ScaryP0
Raijin
15
3
18
8
L
Ratatoskr
Tater05
Ratatoskr
2
7
10
1
W
Bellona
TrueBrevity
Bellona
3
6
28
2.83
W
Chaac
V3XD32
Chaac
4
2
26
8.5
L
Bacchus
solemum
Bacchus
1
9
9
0.61
L
Persephone
xTrojan23x
Persephone
6
6
7
1.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

108,233
Damage
102,887
109,891
Taken
133,437
85,034
Mitigated
130,209
28,138
Healing
53,991
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
AfroWinja
Jing Wei
15,451
8,093
921
1,027
17,893
7,621
0
3,954
13,713
0
30,030
W
20,929
3,545
4,399
2,362
22,303
15,328
271
7,349
14,954
4,284
38,749
W
Vamana
14,467
8,026
4,879
8,025
24,313
27,665
1,745
7,862
16,451
0
35,584
L
Hachiman
RefreshLogic
Hachiman
30,385
19,532
148
4,372
22,200
11,299
0
6,672
15,245
0
49,191
W
Raijin
ScaryP0
Raijin
29,699
4,129
3,257
8,463
22,501
12,614
1,349
8,155
14,346
56,405
0
L
Ratatoskr
Tater05
Ratatoskr
18,685
1,514
2,010
6,797
23,163
20,079
0
7,690
15,130
0
27,092
W
Bellona
TrueBrevity
Bellona
16,462
5,324
3,029
10,684
37,884
42,314
1,382
12,467
25,417
0
23,927
W
Chaac
V3XD32
Chaac
21,330
2,991
2,220
6,673
26,436
32,288
1,796
7,879
18,557
195
37,171
L
Bacchus
solemum
Bacchus
13,372
1,228
781
5,549
28,266
37,172
0
7,928
19,891
18,215
0
L
Persephone
xTrojan23x
Persephone
30,340
1,568
1,170
5,363
18,369
8,863
0
3,912
14,235
62,641
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,613
Gold Earned
68,473
157
Minions Killed
182
0
Camps Cleared
0
1,424,207
Distance Traveled
1,686,057
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
9,949
524
29
2
0
215,458
0
W
Thor
14,203
748
36
2
0
320,059
0
W
Vamana
13,668
719
47
2
0
347,020
0
L
Hachiman
12,053
634
37
2
0
258,054
0
W
Raijin
15,448
813
69
4
0
325,034
2
L
Ratatoskr
10,881
573
21
1
0
327,934
0
W
Bellona
12,185
641
12
1
0
350,542
4
W
Chaac
12,969
683
18
1
0
343,402
0
L
Bacchus
10,373
546
12
1
0
296,684
0
L
Persephone
13,357
703
58
3
0
326,077
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role