Player Matchup

Charybdis
Charybdis
DonkyLong
Charybdis
Level 160
God Stats
22W - 4L
1,918 SR
Queue Stats
216W - 176L
1,742 Elo+
Party 1
Osiris
Osiris
JaiIBait
Osiris
Level 49
God Stats
3W - 0L
1,909 SR
Queue Stats
221W - 52L
1,962 Elo+
Party 1
Cerberus
Cerberus
Sappyjoe
Cerberus
Level 100
God Stats
5W - 1L
1,740 SR
Queue Stats
168W - 114L
1,689 Elo+
Party 3
Janus
Janus
Shadow519Knight
Janus
Level 29
God Stats
86W - 40L
1,798 SR
Queue Stats
203W - 98L
1,700 Elo+
Party 3
Thor
Thor
XBallQue
Thor
Level 55
God Stats
24W - 7L
1,858 SR
Queue Stats
117W - 51L
1,862 Elo+
Party 1
Team Averages
Level 79
1,845 SR
1,791 Elo+

VS

Team Averages
Level 98
1,566 SR
1,665 Elo+
Chernobog
Chernobog
Kidslymm
Chernobog
Level 127
God Stats
10W - 7L
1,759 SR
Queue Stats
340W - 264L
1,730 Elo+
Party 2
Maui
Maui
PieGôn
Maui
Level 160
God Stats
7W - 6L
1,502 SR
Queue Stats
102W - 88L
1,676 Elo+
Party 2
Achilles
Achilles
TheExigmaSkater
Achilles
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 26L
1,731 Elo+
Party 2
He Bo
He Bo
Waké
He Bo
Level 147
God Stats
5W - 5L
1,642 SR
Queue Stats
474W - 400L
1,728 Elo+
Party 2
Neith
Neith
muffintop1233
Neith
Level 33
God Stats
4W - 6L
1,430 SR
Queue Stats
8W - 13L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
DonkyLong
Charybdis
10
2 / 2 / 1
5,799
580
7,726
8,333
2,438
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Osiris
JaiIBait
Osiris
10
1 / 0 / 2
6,093
609
2,922
7,451
5,229
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cerberus
Sappyjoe
Cerberus
8
0 / 0 / 5
5,533
553
3,278
6,781
3,771
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
4 / 1 / 2
6,570
657
4,386
3,768
1,377
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Thor
11
5 / 2 / 5
6,930
693
6,741
8,088
3,488
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Kidslymm
Chernobog
9
1 / 3 / 2
5,207
521
4,958
8,742
2,472
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Maui
PieGôn
Maui
7
0 / 1 / 3
4,911
491
2,002
6,840
2,530
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Achilles
8
2 / 3 / 2
5,417
542
4,099
8,689
3,356
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

He Bo
Waké
He Bo
10
2 / 3 / 0
6,078
608
5,449
7,118
2,354
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

5
0 / 2 / 0
4,011
401
1,226
2,539
892
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
12
12
Kills
5
5
Deaths
12
15
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Charybdis
DonkyLong
Charybdis
2
2
1
1.25
W
Osiris
JaiIBait
Osiris
1
0
2
2
L
Chernobog
Kidslymm
Chernobog
1
3
2
0.67
L
Maui
PieGôn
Maui
0
1
3
1.5
W
Cerberus
Sappyjoe
Cerberus
0
0
5
2.5
W
4
1
2
5
L
Achilles
2
3
2
1
L
He Bo
Waké
He Bo
2
3
0
0.67
W
Thor
5
2
5
3.75
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,053
Damage
17,734
34,421
Taken
33,928
16,303
Mitigated
11,604
13,801
Healing
8,950
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
DonkyLong
Charybdis
7,726
3,891
0
3,927
8,333
2,438
0
716
7,617
0
40,675
W
Osiris
JaiIBait
Osiris
2,922
1,254
0
3,774
7,451
5,229
0
2,196
5,255
0
34,888
L
Chernobog
Kidslymm
Chernobog
4,958
3,579
0
2,558
8,742
2,472
0
1,033
7,709
0
30,818
L
Maui
PieGôn
Maui
2,002
839
897
1,487
6,840
2,530
0
1,299
5,541
14,465
0
W
Cerberus
Sappyjoe
Cerberus
3,278
249
0
2,406
6,781
3,771
0
1,961
4,820
15,887
2,491
W
4,386
425
0
290
3,768
1,377
0
1,146
2,622
44,706
0
L
Achilles
4,099
1,917
0
2,214
8,689
3,356
0
2,428
6,261
0
24,485
L
He Bo
Waké
He Bo
5,449
702
0
1,216
7,118
2,354
0
2,377
4,741
43,453
0
W
Thor
6,741
2,434
0
3,404
8,088
3,488
0
2,385
5,703
0
43,498
L
1,226
692
0
578
2,539
892
0
0
2,539
0
12,526

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,925
Gold Earned
25,624
344
Minions Killed
234
0
Camps Cleared
0
993,529
Distance Traveled
854,281
15
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
5,799
580
72
7
0
177,606
1
W
Osiris
6,093
609
75
8
0
208,131
4
L
Chernobog
5,207
521
50
5
0
178,483
1
L
Maui
4,911
491
30
3
0
196,377
2
W
Cerberus
5,533
553
24
2
0
190,832
3
W
Janus
6,570
657
80
8
0
213,850
7
L
Achilles
5,417
542
45
5
0
217,381
4
L
He Bo
6,078
608
89
9
0
172,116
1
W
Thor
6,930
693
93
9
0
203,110
0
L
Neith
4,011
401
20
2
0
89,924
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role