Player Matchup

Guan Yu
Guan Yu
Gageday06
Guan Yu
Level 107
God Stats
0W - 1L
1,737 SR
Queue Stats
26W - 26L
1,462 Elo+
Party 2
Baron Samedi
Baron Samedi
Nekrobs
Baron Samedi
Level 142
God Stats
3W - 2L
1,758 SR
Queue Stats
72W - 86L
1,482 Elo+
Party 2
Sylvanus
Sylvanus
Whatskrakken872
Sylvanus
Level 109
God Stats
4W - 6L
1,480 SR
Queue Stats
47W - 55L
1,457 Elo+
Party 2
Team Averages
Level 119
1,658 SR
1,467 Elo+

VS

Team Averages
Level 87
1,470 SR
1,380 Elo+
Scylla
Scylla
HateApa
Scylla
Level 56
God Stats
4W - 1L
1,524 SR
Queue Stats
6W - 2L
1,339 Elo+
Solo
Da Ji
Da Ji
ItsLinkTheGamer
Da Ji
Level 63
God Stats
8W - 13L
1,438 SR
Queue Stats
176W - 277L
1,350 Elo+
Party 1
Artio
Artio
ThatEndyPerson
Artio
Level 143
God Stats
3W - 4L
1,450 SR
Queue Stats
351W - 479L
1,451 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Gageday06
Guan Yu
17
1 / 4 / 4
12,927
616
12,150
35,396
41,436
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Baron Samedi
Nekrobs
Baron Samedi
18
2 / 4 / 4
13,082
623
24,688
23,252
10,997
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
18
3 / 3 / 3
12,944
616
14,853
27,516
30,473
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
HateApa
Scylla
20
4 / 1 / 6
15,349
731
34,085
12,855
6,795
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

19
3 / 4 / 7
14,387
685
23,999
24,588
14,192
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

19
4 / 1 / 7
14,979
713
15,679
35,402
46,419
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
31
6
Kills
11
11
Deaths
6
11
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
Gageday06
Guan Yu
1
4
4
0.75
W
Scylla
HateApa
Scylla
4
1
6
7
W
3
4
7
1.63
L
Baron Samedi
Nekrobs
Baron Samedi
2
4
4
1
W
4
1
7
7.5
L
Sylvanus
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,691
Damage
73,763
86,164
Taken
72,845
82,906
Mitigated
67,406
41,355
Healing
26,377
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
Gageday06
Guan Yu
12,150
2,138
7,450
6,851
35,396
41,436
951
19,230
15,783
0
48,082
W
Scylla
HateApa
Scylla
34,085
3,034
0
4,031
12,855
6,795
630
7,216
5,639
115,500
0
W
23,999
7,481
0
3,273
24,588
14,192
2,175
14,155
10,433
0
83,049
L
Baron Samedi
Nekrobs
Baron Samedi
24,688
2,021
5,822
5,695
23,252
10,997
1,392
13,507
9,520
74,025
0
W
15,679
1,786
6,752
12,321
35,402
46,419
978
17,093
18,309
42,629
0
L
Sylvanus
14,853
3,726
8,307
7,230
27,516
30,473
702
16,318
10,759
30,635
5,907

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,953
Gold Earned
44,715
193
Minions Killed
291
0
Camps Cleared
0
1,068,881
Distance Traveled
1,157,472
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
12,927
616
50
2
0
401,928
2
W
Scylla
15,349
731
158
8
0
385,753
3
W
Da Ji
14,387
685
84
4
0
377,949
1
L
Baron Samedi
13,082
623
91
4
0
339,608
3
W
Artio
14,979
713
49
2
0
393,770
2
L
Sylvanus
12,944
616
52
2
0
327,345
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role