Player Matchup

Izanami
Izanami
BR kingfish225
Izanami
Level 112
God Stats
3W - 3L
1,534 SR
Queue Stats
131W - 140L
1,446 Elo+
Party 1
Merlin
Merlin
COAL WV 91
Merlin
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
137W - 145L
1,546 Elo+
Solo
Cthulhu
Cthulhu
ChemCorps96
Cthulhu
Level 160
God Stats
6W - 7L
1,449 SR
Queue Stats
554W - 566L
1,470 Elo+
Solo
Terra
Terra
Wackkjob
Terra
Level 120
God Stats
2W - 7L
1,455 SR
Queue Stats
386W - 348L
1,425 Elo+
Party 1
Kukulkan
Kukulkan
dfelipecp
Kukulkan
Level 107
God Stats
0W - 2L
1,598 SR
Queue Stats
31W - 48L
1,404 Elo+
Solo
Team Averages
Level 126
1,507 SR
1,458 Elo+

VS

Team Averages
Level 93
1,486 SR
1,474 Elo+
Anubis
Anubis
Mccarthy912
Anubis
Level 88
God Stats
1W - 0L
1,614 SR
Queue Stats
36W - 35L
1,490 Elo+
Party 2
Ravana
Ravana
Poopgamer2889
Ravana
Level 64
God Stats
3W - 1L
1,568 SR
Queue Stats
192W - 203L
1,432 Elo+
Solo
Scylla
Scylla
Yhello
Scylla
Level 47
God Stats
1W - 1L
1,120 SR
Queue Stats
64W - 56L
1,493 Elo+
Solo
Chang'e
Chang'e
Zolthenorr
Chang'e
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
279W - 293L
1,466 Elo+
Solo
Baba Yaga
Baba Yaga
xxBEANS
Baba Yaga
Level 158
God Stats
12W - 3L
1,629 SR
Queue Stats
394W - 383L
1,491 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 6 / 7
11,883
699
19,388
18,825
9,688
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Merlin
COAL WV 91
Merlin
18
0 / 7 / 5
10,287
605
13,971
18,638
8,699
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cthulhu
ChemCorps96
Cthulhu
20
3 / 2 / 8
12,414
730
19,812
19,092
25,703
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Terra
Wackkjob
Terra
20
6 / 1 / 14
12,219
719
13,091
16,612
23,709
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Earring

Mystical Earring

+15
Mp 5

Kukulkan
dfelipecp
Kukulkan
18
5 / 8 / 6
11,401
671
15,498
19,163
9,985
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
20
3 / 4 / 10
12,112
712
14,167
15,380
9,419
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

18
4 / 5 / 12
12,278
722
12,886
24,182
25,435
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Scylla
Yhello
Scylla
20
13 / 5 / 7
14,411
848
25,274
26,068
13,083
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chang'e
Zolthenorr
Chang'e
18
3 / 4 / 13
11,242
661
8,458
22,179
10,605
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Baba Yaga
xxBEANS
Baba Yaga
19
1 / 4 / 14
11,715
689
25,096
17,382
10,464
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
80
22
Kills
24
24
Deaths
22
40
Assists
56
Player
Kills
Deaths
Assists
KDA
L
8
6
7
1.92
L
Merlin
COAL WV 91
Merlin
0
7
5
0.36
L
Cthulhu
ChemCorps96
Cthulhu
3
2
8
3.5
W
Anubis
3
4
10
2
W
4
5
12
2
L
Terra
Wackkjob
Terra
6
1
14
13
W
Scylla
Yhello
Scylla
13
5
7
3.3
W
Chang'e
Zolthenorr
Chang'e
3
4
13
2.38
L
Kukulkan
dfelipecp
Kukulkan
5
8
6
1
W
Baba Yaga
xxBEANS
Baba Yaga
1
4
14
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,760
Damage
85,881
92,330
Taken
105,191
77,784
Mitigated
69,006
42,458
Healing
53,500
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
19,388
14,007
1,721
2,175
18,825
9,688
41
15,637
3,188
0
28,885
L
Merlin
COAL WV 91
Merlin
13,971
657
2,190
3,809
18,638
8,699
0
15,644
2,994
36,915
0
L
Cthulhu
ChemCorps96
Cthulhu
19,812
168
4,250
5,601
19,092
25,703
0
12,951
6,141
37,656
0
W
Anubis
14,167
395
433
3,689
15,380
9,419
1,293
9,851
5,529
31,970
0
W
12,886
4,173
3,949
5,513
24,182
25,435
1,250
11,470
12,712
0
19,512
L
Terra
Wackkjob
Terra
13,091
940
12,489
6,525
16,612
23,709
0
12,420
4,192
21,646
0
W
Scylla
Yhello
Scylla
25,274
3,236
2,075
9,103
26,068
13,083
792
15,339
10,729
52,637
0
W
Chang'e
Zolthenorr
Chang'e
8,458
458
13,211
10,470
22,179
10,605
1,065
15,357
6,822
19,084
0
L
Kukulkan
dfelipecp
Kukulkan
15,498
1,445
571
3,127
19,163
9,985
0
16,343
2,820
37,778
0
W
Baba Yaga
xxBEANS
Baba Yaga
25,096
568
1,049
4,008
17,382
10,464
156
10,355
7,027
48,893
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,204
Gold Earned
61,758
175
Minions Killed
195
0
Camps Cleared
0
1,543,259
Distance Traveled
1,538,693
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
11,883
699
38
2
0
296,436
1
L
Merlin
10,287
605
51
3
0
280,549
0
L
Cthulhu
12,414
730
17
1
0
360,626
5
W
Anubis
12,112
712
34
2
0
298,703
0
W
Ravana
12,278
722
21
1
0
304,923
0
L
Terra
12,219
719
8
0
0
380,784
0
W
Scylla
14,411
848
76
4
0
295,282
1
W
Chang'e
11,242
661
15
1
0
316,336
0
L
Kukulkan
11,401
671
61
4
0
224,864
0
W
Baba Yaga
11,715
689
49
3
0
323,449
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role