Player Matchup

He Bo
He Bo
 
He Bo
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Set
Set
JohnSmithOO7
Set
Level 89
God Stats
1W - 3L
1,641 SR
Queue Stats
118W - 104L
1,553 Elo+
Party 1
Gilgamesh
Gilgamesh
MightySchmeckle
Gilgamesh
Level 129
God Stats
43W - 37L
1,611 SR
Queue Stats
883W - 895L
1,504 Elo+
Solo
Baron Samedi
Baron Samedi
Tyranyus
Baron Samedi
Level 99
God Stats
1W - 1L
1,754 SR
Queue Stats
82W - 86L
1,463 Elo+
Solo
Medusa
Medusa
beastblooded
Medusa
Level 68
God Stats
1W - 4L
1,418 SR
Queue Stats
50W - 37L
1,485 Elo+
Party 1
Team Averages
Level 102
1,585 SR
1,501 Elo+

VS

Team Averages
Level 125
1,486 SR
1,497 Elo+
Vulcan
Vulcan
 
Vulcan
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
Jujunum
Bellona
Level 140
God Stats
3W - 3L
1,493 SR
Queue Stats
24W - 29L
1,445 Elo+
Party 2
Terra
Terra
Kiyoge
Terra
Level 108
God Stats
51W - 31L
1,559 SR
Queue Stats
202W - 173L
1,592 Elo+
Party 3
Xbalanque
Xbalanque
Sporez0
Xbalanque
Level 153
God Stats
3W - 1L
1,597 SR
Queue Stats
155W - 134L
1,594 Elo+
Party 2
Thanatos
Thanatos
Tucker1149
Thanatos
Level 100
God Stats
7W - 3L
1,283 SR
Queue Stats
17W - 20L
1,356 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
9
0 / 3 / 1
5,392
490
3,642
6,994
2,650
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

10
1 / 3 / 1
5,789
526
3,848
9,498
3,553
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Gilgamesh
MightySchmeckle
Gilgamesh
11
1 / 1 / 0
6,061
551
7,615
10,365
7,825
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baron Samedi
Tyranyus
Baron Samedi
7
0 / 2 / 1
4,871
443
2,219
10,636
5,364
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

Medusa
9
0 / 2 / 0
5,175
470
4,196
9,100
2,819
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
11
1 / 0 / 3
6,091
554
5,649
5,044
1,920
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bellona
Jujunum
Bellona
11
0 / 1 / 2
6,395
581
5,609
10,204
10,555
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Terra
Kiyoge
Terra
10
2 / 0 / 3
6,539
594
4,947
6,687
4,864
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Xbalanque
Sporez0
Xbalanque
11
2 / 0 / 1
6,765
615
6,719
6,395
2,100
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Thanatos
Tucker1149
Thanatos
10
6 / 1 / 2
6,327
575
6,655
9,937
4,710
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
22
2
Kills
11
11
Deaths
2
3
Assists
11
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
0
3
1
0.17
W
Vulcan
 
Vulcan
1
0
3
2.5
L
1
3
1
0.5
W
Bellona
Jujunum
Bellona
0
1
2
1
W
Terra
Kiyoge
Terra
2
0
3
3.5
L
Gilgamesh
MightySchmeckle
Gilgamesh
1
1
0
1
W
Xbalanque
Sporez0
Xbalanque
2
0
1
2.5
W
Thanatos
Tucker1149
Thanatos
6
1
2
7
L
Baron Samedi
Tyranyus
Baron Samedi
0
2
1
0.25
L
Medusa
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,520
Damage
29,579
46,593
Taken
38,267
22,211
Mitigated
24,149
14,873
Healing
21,927
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
3,642
165
0
1,923
6,994
2,650
0
4,780
2,214
33,752
0
W
Vulcan
 
Vulcan
5,649
1,325
0
1,104
5,044
1,920
0
2,163
2,757
46,941
0
L
3,848
2,050
0
2,659
9,498
3,553
0
1,371
8,114
0
35,240
W
Bellona
Jujunum
Bellona
5,609
3,293
0
5,173
10,204
10,555
0
215
9,989
0
43,174
W
Terra
Kiyoge
Terra
4,947
974
2,486
2,064
6,687
4,864
0
1,688
4,926
18,901
4,125
L
Gilgamesh
MightySchmeckle
Gilgamesh
7,615
2,445
0
2,839
10,365
7,825
0
0
10,365
0
44,422
W
Xbalanque
Sporez0
Xbalanque
6,719
3,421
0
2,212
6,395
2,100
1,102
600
5,558
0
56,138
W
Thanatos
Tucker1149
Thanatos
6,655
2,042
0
8,888
9,937
4,710
0
958
8,939
0
32,921
L
Baron Samedi
Tyranyus
Baron Samedi
2,219
225
183
3,376
10,636
5,364
0
3,184
7,386
17,093
0
L
Medusa
4,196
1,520
0
3,893
9,100
2,819
0
443
8,629
0
34,352

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,288
Gold Earned
32,117
306
Minions Killed
339
0
Camps Cleared
0
1,076,017
Distance Traveled
1,137,269
14
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
5,392
490
81
7
0
209,508
5
W
Vulcan
6,091
554
79
7
0
252,248
5
L
Set
5,789
526
66
6
0
251,356
3
W
Bellona
6,395
581
81
7
0
214,008
2
W
Terra
6,539
594
36
3
0
231,671
4
L
Gilgamesh
6,061
551
80
7
0
210,829
1
W
Xbalanque
6,765
615
97
9
0
208,580
1
W
Thanatos
6,327
575
46
4
0
230,762
4
L
Baron Samedi
4,871
443
21
2
0
198,660
3
L
Medusa
5,175
470
58
5
0
205,664
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role