Player Matchup

Scylla
Scylla
 
Scylla
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kali
Kali
MIWEL-JP
Kali
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
250W - 236L
1,384 Elo+
Solo
Hercules
Hercules
PapaPlantains
Hercules
Level 95
God Stats
1W - 4L
1,463 SR
Queue Stats
175W - 197L
1,424 Elo+
Solo
Hou Yi
Hou Yi
gabry_fernandez
Hou Yi
Level 28
God Stats
1W - 5L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Party 2
Ares
Ares
rastasinnombre
Ares
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,347 Elo+
Party 2
Team Averages
Level 65
1,493 SR
1,431 Elo+

VS

Team Averages
Level 43
1,374 SR
1,301 Elo+
Bellona
Bellona
Cordis Lex
Bellona
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 83L
1,288 Elo+
Party 3
Thoth
Thoth
Ksardariius
Thoth
Level 40
God Stats
6W - 5L
1,427 SR
Queue Stats
67W - 81L
1,250 Elo+
Party 1
Neith
Neith
Satuokai
Neith
Level 29
God Stats
3W - 3L
1,214 SR
Queue Stats
53W - 79L
1,291 Elo+
Party 3
Set
Set
Sz9 L76 4510
Set
Level 57
God Stats
4W - 3L
1,361 SR
Queue Stats
76W - 73L
1,372 Elo+
Solo
Yemoja
Yemoja
laurore
Yemoja
Level 45
God Stats
62W - 77L
1,366 SR
Queue Stats
72W - 93L
1,302 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
11
0 / 2 / 0
6,069
467
4,391
6,540
1,991
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Kali
9
0 / 4 / 0
5,559
428
5,143
12,369
4,566
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hercules
PapaPlantains
Hercules
9
0 / 3 / 0
5,716
440
5,805
11,075
8,312
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

9
0 / 4 / 1
5,408
416
3,328
9,432
2,899
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
2 / 2 / 0
6,469
498
3,146
10,124
6,137
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Cordis Lex
Bellona
10
0 / 0 / 4
6,177
475
4,574
10,183
7,896
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
3 / 1 / 1
7,050
542
5,842
5,033
2,010
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Neith
Satuokai
Neith
10
5 / 2 / 1
6,605
508
7,671
8,579
4,037
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

12
5 / 0 / 2
7,238
557
6,452
10,249
4,950
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yemoja
laurore
Yemoja
11
2 / 0 / 4
7,141
549
3,204
6,023
4,780
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
27
2
Kills
15
15
Deaths
3
1
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
0
2
0
0
W
Bellona
Cordis Lex
Bellona
0
0
4
2
W
3
1
1
3.5
L
Kali
0
4
0
0
L
Hercules
PapaPlantains
Hercules
0
3
0
0
W
Neith
Satuokai
Neith
5
2
1
2.75
W
5
0
2
6
L
0
4
1
0.13
W
Yemoja
laurore
Yemoja
2
0
4
4
L
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,813
Damage
27,743
49,540
Taken
40,067
23,905
Mitigated
23,673
10,571
Healing
14,861
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
4,391
295
0
1,262
6,540
1,991
28
3,758
2,782
40,417
0
W
Bellona
Cordis Lex
Bellona
4,574
1,322
0
3,705
10,183
7,896
362
1,019
8,619
0
28,794
W
5,842
647
0
1,254
5,033
2,010
423
2,169
2,864
45,193
0
L
Kali
5,143
2,318
0
1,340
12,369
4,566
0
1,565
10,804
0
45,033
L
Hercules
PapaPlantains
Hercules
5,805
1,653
75
2,734
11,075
8,312
427
227
10,848
0
32,174
W
Neith
Satuokai
Neith
7,671
3,552
0
2,411
8,579
4,037
717
1,668
6,911
0
30,648
W
6,452
2,637
0
4,815
10,249
4,950
0
1,166
8,972
0
51,544
L
3,328
1,669
0
2,195
9,432
2,899
554
653
8,779
0
26,012
W
Yemoja
laurore
Yemoja
3,204
1,160
1,240
1,436
6,023
4,780
322
1,515
4,464
23,306
0
L
3,146
460
0
2,965
10,124
6,137
145
2,843
7,281
28,873
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,221
Gold Earned
34,211
264
Minions Killed
275
0
Camps Cleared
0
1,174,067
Distance Traveled
1,204,403
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
6,069
467
69
5
0
218,383
2
W
Bellona
6,177
475
43
3
0
247,383
0
W
Thoth
7,050
542
75
6
0
226,282
1
L
Kali
5,559
428
67
5
0
251,889
0
L
Hercules
5,716
440
57
4
0
240,384
0
W
Neith
6,605
508
50
4
0
228,224
0
W
Set
7,238
557
81
6
0
286,165
0
L
Hou Yi
5,408
416
39
3
0
215,940
0
W
Yemoja
7,141
549
26
2
0
216,349
2
L
Ares
6,469
498
32
2
0
247,471
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role