Player Matchup

Sol
Sol
DrZing
Sol
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 7L
1,599 Elo+
Party 2
Khepri
Khepri
KryptLonely
Khepri
Level 102
God Stats
20W - 2L
1,954 SR
Queue Stats
61W - 33L
1,503 Elo+
Party 2
Artemis
Artemis
TheShimayy
Artemis
Level 14
God Stats
18W - 3L
1,638 SR
Queue Stats
33W - 4L
1,654 Elo+
Party 2
Team Averages
Level 81
1,697 SR
1,585 Elo+

VS

Team Averages
Level 80
1,535 SR
1,467 Elo+
Discordia
Discordia
ItsDev_Again
Discordia
Level 64
God Stats
1W - 2L
1,433 SR
Queue Stats
16W - 18L
1,302 Elo+
Solo
Chaac
Chaac
Layla Lethal
Chaac
Level 61
God Stats
34W - 17L
1,599 SR
Queue Stats
35W - 20L
1,562 Elo+
Party 1
Atlas
Atlas
PosseFresh
Atlas
Level 115
God Stats
125W - 97L
1,572 SR
Queue Stats
173W - 153L
1,536 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
DrZing
Sol
13
2 / 0 / 1
8,222
685
13,295
5,919
2,931
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Khepri
14
1 / 0 / 2
9,037
753
2,928
8,383
6,836
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Artemis
TheShimayy
Artemis
14
0 / 0 / 2
8,203
684
6,299
8,511
4,099
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
ItsDev_Again
Discordia
13
0 / 1 / 0
7,694
641
8,192
6,194
2,839
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
0 / 2 / 0
7,727
644
6,812
11,234
6,282
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Atlas
13
0 / 0 / 0
7,573
631
3,058
9,067
7,182
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
0
3
Kills
0
0
Deaths
3
5
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Sol
DrZing
Sol
2
0
1
2.5
L
Discordia
ItsDev_Again
Discordia
0
1
0
0
W
Khepri
1
0
2
2
L
0
2
0
0
L
Atlas
0
0
0
0
W
Artemis
TheShimayy
Artemis
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,522
Damage
18,062
22,813
Taken
26,495
13,866
Mitigated
16,303
9,396
Healing
7,090
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
DrZing
Sol
13,295
4,249
0
3,447
5,919
2,931
812
2,767
3,152
35,435
3,833
L
Discordia
ItsDev_Again
Discordia
8,192
407
0
750
6,194
2,839
0
4,788
1,406
39,607
0
W
Khepri
2,928
204
0
2,293
8,383
6,836
0
5,533
2,850
14,389
0
L
6,812
138
0
3,572
11,234
6,282
0
5,613
5,621
0
39,334
L
Atlas
3,058
1,017
902
1,866
9,067
7,182
0
4,338
4,729
15,045
0
W
Artemis
TheShimayy
Artemis
6,299
2,314
0
3,656
8,511
4,099
216
3,572
4,939
0
42,175

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,462
Gold Earned
22,994
150
Minions Killed
159
0
Camps Cleared
0
641,076
Distance Traveled
733,219
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
8,222
685
60
5
0
182,372
0
L
Discordia
7,694
641
69
6
0
223,979
1
W
Khepri
9,037
753
13
1
0
252,101
1
L
Chaac
7,727
644
55
5
0
249,857
1
L
Atlas
7,573
631
35
3
0
259,383
0
W
Artemis
8,203
684
77
6
0
206,603
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role