Player Matchup

Janus
Janus
A13Xf023
Janus
Level 127
God Stats
9W - 20L
1,319 SR
Queue Stats
265W - 284L
1,402 Elo+
Party 1
Nemesis
Nemesis
Grandedbike96
Nemesis
Level 108
God Stats
13W - 14L
1,418 SR
Queue Stats
145W - 161L
1,421 Elo+
Party 1
Gilgamesh
Gilgamesh
JAAN2110
Gilgamesh
Level 120
God Stats
13W - 8L
1,598 SR
Queue Stats
532W - 569L
1,434 Elo+
Solo
Maui
Maui
MSerranoWolf
Maui
Level 125
God Stats
14W - 15L
1,474 SR
Queue Stats
218W - 236L
1,387 Elo+
Party 1
Danzaburou
Danzaburou
Noobster001
Danzaburou
Level 87
God Stats
2W - 1L
1,500 SR
Queue Stats
152W - 139L
1,454 Elo+
Solo
Team Averages
Level 113
1,462 SR
1,420 Elo+

VS

Team Averages
Level 111
1,528 SR
1,397 Elo+
Achilles
Achilles
 
Achilles
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
Im-only-8-chill
Janus
Level 61
God Stats
1W - 2L
1,291 SR
Queue Stats
10W - 23L
1,098 Elo+
Solo
Thanatos
Thanatos
LAAAAANG
Thanatos
Level 108
God Stats
10W - 18L
1,478 SR
Queue Stats
88W - 119L
1,412 Elo+
Solo
Eset
Eset
Mellow_Doe
Eset
Level 126
God Stats
6W - 7L
1,615 SR
Queue Stats
510W - 546L
1,479 Elo+
Solo
Horus
Horus
XX_SacredEntity4
Horus
Level 99
God Stats
1W - 1L
1,757 SR
Queue Stats
56W - 43L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
A13Xf023
Janus
11
3 / 0 / 2
6,510
592
5,614
4,459
1,945
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Nemesis
11
3 / 1 / 5
6,197
563
2,489
6,186
2,767
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Gilgamesh
JAAN2110
Gilgamesh
11
2 / 3 / 1
6,279
571
3,363
9,650
6,180
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

10
1 / 1 / 8
6,296
572
2,085
5,476
3,692
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Danzaburou
Noobster001
Danzaburou
10
6 / 0 / 3
6,418
583
5,895
7,413
2,749
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
11
3 / 0 / 1
6,631
603
6,538
7,346
4,375
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate

Breastplate

+20
Physical Protection

7
0 / 6 / 1
4,472
407
2,917
6,064
1,803
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
LAAAAANG
Thanatos
8
2 / 3 / 1
5,429
494
3,235
7,809
2,699
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

9
0 / 3 / 0
5,435
494
3,546
6,471
2,581
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

8
0 / 3 / 1
5,003
455
3,118
10,253
5,414
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
9
15
Kills
5
5
Deaths
15
19
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
3
0
1
3.5
W
Janus
A13Xf023
Janus
3
0
2
4
W
Nemesis
3
1
5
5.5
L
0
6
1
0.08
W
Gilgamesh
JAAN2110
Gilgamesh
2
3
1
0.83
L
Thanatos
LAAAAANG
Thanatos
2
3
1
0.83
W
1
1
8
5
L
0
3
0
0
W
Danzaburou
Noobster001
Danzaburou
6
0
3
7.5
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,446
Damage
19,354
33,184
Taken
37,943
17,333
Mitigated
16,872
10,523
Healing
14,399
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
6,538
2,137
0
4,434
7,346
4,375
462
240
7,106
0
38,901
W
Janus
A13Xf023
Janus
5,614
326
0
969
4,459
1,945
0
3,546
913
39,332
0
W
Nemesis
2,489
951
0
1,147
6,186
2,767
0
268
5,841
0
36,707
L
2,917
107
178
320
6,064
1,803
39
1,986
3,988
15,127
0
W
Gilgamesh
JAAN2110
Gilgamesh
3,363
751
0
2,778
9,650
6,180
0
0
8,881
0
31,283
L
Thanatos
LAAAAANG
Thanatos
3,235
1,028
0
5,588
7,809
2,699
0
144
7,665
0
21,983
W
2,085
296
0
1,314
5,476
3,692
439
1,120
4,356
16,480
1,699
L
3,546
162
0
1,231
6,471
2,581
0
3,966
2,165
37,145
0
W
Danzaburou
Noobster001
Danzaburou
5,895
3,316
0
4,315
7,413
2,749
1,191
1,529
5,884
0
36,133
L
3,118
1,548
168
2,480
10,253
5,414
0
785
9,468
0
22,253

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,700
Gold Earned
26,970
282
Minions Killed
228
0
Camps Cleared
0
1,113,886
Distance Traveled
1,051,599
20
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
6,631
603
68
6
0
235,777
2
W
Janus
6,510
592
67
6
0
226,294
6
W
Nemesis
6,197
563
75
7
0
264,402
6
L
Janus
4,472
407
18
2
0
193,086
0
W
Gilgamesh
6,279
571
55
5
0
209,547
2
L
Thanatos
5,429
494
46
4
0
208,443
2
W
Maui
6,296
572
32
3
0
210,755
4
L
Eset
5,435
494
69
6
0
198,235
0
W
Danzaburou
6,418
583
53
5
0
202,888
2
L
Horus
5,003
455
27
2
0
216,058
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role