Player Matchup

Merlin
Merlin
CaRe115
Merlin
Level 126
God Stats
6W - 2L
1,755 SR
Queue Stats
93W - 85L
1,504 Elo+
Solo
Maui
Maui
ChampagneMarky
Maui
Level 160
God Stats
1W - 2L
1,652 SR
Queue Stats
154W - 170L
1,521 Elo+
Party 2
Horus
Horus
McMemesie
Horus
Level 89
God Stats
18W - 12L
1,503 SR
Queue Stats
197W - 186L
1,528 Elo+
Party 2
Bastet
Bastet
eZoopsee
Bastet
Level 108
God Stats
1W - 0L
1,477 SR
Queue Stats
46W - 34L
1,594 Elo+
Party 2
Cernunnos
Cernunnos
iChunkyyyyy
Cernunnos
Level 160
God Stats
2W - 6L
1,343 SR
Queue Stats
222W - 227L
1,529 Elo+
Party 2
Team Averages
Level 129
1,546 SR
1,535 Elo+

VS

Team Averages
Level 148
1,569 SR
1,627 Elo+
Cernunnos
Cernunnos
Astroflow
Cernunnos
Level 160
God Stats
0W - 1L
1,741 SR
Queue Stats
31W - 29L
1,638 Elo+
Party 1
Tiamat
Tiamat
Fr3aKD3spot
Tiamat
Level 116
God Stats
1W - 1L
1,472 SR
Queue Stats
418W - 415L
1,577 Elo+
Party 3
Guan Yu
Guan Yu
KH4Z3
Guan Yu
Level 147
God Stats
10W - 10L
1,609 SR
Queue Stats
402W - 416L
1,573 Elo+
Party 3
Geb
Geb
PopeGuapo
Geb
Level 159
God Stats
1W - 1L
1,691 SR
Queue Stats
27W - 18L
1,710 Elo+
Party 1
Pele
Pele
TechnoTeeJ
Pele
Level 158
God Stats
1W - 1L
1,333 SR
Queue Stats
18W - 13L
1,639 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
CaRe115
Merlin
15
2 / 3 / 3
9,293
516
8,914
12,004
5,458
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
1 / 0 / 12
9,462
526
8,742
13,238
12,416
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Horus
McMemesie
Horus
16
5 / 5 / 2
10,525
585
12,833
17,178
12,472
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Bastet
eZoopsee
Bastet
17
5 / 2 / 9
10,336
574
14,282
18,502
7,746
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Cernunnos
iChunkyyyyy
Cernunnos
17
6 / 1 / 4
10,528
585
17,430
18,897
7,658
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Astroflow
Cernunnos
14
1 / 4 / 0
8,920
496
14,883
15,268
5,293
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tiamat
14
1 / 3 / 3
8,691
483
9,148
10,554
6,524
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Guan Yu
KH4Z3
Guan Yu
16
5 / 3 / 0
10,013
556
7,881
18,901
19,852
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

12
0 / 5 / 4
8,073
449
7,505
20,558
19,146
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
4 / 4 / 1
9,394
522
12,548
21,747
7,416
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
19
19
Kills
11
11
Deaths
19
30
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
Astroflow
Cernunnos
1
4
0
0.25
W
Merlin
CaRe115
Merlin
2
3
3
1.17
W
1
0
12
7
L
Tiamat
1
3
3
0.83
L
Guan Yu
KH4Z3
Guan Yu
5
3
0
1.67
W
Horus
McMemesie
Horus
5
5
2
1.2
L
0
5
4
0.4
L
4
4
1
1.13
W
Bastet
eZoopsee
Bastet
5
2
9
4.75
W
Cernunnos
iChunkyyyyy
Cernunnos
6
1
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,201
Damage
51,965
79,819
Taken
87,028
45,750
Mitigated
58,231
32,537
Healing
21,689
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
Astroflow
Cernunnos
14,883
7,381
0
6,042
15,268
5,293
474
1,913
13,303
0
85,954
W
Merlin
CaRe115
Merlin
8,914
647
0
3,242
12,004
5,458
209
5,867
6,137
81,849
0
W
8,742
2,380
0
4,738
13,238
12,416
0
4,262
8,976
30,394
0
L
Tiamat
9,148
370
0
2,251
10,554
6,524
0
4,242
6,265
69,859
0
L
Guan Yu
KH4Z3
Guan Yu
7,881
1,839
0
4,356
18,901
19,852
224
1,488
16,455
0
74,144
W
Horus
McMemesie
Horus
12,833
5,584
815
5,270
17,178
12,472
41
806
16,372
0
68,925
L
7,505
978
0
2,959
20,558
19,146
0
6,541
13,968
23,722
2,779
L
12,548
2,737
0
6,081
21,747
7,416
0
3,572
17,997
0
79,373
W
Bastet
eZoopsee
Bastet
14,282
4,599
0
7,531
18,502
7,746
151
3,372
15,130
0
85,047
W
Cernunnos
iChunkyyyyy
Cernunnos
17,430
10,187
0
10,941
18,897
7,658
1,212
1,791
17,106
0
92,165

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,144
Gold Earned
45,091
546
Minions Killed
533
0
Camps Cleared
0
1,726,403
Distance Traveled
1,729,070
20
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
8,920
496
138
8
0
306,778
4
W
Merlin
9,293
516
136
8
0
335,871
10
W
Maui
9,462
526
37
2
0
334,947
4
L
Tiamat
8,691
483
135
8
0
351,096
5
L
Guan Yu
10,013
556
125
7
0
336,705
6
W
Horus
10,525
585
106
6
0
339,729
0
L
Geb
8,073
449
26
1
0
362,343
4
L
Pele
9,394
522
109
6
0
372,148
1
W
Bastet
10,336
574
121
7
0
394,075
4
W
Cernunnos
10,528
585
146
8
0
321,781
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role