Player Matchup

Anubis
Anubis
Bronze III
 
Anubis
Bronze III
Level 74
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Horus
Horus
Bronze III
Exstasy0308
Horus
Bronze III
Level 52
God Stats
1W - 5L
1,509 SR
Queue Stats
10W - 35L
1,321 MMR
Solo
Sol
Sol
Gold IV
ImGuardian
Sol
Gold IV
Level 160
God Stats
8W - 6L
1,623 SR
Queue Stats
321W - 330L
1,327 MMR
Solo
Hun Batz
Hun Batz
Silver III
KINGBOSSHOG
Hun Batz
Silver III
Level 89
God Stats
6W - 3L
1,801 SR
Queue Stats
40W - 37L
1,355 MMR
Solo
Shiva
Shiva
Gold IV
Newdfo1
Shiva
Gold IV
Level 151
God Stats
52W - 51L
1,539 SR
Queue Stats
1,031W - 1,031L
1,352 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 105
1,594 SR
1,371 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 130
1,622 SR
1,340 MMR
Loki
Loki
Gold V
BroDcon
Loki
Gold V
Level 88
God Stats
6W - 2L
1,391 SR
Queue Stats
95W - 97L
1,312 MMR
Party 1
Xbalanque
Xbalanque
Gold V
DummyThicc18
Xbalanque
Gold V
Level 152
God Stats
3W - 2L
1,595 SR
Queue Stats
150W - 152L
1,306 MMR
Solo
Nu Wa
Nu Wa
Gold IV
NBDxBOONE23
Nu Wa
Gold IV
Level 125
God Stats
3W - 1L
1,537 SR
Queue Stats
341W - 340L
1,339 MMR
Solo
Geb
Geb
Gold III
Neiilson
Geb
Gold III
Level 140
God Stats
3W - 1L
2,011 SR
Queue Stats
91W - 98L
1,318 MMR
Solo
Achilles
Achilles
Gold III
WearyBunny9104
Achilles
Gold III
Level 144
God Stats
16W - 16L
1,577 SR
Queue Stats
78W - 79L
1,427 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
11
0 / 3 / 1
6,814
454
5,621
10,077
5,395
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

9
0 / 3 / 0
6,273
418
3,188
16,193
12,859
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
0 / 2 / 0
6,687
446
3,034
8,693
3,201
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hun Batz
KINGBOSSHOG
Hun Batz
13
3 / 2 / 1
7,309
487
8,764
10,979
4,438
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Shiva
Newdfo1
Shiva
12
1 / 6 / 0
7,207
480
8,375
19,743
11,164
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Bans
HadesMulanIshtarKali

VS

Bans
EsetThorKhepriAgni
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
BroDcon
Loki
13
3 / 1 / 3
7,940
529
4,486
9,659
3,401
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Xbalanque
DummyThicc18
Xbalanque
15
4 / 0 / 3
8,944
596
10,708
9,545
4,080
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

12
2 / 3 / 6
7,819
521
9,765
8,721
3,129
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

12
0 / 0 / 9
7,677
512
5,709
11,678
10,338
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Achilles
15
7 / 0 / 2
8,956
597
14,415
13,221
12,520
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
39
4
Kills
16
16
Deaths
4
2
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
0
3
1
0.17
W
Loki
BroDcon
Loki
3
1
3
4.5
W
Xbalanque
DummyThicc18
Xbalanque
4
0
3
5.5
L
0
3
0
0
L
0
2
0
0
L
Hun Batz
KINGBOSSHOG
Hun Batz
3
2
1
1.75
W
2
3
6
1.67
W
0
0
9
4.5
L
Shiva
Newdfo1
Shiva
1
6
0
0.17
W
Achilles
7
0
2
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,982
Damage
45,083
65,685
Taken
52,824
37,057
Mitigated
33,468
24,255
Healing
23,982
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
5,621
399
0
4,499
10,077
5,395
0
4,425
5,601
56,887
0
W
Loki
BroDcon
Loki
4,486
1,308
0
4,218
9,659
3,401
0
146
9,513
0
56,963
W
Xbalanque
DummyThicc18
Xbalanque
10,708
5,872
0
5,775
9,545
4,080
762
2,024
7,521
0
81,923
L
3,188
1,428
2,233
7,169
16,193
12,859
162
6,474
9,572
0
10,903
L
3,034
1,418
0
3,507
8,693
3,201
0
724
7,969
46,415
6,832
L
Hun Batz
KINGBOSSHOG
Hun Batz
8,764
3,163
0
2,744
10,979
4,438
0
1,765
9,170
0
60,483
W
9,765
2,051
0
2,762
8,721
3,129
18
2,486
6,235
65,478
0
W
5,709
880
0
4,604
11,678
10,338
0
3,351
8,327
21,853
3,897
L
Shiva
Newdfo1
Shiva
8,375
1,658
0
4,103
19,743
11,164
0
1,511
17,226
0
45,918
W
Achilles
14,415
4,350
0
6,623
13,221
12,520
0
287
12,934
0
55,291

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,290
Gold Earned
41,336
386
Minions Killed
451
0
Camps Cleared
0
1,385,120
Distance Traveled
1,433,930
20
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
6,814
454
121
8
0
266,609
4
W
Loki
7,940
529
90
6
0
331,350
5
W
Xbalanque
8,944
596
128
9
0
279,015
4
L
Horus
6,273
418
4
0
0
294,445
4
L
Sol
6,687
446
94
6
0
249,595
5
L
Hun Batz
7,309
487
93
6
0
319,949
3
W
Nu Wa
7,819
521
114
8
0
252,490
2
W
Geb
7,677
512
22
1
0
276,716
6
L
Shiva
7,207
480
74
5
0
254,522
4
W
Achilles
8,956
597
97
6
0
294,359
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role