Player Matchup

Chang'e
Chang'e
AshuriiWolf
Chang'e
Level 129
God Stats
10W - 6L
1,655 SR
Queue Stats
151W - 104L
1,614 Elo+
Party 2
Ullr
Ullr
HUESIT0S
Ullr
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
245W - 233L
1,570 Elo+
Solo
Maui
Maui
Killswitch7779
Maui
Level 154
God Stats
1W - 1L
1,590 SR
Queue Stats
7W - 11L
1,357 Elo+
Party 1
Serqet
Serqet
TardySpace7
Serqet
Level 142
God Stats
1W - 0L
1,375 SR
Queue Stats
15W - 18L
1,509 Elo+
Party 1
Chronos
Chronos
Zortogs
Chronos
Level 153
God Stats
10W - 4L
1,811 SR
Queue Stats
82W - 42L
1,720 Elo+
Party 2
Team Averages
Level 137
1,586 SR
1,554 Elo+

VS

Team Averages
Level 132
1,684 SR
1,522 Elo+
Ullr
Ullr
DoUevenXbox
Ullr
Level 148
God Stats
2W - 1L
1,500 SR
Queue Stats
396W - 387L
1,542 Elo+
Solo
Hera
Hera
LordDrPepper
Hera
Level 109
God Stats
3W - 1L
1,940 SR
Queue Stats
149W - 144L
1,532 Elo+
Solo
Nemesis
Nemesis
MrApologician
Nemesis
Level 106
God Stats
1W - 1L
1,865 SR
Queue Stats
177W - 181L
1,506 Elo+
Solo
Maui
Maui
PawbloPacatso
Maui
Level 156
God Stats
15W - 17L
1,617 SR
Queue Stats
487W - 445L
1,526 Elo+
Solo
Tyr
Tyr
ZithroGenie
Tyr
Level 143
God Stats
0W - 2L
1,500 SR
Queue Stats
52W - 66L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
AshuriiWolf
Chang'e
15
3 / 0 / 8
7,953
795
9,477
7,595
3,349
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Ullr
14
3 / 0 / 7
7,926
793
4,915
11,939
5,682
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

12
0 / 2 / 8
7,272
727
1,910
13,494
13,163
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Serqet
14
2 / 0 / 10
7,614
761
8,041
7,661
8,017
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Chronos
Zortogs
Chronos
16
7 / 1 / 5
8,390
839
14,743
12,275
6,444
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 2 / 1
6,701
670
6,837
9,914
4,570
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

13
1 / 4 / 1
6,921
692
11,828
7,676
3,546
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
13
1 / 1 / 1
6,688
669
7,527
8,570
4,409
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
1 / 2 / 2
7,323
732
4,650
12,224
11,237
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
0 / 6 / 0
6,545
655
4,311
11,319
10,266
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
8
15
Kills
3
3
Deaths
15
38
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Chang'e
AshuriiWolf
Chang'e
3
0
8
7
L
0
2
1
0.25
W
Ullr
3
0
7
6.5
W
0
2
8
2
L
1
4
1
0.38
L
Nemesis
1
1
1
1.5
L
1
2
2
1
W
Serqet
2
0
10
7
L
0
6
0
0
W
Chronos
Zortogs
Chronos
7
1
5
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,086
Damage
35,153
52,964
Taken
49,703
36,655
Mitigated
34,028
16,979
Healing
5,964
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
AshuriiWolf
Chang'e
9,477
224
4,588
3,453
7,595
3,349
976
3,071
4,524
29,329
0
L
6,837
2,241
0
196
9,914
4,570
834
4,979
4,522
0
25,836
W
Ullr
4,915
1,969
0
2,528
11,939
5,682
1,328
3,896
8,043
0
23,761
W
1,910
578
0
1,223
13,494
13,163
69
2,836
10,658
8,555
0
L
11,828
2,818
0
600
7,676
3,546
144
3,695
3,565
29,247
0
L
Nemesis
7,527
2,393
0
1,196
8,570
4,409
324
4,352
4,093
0
19,839
L
4,650
944
0
1,740
12,224
11,237
0
5,430
6,613
10,584
0
W
Serqet
8,041
1,468
0
1,998
7,661
8,017
262
2,852
4,809
0
15,090
L
4,311
288
0
2,232
11,319
10,266
0
5,650
5,314
0
16,912
W
Chronos
Zortogs
Chronos
14,743
7,021
0
3,189
12,275
6,444
2,615
3,823
8,452
34,302
4,371

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,155
Gold Earned
34,178
172
Minions Killed
167
0
Camps Cleared
0
1,065,998
Distance Traveled
982,595
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
7,953
795
44
4
0
225,483
4
L
Ullr
6,701
670
58
6
0
194,129
3
W
Ullr
7,926
793
47
5
0
205,851
0
W
Maui
7,272
727
13
1
0
206,899
5
L
Hera
6,921
692
31
3
0
166,713
3
L
Nemesis
6,688
669
38
4
0
223,188
3
L
Maui
7,323
732
13
1
0
205,737
1
W
Serqet
7,614
761
18
2
0
236,616
1
L
Tyr
6,545
655
27
3
0
192,828
0
W
Chronos
8,390
839
50
5
0
191,149
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role