Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
GillaBeast
Chiron
Level 85
God Stats
11W - 12L
1,393 SR
Queue Stats
313W - 347L
1,418 Elo+
Solo
Poseidon
Poseidon
Jesse_pinkman70
Poseidon
Level 56
God Stats
0W - 4L
1,265 SR
Queue Stats
20W - 16L
1,526 Elo+
Party 1
Ymir
Ymir
Night-_-Ryder08
Ymir
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
OnePunchLuffy-
Cthulhu
Level 125
God Stats
17W - 21L
1,491 SR
Queue Stats
1,025W - 1,061L
1,531 Elo+
Solo
Team Averages
Level 86
1,430 SR
1,495 Elo+

VS

Team Averages
Level 102
1,558 SR
1,473 Elo+
Sobek
Sobek
Antboski707
Sobek
Level 122
God Stats
7W - 2L
1,823 SR
Queue Stats
91W - 104L
1,434 Elo+
Solo
Neith
Neith
Delux_vagabond
Neith
Level 128
God Stats
26W - 9L
1,540 SR
Queue Stats
211W - 182L
1,452 Elo+
Party 2
Fenrir
Fenrir
StillSimpin
Fenrir
Level 119
God Stats
2W - 3L
1,324 SR
Queue Stats
224W - 197L
1,486 Elo+
Party 2
Chang'e
Chang'e
TheBub2001
Chang'e
Level 38
God Stats
22W - 16L
1,533 SR
Queue Stats
60W - 52L
1,455 Elo+
Party 2
Sun Wukong
Sun Wukong
lucas_des1mon1
Sun Wukong
Level 105
God Stats
11W - 12L
1,572 SR
Queue Stats
67W - 65L
1,540 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
12
1 / 4 / 3
6,958
535
4,371
12,988
5,348
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Chiron
GillaBeast
Chiron
8
0 / 3 / 1
5,446
419
9,480
10,749
3,510
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Poseidon
11
1 / 5 / 1
6,404
493
5,088
8,969
3,297
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

10
1 / 1 / 0
6,113
470
3,621
8,937
7,529
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
3 / 4 / 0
7,580
583
9,557
13,917
8,214
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 0 / 4
7,078
544
4,576
10,700
8,419
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
2 / 1 / 5
6,295
484
8,906
7,490
2,924
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fenrir
12
4 / 3 / 6
7,364
566
8,024
10,992
4,475
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chang'e
TheBub2001
Chang'e
13
5 / 0 / 3
8,003
616
7,525
5,645
2,263
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
lucas_des1mon1
Sun Wukong
13
3 / 2 / 2
7,381
568
7,522
13,843
10,427
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
37
6
Kills
17
17
Deaths
6
5
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Bakasura
 
Bakasura
1
4
3
0.63
W
3
0
4
5
W
2
1
5
4.5
L
Chiron
GillaBeast
Chiron
0
3
1
0.17
L
Poseidon
1
5
1
0.3
L
1
1
0
1
L
3
4
0
0.75
W
Fenrir
4
3
6
2.33
W
Chang'e
TheBub2001
Chang'e
5
0
3
6.5
W
Sun Wukong
lucas_des1mon1
Sun Wukong
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,117
Damage
36,553
55,560
Taken
48,670
27,898
Mitigated
28,508
15,129
Healing
20,298
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
 
Bakasura
4,371
3,306
214
3,881
12,988
5,348
0
3,379
9,609
0
36,761
W
4,576
284
0
5,602
10,700
8,419
0
3,201
7,499
19,400
0
W
8,906
3,563
0
2,205
7,490
2,924
448
1,211
6,279
0
46,254
L
Chiron
GillaBeast
Chiron
9,480
4,791
528
3,272
10,749
3,510
0
2,179
7,996
0
35,980
L
Poseidon
5,088
1,109
0
1,088
8,969
3,297
0
3,849
5,120
44,869
0
L
3,621
677
0
1,564
8,937
7,529
0
2,694
6,243
23,934
0
L
9,557
1,246
0
4,582
13,917
8,214
0
0
13,917
46,395
0
W
Fenrir
8,024
1,867
0
3,669
10,992
4,475
0
3,081
7,364
0
44,661
W
Chang'e
TheBub2001
Chang'e
7,525
558
1,310
2,407
5,645
2,263
1,055
2,795
2,804
61,543
0
W
Sun Wukong
lucas_des1mon1
Sun Wukong
7,522
1,930
0
5,105
13,843
10,427
0
7,111
6,025
0
47,534

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,501
Gold Earned
36,121
343
Minions Killed
376
0
Camps Cleared
0
1,254,136
Distance Traveled
1,277,555
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
6,958
535
93
7
0
291,392
2
W
Sobek
7,078
544
31
2
0
268,895
3
W
Neith
6,295
484
77
6
0
231,794
0
L
Chiron
5,446
419
53
4
0
215,704
2
L
Poseidon
6,404
493
66
5
0
239,793
1
L
Ymir
6,113
470
31
2
0
260,216
3
L
Cthulhu
7,580
583
100
8
0
247,031
2
W
Fenrir
7,364
566
78
6
0
291,206
0
W
Chang'e
8,003
616
107
8
0
255,880
0
W
Sun Wukong
7,381
568
83
6
0
229,780
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role