Player Matchup

Discordia
Discordia
ALIS0RAM
Discordia
Level 103
God Stats
4W - 1L
1,822 SR
Queue Stats
114W - 131L
1,353 Elo+
Party 3
Artemis
Artemis
BEUTNOW2
Artemis
Level 140
God Stats
2W - 1L
1,325 SR
Queue Stats
98W - 112L
1,357 Elo+
Party 3
Yu Huang
Yu Huang
II Fr33ze
Yu Huang
Level 88
God Stats
6W - 6L
1,494 SR
Queue Stats
181W - 177L
1,488 Elo+
Solo
Aphrodite
Aphrodite
Kind0fABigDealo
Aphrodite
Level 139
God Stats
2W - 2L
1,370 SR
Queue Stats
88W - 118L
1,382 Elo+
Solo
Medusa
Medusa
stellicot
Medusa
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 7L
1,457 Elo+
Solo
Team Averages
Level 110
1,502 SR
1,407 Elo+

VS

Team Averages
Level 84
1,515 SR
1,380 Elo+
Hel
Hel
ItsG1O
Hel
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 39L
1,297 Elo+
Party 1
He Bo
He Bo
Parnz
He Bo
Level 126
God Stats
1W - 1L
1,835 SR
Queue Stats
34W - 32L
1,505 Elo+
Party 2
Bellona
Bellona
Spidey1316
Bellona
Level 60
God Stats
1W - 3L
1,397 SR
Queue Stats
22W - 28L
1,459 Elo+
Party 2
Da Ji
Da Ji
Swimmer Rod
Da Ji
Level 27
God Stats
0W - 2L
1,344 SR
Queue Stats
7W - 16L
1,314 Elo+
Party 1
Artio
Artio
xxDR3MEZxx
Artio
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 32L
1,327 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
ALIS0RAM
Discordia
20
9 / 2 / 16
14,260
751
35,910
16,840
8,066
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
BEUTNOW2
Artemis
18
2 / 6 / 15
11,715
617
20,723
19,407
9,087
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mace

Mace

+10
Physical Power

Yu Huang
II Fr33ze
Yu Huang
20
4 / 4 / 16
12,916
680
26,255
20,137
10,102
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Aphrodite
Kind0fABigDealo
Aphrodite
20
8 / 3 / 14
13,659
719
15,296
24,219
17,525
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Medusa
stellicot
Medusa
20
4 / 4 / 11
12,533
660
14,076
19,197
9,422
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
ItsG1O
Hel
19
0 / 3 / 11
11,675
614
10,591
24,238
40,959
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

He Bo
Parnz
He Bo
20
10 / 5 / 6
13,124
691
38,159
20,059
11,051
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
Spidey1316
Bellona
19
3 / 5 / 6
11,525
607
15,092
23,425
23,471
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

19
4 / 9 / 3
11,226
591
5,640
19,905
11,781
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Artio
19
2 / 5 / 12
11,627
612
15,265
39,552
72,230
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
57
27
Kills
19
19
Deaths
27
72
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Discordia
ALIS0RAM
Discordia
9
2
16
8.5
W
Artemis
BEUTNOW2
Artemis
2
6
15
1.58
W
Yu Huang
II Fr33ze
Yu Huang
4
4
16
3
L
Hel
ItsG1O
Hel
0
3
11
1.83
W
Aphrodite
Kind0fABigDealo
Aphrodite
8
3
14
5
L
He Bo
Parnz
He Bo
10
5
6
2.6
L
Bellona
Spidey1316
Bellona
3
5
6
1.2
L
4
9
3
0.61
W
Medusa
stellicot
Medusa
4
4
11
2.38
L
Artio
2
5
12
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

112,260
Damage
84,747
99,800
Taken
127,179
54,202
Mitigated
159,492
56,639
Healing
52,503
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
ALIS0RAM
Discordia
35,910
2,631
2,975
5,220
16,840
8,066
1,981
9,459
7,381
58,710
0
W
Artemis
BEUTNOW2
Artemis
20,723
7,920
1,781
3,320
19,407
9,087
1,986
12,534
6,873
0
38,977
W
Yu Huang
II Fr33ze
Yu Huang
26,255
1,543
2,727
3,657
20,137
10,102
1,406
12,467
7,670
48,644
0
L
Hel
ItsG1O
Hel
10,591
2,283
10,833
10,258
24,238
40,959
0
14,525
9,713
24,173
0
W
Aphrodite
Kind0fABigDealo
Aphrodite
15,296
3,267
18,414
14,194
24,219
17,525
461
14,573
9,646
37,921
0
L
He Bo
Parnz
He Bo
38,159
1,018
3,805
5,358
20,059
11,051
0
12,084
7,975
63,009
0
L
Bellona
Spidey1316
Bellona
15,092
4,223
3,185
2,964
23,425
23,471
0
15,399
8,026
0
33,991
L
5,640
832
553
417
19,905
11,781
0
15,079
4,826
0
11,008
W
Medusa
stellicot
Medusa
14,076
7,123
867
3,484
19,197
9,422
1,578
14,982
4,215
0
27,891
L
Artio
15,265
2,145
7,097
8,033
39,552
72,230
0
20,374
19,178
30,659
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,083
Gold Earned
59,177
196
Minions Killed
157
0
Camps Cleared
0
1,670,640
Distance Traveled
1,605,055
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
14,260
751
39
2
0
326,728
0
W
Artemis
11,715
617
31
2
0
280,314
0
W
Yu Huang
12,916
680
52
3
0
360,673
0
L
Hel
11,675
614
27
1
0
300,131
0
W
Aphrodite
13,659
719
42
2
0
363,966
1
L
He Bo
13,124
691
58
3
0
336,491
1
L
Bellona
11,525
607
34
2
0
366,695
3
L
Da Ji
11,226
591
20
1
0
278,798
0
W
Medusa
12,533
660
32
2
0
338,959
0
L
Artio
11,627
612
18
1
0
322,940
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role