Player Matchup

Chaac
Chaac
ChorizoLocs
Chaac
Level 160
God Stats
4W - 2L
1,581 SR
Queue Stats
149W - 114L
1,532 Elo+
Party 1
Ymir
Ymir
DeadWolfie
Ymir
Level 120
God Stats
2W - 0L
1,281 SR
Queue Stats
36W - 38L
1,464 Elo+
Party 1
Apollo
Apollo
OldDirtyVato
Apollo
Level 158
God Stats
1W - 1L
1,755 SR
Queue Stats
131W - 105L
1,517 Elo+
Party 1
Atlas
Atlas
TheJuanBean
Atlas
Level 100
God Stats
7W - 1L
1,674 SR
Queue Stats
140W - 114L
1,513 Elo+
Party 1
Awilix
Awilix
fatalex69
Awilix
Level 156
God Stats
5W - 1L
1,454 SR
Queue Stats
99W - 65L
1,588 Elo+
Party 1
Team Averages
Level 139
1,549 SR
1,523 Elo+

VS

Team Averages
Level 61
1,440 SR
1,454 Elo+
Sobek
Sobek
Alennen22
Sobek
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 3
Hera
Hera
DIE4_OTAK420
Hera
Level 23
God Stats
2W - 3L
1,195 SR
Queue Stats
47W - 48L
1,439 Elo+
Party 2
Kali
Kali
DallemarTheDark
Kali
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 3
Apollo
Apollo
GreeNDoubTnz
Apollo
Level 159
God Stats
10W - 9L
1,506 SR
Queue Stats
483W - 559L
1,450 Elo+
Party 2
Baba Yaga
Baba Yaga
KoG HAVEL XD
Baba Yaga
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 22L
1,378 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 6 / 10
11,376
813
12,735
20,514
16,412
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

16
0 / 3 / 18
9,405
672
3,343
14,987
17,431
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Apollo
18
8 / 3 / 16
11,538
824
21,766
13,862
7,435
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

19
6 / 2 / 17
12,002
857
13,463
16,264
14,948
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Awilix
fatalex69
Awilix
19
7 / 2 / 13
11,060
790
15,755
12,350
12,867
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Alennen22
Sobek
16
2 / 5 / 10
9,381
670
9,395
20,800
32,187
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

17
8 / 8 / 4
10,747
768
21,971
13,024
6,262
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
2 / 6 / 10
9,383
670
9,727
15,508
8,864
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Apollo
17
3 / 6 / 6
9,869
705
13,560
15,832
8,940
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Baba Yaga
KoG HAVEL XD
Baba Yaga
12
1 / 3 / 7
7,974
570
4,694
7,630
3,373
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
53
27
Kills
16
16
Deaths
28
74
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Sobek
Alennen22
Sobek
2
5
10
1.4
W
6
6
10
1.83
L
8
8
4
1.25
L
2
6
10
1.17
W
0
3
18
3
L
Apollo
3
6
6
1
L
Baba Yaga
KoG HAVEL XD
Baba Yaga
1
3
7
1.5
W
Apollo
8
3
16
5.33
W
6
2
17
7.25
W
Awilix
fatalex69
Awilix
7
2
13
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,062
Damage
59,347
77,977
Taken
72,794
69,093
Mitigated
59,626
32,440
Healing
17,881
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
Alennen22
Sobek
9,395
939
589
3,714
20,800
32,187
0
6,418
14,382
12,366
0
W
12,735
2,572
2,638
6,713
20,514
16,412
910
7,764
12,610
0
29,789
L
21,971
5,487
121
398
13,024
6,262
0
3,245
9,779
33,965
0
L
9,727
2,743
1,709
3,140
15,508
8,864
275
2,479
13,029
0
14,669
W
3,343
85
1,839
1,460
14,987
17,431
590
9,742
4,969
9,991
0
L
Apollo
13,560
6,522
1,798
3,360
15,832
8,940
476
2,683
13,149
0
36,487
L
Baba Yaga
KoG HAVEL XD
Baba Yaga
4,694
392
269
2,783
7,630
3,373
276
1,981
5,649
11,082
0
W
Apollo
21,766
11,571
2,878
4,264
13,862
7,435
4,351
4,887
8,918
0
45,465
W
13,463
4,077
1,612
3,673
16,264
14,948
752
7,550
8,550
30,370
0
W
Awilix
fatalex69
Awilix
15,755
4,708
3,465
3,898
12,350
12,867
1,153
5,346
6,870
0
23,916

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,381
Gold Earned
47,354
148
Minions Killed
108
0
Camps Cleared
0
1,231,839
Distance Traveled
1,082,418
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
9,381
670
3
0
0
232,840
3
W
Chaac
11,376
813
37
3
0
238,870
0
L
Hera
10,747
768
31
2
0
211,079
0
L
Kali
9,383
670
6
0
0
260,599
1
W
Ymir
9,405
672
8
1
0
234,164
0
L
Apollo
9,869
705
56
4
0
238,067
1
L
Baba Yaga
7,974
570
12
1
0
139,833
2
W
Apollo
11,538
824
62
4
0
230,507
0
W
Atlas
12,002
857
27
2
0
252,523
0
W
Awilix
11,060
790
14
1
0
275,775
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role