Player Matchup

Xbalanque
Xbalanque
Ale77
Xbalanque
Level 144
God Stats
17W - 7L
1,741 SR
Queue Stats
103W - 92L
1,562 Elo+
Party 2
Ne Zha
Ne Zha
EmiSMX3
Ne Zha
Level 155
God Stats
1W - 3L
1,434 SR
Queue Stats
45W - 43L
1,488 Elo+
Party 2
Neith
Neith
F1xgg
Neith
Level 59
God Stats
2W - 2L
1,605 SR
Queue Stats
196W - 205L
1,497 Elo+
Solo
Chronos
Chronos
MrSantiSMX3
Chronos
Level 148
God Stats
2W - 0L
1,861 SR
Queue Stats
172W - 171L
1,499 Elo+
Party 2
Cerberus
Cerberus
Pmaricota
Cerberus
Level 117
God Stats
40W - 42L
1,508 SR
Queue Stats
51W - 53L
1,485 Elo+
Solo
Team Averages
Level 125
1,630 SR
1,506 Elo+

VS

Team Averages
Level 125
1,526 SR
1,466 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
AiltonBr
Medusa
Level 122
God Stats
5W - 7L
1,676 SR
Queue Stats
215W - 221L
1,453 Elo+
Solo
Thanatos
Thanatos
SonicSAMUEL573
Thanatos
Level 123
God Stats
10W - 7L
1,655 SR
Queue Stats
93W - 94L
1,476 Elo+
Solo
Tiamat
Tiamat
Speranza
Tiamat
Level 109
God Stats
0W - 2L
1,298 SR
Queue Stats
44W - 50L
1,452 Elo+
Party 1
He Bo
He Bo
saltyandersen
He Bo
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 34L
1,448 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Ale77
Xbalanque
16
3 / 2 / 6
10,034
557
11,027
12,437
5,700
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ne Zha
EmiSMX3
Ne Zha
16
9 / 3 / 7
10,376
576
10,558
14,516
7,078
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Neith
F1xgg
Neith
16
2 / 1 / 5
9,992
555
10,073
10,289
5,366
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chronos
MrSantiSMX3
Chronos
17
4 / 2 / 3
10,846
603
11,406
15,755
7,896
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
Pmaricota
Cerberus
14
3 / 3 / 14
9,364
520
6,568
20,030
19,018
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
13
2 / 3 / 5
7,906
439
10,845
14,278
15,663
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Medusa
AiltonBr
Medusa
13
1 / 5 / 2
7,606
423
9,026
15,293
5,315
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thanatos
13
5 / 5 / 2
8,373
465
6,612
13,345
6,651
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Tiamat
Speranza
Tiamat
14
1 / 3 / 4
8,288
460
10,289
11,808
6,262
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
2 / 5 / 0
9,082
505
10,583
13,515
6,016
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
24
21
Kills
11
11
Deaths
21
35
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
2
3
5
1.5
L
Medusa
AiltonBr
Medusa
1
5
2
0.4
W
Xbalanque
Ale77
Xbalanque
3
2
6
3
W
Ne Zha
EmiSMX3
Ne Zha
9
3
7
4.17
W
Neith
F1xgg
Neith
2
1
5
4.5
W
Chronos
MrSantiSMX3
Chronos
4
2
3
2.75
W
Cerberus
Pmaricota
Cerberus
3
3
14
3.33
L
Thanatos
5
5
2
1.2
L
Tiamat
Speranza
Tiamat
1
3
4
1
L
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,632
Damage
47,355
73,027
Taken
68,239
45,058
Mitigated
39,907
26,545
Healing
26,738
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
10,845
2,908
2,129
6,217
14,278
15,663
765
2,544
11,734
41,958
20,058
L
Medusa
AiltonBr
Medusa
9,026
4,614
0
4,971
15,293
5,315
128
1,235
14,058
0
49,447
W
Xbalanque
Ale77
Xbalanque
11,027
5,102
0
5,164
12,437
5,700
433
4,078
8,359
0
93,950
W
Ne Zha
EmiSMX3
Ne Zha
10,558
2,982
0
4,113
14,516
7,078
0
5,433
9,083
0
74,374
W
Neith
F1xgg
Neith
10,073
4,010
0
3,374
10,289
5,366
786
1,607
8,682
0
87,642
W
Chronos
MrSantiSMX3
Chronos
11,406
3,141
0
6,360
15,755
7,896
3,240
10,957
4,798
96,817
0
W
Cerberus
Pmaricota
Cerberus
6,568
712
0
7,534
20,030
19,018
110
8,524
11,506
25,373
0
L
Thanatos
6,612
1,729
0
8,433
13,345
6,651
0
2,116
11,229
0
38,964
L
Tiamat
Speranza
Tiamat
10,289
640
58
3,247
11,808
6,262
136
2,632
9,176
67,794
0
L
10,583
252
0
1,683
13,515
6,016
582
9,447
4,068
74,704
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,612
Gold Earned
41,255
632
Minions Killed
483
0
Camps Cleared
0
1,671,050
Distance Traveled
1,636,671
19
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
7,906
439
81
5
0
294,556
3
L
Medusa
7,606
423
67
4
0
319,375
2
W
Xbalanque
10,034
557
140
8
0
312,980
5
W
Ne Zha
10,376
576
116
6
0
361,845
4
W
Neith
9,992
555
155
9
0
330,142
1
W
Chronos
10,846
603
177
10
0
311,275
4
W
Cerberus
9,364
520
44
2
0
354,808
5
L
Thanatos
8,373
465
67
4
0
371,535
8
L
Tiamat
8,288
460
126
7
0
348,813
6
L
He Bo
9,082
505
142
8
0
302,392
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role