Player Matchup

Izanami
Izanami
ImSpeedYaDig
Izanami
Level 48
God Stats
0W - 1L
1,530 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Mulan
Mulan
SPEEDY1423
Mulan
Level 42
God Stats
3W - 6L
1,344 SR
Queue Stats
32W - 33L
1,430 Elo+
Solo
Neith
Neith
UnclBuck79
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Tiamat
Tiamat
baid damon3
Tiamat
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 9L
1,500 Elo+
Party 2
Sylvanus
Sylvanus
ΩVanila
Sylvanus
Level 84
God Stats
3W - 4L
1,499 SR
Queue Stats
68W - 91L
1,342 Elo+
Party 2
Team Averages
Level 37
1,475 SR
1,454 Elo+

VS

Team Averages
Level 76
1,421 SR
1,390 Elo+
Apollo
Apollo
Agent_514
Apollo
Level 42
God Stats
5W - 1L
1,636 SR
Queue Stats
79W - 59L
1,444 Elo+
Party 1
Fenrir
Fenrir
JRSG_31
Fenrir
Level 109
God Stats
8W - 2L
1,659 SR
Queue Stats
98W - 81L
1,428 Elo+
Party 1
Ah Puch
Ah Puch
MortalMot
Ah Puch
Level 153
God Stats
9W - 5L
1,253 SR
Queue Stats
245W - 265L
1,392 Elo+
Solo
Anubis
Anubis
aaron1234567
Anubis
Level 45
God Stats
1W - 2L
1,149 SR
Queue Stats
4W - 9L
1,244 Elo+
Solo
Cerberus
Cerberus
dracodia
Cerberus
Level 29
God Stats
6W - 2L
1,410 SR
Queue Stats
93W - 75L
1,445 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
ImSpeedYaDig
Izanami
17
2 / 7 / 3
12,353
1,029
24,062
18,886
8,128
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mulan
17
3 / 3 / 1
12,435
1,036
11,998
23,148
21,672
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Neith
16
0 / 6 / 1
10,556
880
10,957
15,319
5,685
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tiamat
16
0 / 5 / 1
10,441
870
5,300
9,459
7,551
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sylvanus
ΩVanila
Sylvanus
17
0 / 11 / 4
11,178
932
3,490
27,064
19,942
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Team 1 Tickets

0

VS

Team 2 Tickets

278

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Agent_514
Apollo
19
11 / 2 / 14
13,331
1,111
30,944
13,030
7,416
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fenrir
JRSG_31
Fenrir
19
10 / 1 / 10
13,670
1,139
19,429
15,147
15,484
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Ah Puch
MortalMot
Ah Puch
19
5 / 0 / 13
12,676
1,056
13,680
3,366
1,798
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Anubis
17
2 / 1 / 10
11,644
970
9,967
8,343
4,408
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cerberus
dracodia
Cerberus
20
4 / 1 / 18
14,423
1,202
12,318
22,690
30,249
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
97
5
Kills
32
32
Deaths
5
10
Assists
65
Player
Kills
Deaths
Assists
KDA
W
Apollo
Agent_514
Apollo
11
2
14
9
L
Izanami
ImSpeedYaDig
Izanami
2
7
3
0.5
W
Fenrir
JRSG_31
Fenrir
10
1
10
15
W
Ah Puch
MortalMot
Ah Puch
5
0
13
11.5
L
Mulan
3
3
1
1.17
L
Neith
0
6
1
0.08
W
Anubis
2
1
10
7
L
Tiamat
0
5
1
0.1
W
Cerberus
dracodia
Cerberus
4
1
18
13
L
Sylvanus
ΩVanila
Sylvanus
0
11
4
0.18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,807
Damage
86,338
93,876
Taken
62,576
62,978
Mitigated
59,355
10,621
Healing
16,678
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
Agent_514
Apollo
30,944
21,529
0
4,350
13,030
7,416
0
1,767
11,067
0
52,109
L
Izanami
ImSpeedYaDig
Izanami
24,062
19,256
218
3,453
18,886
8,128
0
7,640
10,761
0
54,807
W
Fenrir
JRSG_31
Fenrir
19,429
6,742
0
3,601
15,147
15,484
0
2,257
12,603
0
34,480
W
Ah Puch
MortalMot
Ah Puch
13,680
457
0
908
3,366
1,798
0
444
2,878
40,154
0
L
Mulan
11,998
2,503
0
2,590
23,148
21,672
0
8,032
14,875
139
31,082
L
Neith
10,957
3,847
0
754
15,319
5,685
0
7,141
8,131
0
23,014
W
Anubis
9,967
816
0
3,638
8,343
4,408
0
1,220
7,040
31,685
0
L
Tiamat
5,300
1,354
0
544
9,459
7,551
0
2,845
6,559
13,316
0
W
Cerberus
dracodia
Cerberus
12,318
715
0
4,181
22,690
30,249
0
3,241
19,131
27,891
0
L
Sylvanus
ΩVanila
Sylvanus
3,490
1,045
1,328
1,734
27,064
19,942
0
10,307
16,596
12,852
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,963
Gold Earned
65,744
231
Minions Killed
267
5
Camps Cleared
8
829,914
Distance Traveled
977,410
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
13,331
1,111
52
4
2
201,691
0
L
Izanami
12,353
1,029
97
8
1
157,224
0
W
Fenrir
13,670
1,139
34
3
5
238,655
0
W
Ah Puch
12,676
1,056
74
6
0
213,705
0
L
Mulan
12,435
1,036
47
4
3
205,975
0
L
Neith
10,556
880
38
3
1
199,406
1
W
Anubis
11,644
970
66
6
1
110,712
0
L
Tiamat
10,441
870
19
2
0
129,231
0
W
Cerberus
14,423
1,202
41
3
0
212,647
0
L
Sylvanus
11,178
932
30
3
0
138,078
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role