Player Matchup

Heimdallr
Heimdallr
BigCrimp614
Heimdallr
Level 127
God Stats
7W - 11L
1,487 SR
Queue Stats
11W - 18L
1,311 Elo+
Party 3
Achilles
Achilles
LEARNSxFROMxPAIN
Achilles
Level 120
God Stats
0W - 1L
1,622 SR
Queue Stats
0W - 4L
1,169 Elo+
Party 3
Hercules
Hercules
OurTONIO
Hercules
Level 16
God Stats
0W - 1L
1,230 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Zhong Kui
Zhong Kui
Truu mite
Zhong Kui
Level 7
God Stats
0W - 1L
1,788 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Freya
Freya
super-fabs13
Freya
Level 107
God Stats
3W - 2L
1,319 SR
Queue Stats
38W - 48L
1,442 Elo+
Solo
Team Averages
Level 75
1,489 SR
1,384 Elo+

VS

Team Averages
Level 96
1,414 SR
1,449 Elo+
Eset
Eset
GerAntraX
Eset
Level 88
God Stats
2W - 3L
1,319 SR
Queue Stats
235W - 277L
1,442 Elo+
Solo
Amaterasu
Amaterasu
NatoradeBlue
Amaterasu
Level 119
God Stats
5W - 5L
1,505 SR
Queue Stats
40W - 34L
1,495 Elo+
Party 1
Olorun
Olorun
ScriffyTHATGUY
Olorun
Level 128
God Stats
1W - 0L
1,231 SR
Queue Stats
21W - 17L
1,454 Elo+
Party 1
Cerberus
Cerberus
frenziedMRDER
Cerberus
Level 56
God Stats
5W - 5L
1,521 SR
Queue Stats
80W - 97L
1,394 Elo+
Solo
Neith
Neith
itscalledamouse
Neith
Level 87
God Stats
4W - 0L
1,495 SR
Queue Stats
21W - 19L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
BigCrimp614
Heimdallr
14
2 / 6 / 4
7,893
718
12,154
13,799
5,625
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
3 / 2 / 3
7,902
718
8,570
15,907
15,700
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hercules
OurTONIO
Hercules
11
0 / 3 / 3
6,825
620
3,021
7,214
3,639
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Zhong Kui
Truu mite
Zhong Kui
15
1 / 5 / 6
7,794
709
10,826
14,942
9,482
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
3 / 4 / 3
8,204
746
13,179
14,533
5,859
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
15
3 / 3 / 4
8,645
786
12,513
10,972
6,733
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Amaterasu
NatoradeBlue
Amaterasu
17
9 / 0 / 7
9,722
884
13,047
20,290
20,585
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
1 / 3 / 6
8,202
746
9,179
11,046
6,297
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
frenziedMRDER
Cerberus
16
4 / 0 / 8
9,451
859
8,214
13,564
16,828
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

14
3 / 4 / 8
8,477
771
9,292
9,214
5,165
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
53
9
Kills
20
20
Deaths
10
19
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
BigCrimp614
Heimdallr
2
6
4
0.67
W
Eset
3
3
4
1.67
L
3
2
3
2.25
W
Amaterasu
NatoradeBlue
Amaterasu
9
0
7
12.5
L
Hercules
OurTONIO
Hercules
0
3
3
0.5
W
1
3
6
1.33
L
Zhong Kui
Truu mite
Zhong Kui
1
5
6
0.8
W
Cerberus
frenziedMRDER
Cerberus
4
0
8
8
W
3
4
8
1.75
L
3
4
3
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,750
Damage
52,245
66,395
Taken
65,086
40,305
Mitigated
55,608
8,301
Healing
27,548
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
BigCrimp614
Heimdallr
12,154
5,931
0
872
13,799
5,625
0
7,310
6,418
0
30,998
W
Eset
12,513
2,031
1,642
3,598
10,972
6,733
1,403
4,254
6,523
33,566
0
L
8,570
1,212
0
261
15,907
15,700
0
6,127
9,473
0
18,601
W
Amaterasu
NatoradeBlue
Amaterasu
13,047
6,483
181
9,325
20,290
20,585
460
9,157
10,770
429
28,341
L
Hercules
OurTONIO
Hercules
3,021
1,409
0
760
7,214
3,639
0
2,330
4,722
0
4,160
W
9,179
4,618
1,355
2,660
11,046
6,297
770
3,912
7,088
24,279
2,974
L
Zhong Kui
Truu mite
Zhong Kui
10,826
765
0
1,940
14,942
9,482
0
6,135
8,394
25,953
0
W
Cerberus
frenziedMRDER
Cerberus
8,214
283
1,315
6,126
13,564
16,828
169
2,894
10,165
28,550
0
W
9,292
3,884
0
1,346
9,214
5,165
1,430
2,926
6,104
31
23,215
L
13,179
4,538
231
4,237
14,533
5,859
14
5,825
8,481
34,192
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,618
Gold Earned
44,497
156
Minions Killed
229
0
Camps Cleared
0
947,829
Distance Traveled
1,064,627
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
7,893
718
44
4
0
187,524
0
W
Eset
8,645
786
38
3
0
192,258
0
L
Achilles
7,902
718
16
1
0
238,167
0
W
Amaterasu
9,722
884
40
4
0
246,573
2
L
Hercules
6,825
620
2
0
0
128,801
0
W
Olorun
8,202
746
43
4
0
194,186
1
L
Zhong Kui
7,794
709
39
4
0
211,510
0
W
Cerberus
9,451
859
68
6
0
226,500
1
W
Neith
8,477
771
40
4
0
205,110
1
L
Freya
8,204
746
55
5
0
181,827
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role