Player Matchup

He Bo
He Bo
PertyColors
He Bo
Level 138
God Stats
2W - 0L
1,814 SR
Queue Stats
87W - 47L
1,699 Elo+
Party 1
Mulan
Mulan
Rank3r
Mulan
Level 145
God Stats
3W - 1L
1,860 SR
Queue Stats
197W - 148L
1,622 Elo+
Solo
Xbalanque
Xbalanque
Rh1n0
Xbalanque
Level 157
God Stats
2W - 0L
1,876 SR
Queue Stats
178W - 97L
1,705 Elo+
Party 1
Fenrir
Fenrir
SolarmanSSB
Fenrir
Level 106
God Stats
3W - 1L
1,625 SR
Queue Stats
166W - 85L
1,774 Elo+
Party 1
Tiamat
Tiamat
the5hobos
Tiamat
Level 160
God Stats
5W - 1L
1,703 SR
Queue Stats
184W - 99L
1,704 Elo+
Party 1
Team Averages
Level 141
1,776 SR
1,701 Elo+

VS

Team Averages
Level 135
1,362 SR
1,602 Elo+
Xing Tian
Xing Tian
Alexnav94
Xing Tian
Level 129
God Stats
4W - 6L
1,546 SR
Queue Stats
398W - 402L
1,536 Elo+
Solo
Ares
Ares
Disasturbate
Ares
Level 150
God Stats
0W - 1L
1,307 SR
Queue Stats
48W - 38L
1,615 Elo+
Solo
Chronos
Chronos
Gorfo Gary
Chronos
Level 75
God Stats
0W - 10L
1,015 SR
Queue Stats
625W - 706L
1,606 Elo+
Solo
Thanatos
Thanatos
KuroShinigami8
Thanatos
Level 159
God Stats
9W - 17L
1,371 SR
Queue Stats
688W - 701L
1,616 Elo+
Solo
Skadi
Skadi
UndoneSurvivor
Skadi
Level 160
God Stats
1W - 3L
1,569 SR
Queue Stats
152W - 155L
1,637 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
10 / 2 / 12
10,348
941
16,290
8,502
4,046
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mulan
Rank3r
Mulan
15
2 / 3 / 18
9,633
876
9,426
16,464
19,688
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Xbalanque
Rh1n0
Xbalanque
17
4 / 1 / 18
9,611
874
17,415
9,666
5,854
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fenrir
15
5 / 2 / 17
9,250
841
8,463
12,762
13,424
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Tiamat
the5hobos
Tiamat
16
2 / 1 / 18
9,121
829
14,572
9,480
9,981
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Alexnav94
Xing Tian
16
3 / 4 / 4
9,426
857
6,934
18,773
25,865
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
1 / 6 / 7
8,911
810
7,053
18,067
21,624
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chronos
Gorfo Gary
Chronos
16
2 / 4 / 6
9,115
829
10,567
11,971
7,190
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Thanatos
12
1 / 4 / 3
7,380
671
6,982
11,499
7,061
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

14
2 / 5 / 3
8,098
736
13,025
11,675
6,103
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
32
23
Kills
9
9
Deaths
23
83
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
Alexnav94
Xing Tian
3
4
4
1.25
L
1
6
7
0.75
L
Chronos
Gorfo Gary
Chronos
2
4
6
1.25
L
Thanatos
1
4
3
0.63
W
10
2
12
8
W
Mulan
Rank3r
Mulan
2
3
18
3.67
W
Xbalanque
Rh1n0
Xbalanque
4
1
18
13
W
Fenrir
5
2
17
6.75
L
2
5
3
0.7
W
Tiamat
the5hobos
Tiamat
2
1
18
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,166
Damage
44,561
56,874
Taken
71,985
52,993
Mitigated
67,843
21,667
Healing
17,000
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
Alexnav94
Xing Tian
6,934
434
939
2,193
18,773
25,865
167
6,300
12,219
14,628
0
L
7,053
293
1,735
2,095
18,067
21,624
398
5,958
11,739
8,965
0
L
Chronos
Gorfo Gary
Chronos
10,567
2,593
52
1,883
11,971
7,190
1,226
7,440
4,250
27,734
0
L
Thanatos
6,982
792
274
5,558
11,499
7,061
0
5,300
5,906
0
12,372
W
16,290
716
1,518
2,443
8,502
4,046
1,551
2,822
5,680
28,971
0
W
Mulan
Rank3r
Mulan
9,426
1,168
826
5,382
16,464
19,688
341
7,112
9,352
0
17,654
W
Xbalanque
Rh1n0
Xbalanque
17,415
8,569
1,933
2,899
9,666
5,854
4,407
5,481
4,185
0
37,833
W
Fenrir
8,463
2,076
693
1,286
12,762
13,424
779
5,579
7,183
0
8,953
L
13,025
3,281
1,281
990
11,675
6,103
0
4,307
7,009
0
29,770
W
Tiamat
the5hobos
Tiamat
14,572
1,060
538
4,149
9,480
9,981
634
3,560
5,920
24,521
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,963
Gold Earned
42,930
126
Minions Killed
119
0
Camps Cleared
0
1,074,976
Distance Traveled
949,158
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
9,426
857
16
1
0
214,201
0
L
Ares
8,911
810
2
0
0
174,471
2
L
Chronos
9,115
829
50
5
0
179,528
1
L
Thanatos
7,380
671
15
1
0
214,256
5
W
He Bo
10,348
941
34
3
0
210,360
2
W
Mulan
9,633
876
19
2
0
207,190
0
W
Xbalanque
9,611
874
51
5
0
197,274
0
W
Fenrir
9,250
841
1
0
0
224,951
2
L
Skadi
8,098
736
36
3
0
166,702
0
W
Tiamat
9,121
829
21
2
0
235,201
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role