Player Matchup

Cthulhu
Cthulhu
darknite12000
Cthulhu
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
26W - 11L
1,633 Elo+
Party 2
Neith
Neith
iTheMostKnown
Neith
Level 40
God Stats
7W - 2L
1,626 SR
Queue Stats
150W - 50L
1,618 Elo+
Party 2
Hel
Hel
iTheMostLoathed
Hel
Level 109
God Stats
1W - 0L
1,333 SR
Queue Stats
245W - 174L
1,608 Elo+
Party 2
Team Averages
Level 59
1,486 SR
1,620 Elo+

VS

Team Averages
Level 67
1,393 SR
1,400 Elo+
Terra
Terra
KillerHulk1231
Terra
Level 107
God Stats
7W - 6L
1,505 SR
Queue Stats
57W - 78L
1,355 Elo+
Party 1
Amaterasu
Amaterasu
SPINO DAN 6416
Amaterasu
Level 13
God Stats
1W - 2L
1,500 SR
Queue Stats
7W - 6L
1,396 Elo+
Party 1
He Bo
He Bo
VoidWalker231
He Bo
Level 81
God Stats
0W - 1L
1,174 SR
Queue Stats
21W - 17L
1,448 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
14
2 / 1 / 6
8,762
730
7,868
10,497
9,947
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
4 / 0 / 6
9,178
765
18,280
12,571
6,726
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
5 / 0 / 4
9,689
807
11,688
12,913
6,193
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 2 / 1
7,755
646
6,768
19,115
21,008
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Amaterasu
SPINO DAN 6416
Amaterasu
12
0 / 4 / 1
7,079
590
5,647
16,239
13,901
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
1 / 5 / 0
7,632
636
8,315
12,201
5,064
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
3
11
Kills
1
1
Deaths
11
16
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
2
1
0.25
L
Amaterasu
SPINO DAN 6416
Amaterasu
0
4
1
0.13
L
1
5
0
0.2
W
Cthulhu
2
1
6
5
W
4
0
6
7
W
5
0
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,836
Damage
20,730
35,981
Taken
47,555
22,866
Mitigated
39,973
22,684
Healing
8,729
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,768
842
3,883
3,252
19,115
21,008
0
7,021
12,094
16,112
0
L
Amaterasu
SPINO DAN 6416
Amaterasu
5,647
924
0
1,594
16,239
13,901
0
6,569
9,670
0
24,671
L
8,315
343
0
0
12,201
5,064
0
6,003
6,198
34,169
0
W
Cthulhu
7,868
802
64
353
10,497
9,947
0
4,193
6,304
24,751
0
W
18,280
7,543
537
5,882
12,571
6,726
2,071
4,932
7,639
0
61,992
W
11,688
793
7,702
8,146
12,913
6,193
602
6,016
6,897
43,290
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,629
Gold Earned
22,466
168
Minions Killed
95
0
Camps Cleared
0
682,099
Distance Traveled
647,786
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
7,755
646
14
1
0
228,601
2
L
Amaterasu
7,079
590
33
3
0
221,617
1
L
He Bo
7,632
636
48
4
0
197,568
0
W
Cthulhu
8,762
730
32
3
0
232,273
1
W
Neith
9,178
765
82
7
0
207,708
2
W
Hel
9,689
807
54
5
0
242,118
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role