Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
Sh4G3TT0
Chronos
Level 47
God Stats
0W - 2L
1,244 SR
Queue Stats
20W - 27L
1,401 Elo+
Party 2
Maui
Maui
eRMikkiix
Maui
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,779 Elo+
Party 2
Arachne
Arachne
justAnoob101
Arachne
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,678 Elo+
Party 3
Cernunnos
Cernunnos
xXDeStRoYeR_ACE
Cernunnos
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
116W - 159L
1,367 Elo+
Party 3
Team Averages
Level 60
1,449 SR
1,545 Elo+

VS

Team Averages
Level 94
1,560 SR
1,481 Elo+
Achilles
Achilles
ChampHoplite
Achilles
Level 55
God Stats
36W - 24L
1,539 SR
Queue Stats
124W - 106L
1,496 Elo+
Solo
Tiamat
Tiamat
Clawzzo
Tiamat
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 35L
1,468 Elo+
Party 1
Cerberus
Cerberus
Dyoguu
Cerberus
Level 93
God Stats
1W - 0L
1,788 SR
Queue Stats
26W - 25L
1,455 Elo+
Party 1
Vulcan
Vulcan
MEOW1143
Vulcan
Level 110
God Stats
2W - 1L
1,474 SR
Queue Stats
85W - 80L
1,534 Elo+
Party 1
Danzaburou
Danzaburou
sLice099x
Danzaburou
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 48L
1,453 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
15
2 / 2 / 0
9,288
546
13,860
13,230
6,702
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos
Sh4G3TT0
Chronos
13
0 / 3 / 0
8,046
473
6,408
12,131
4,894
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Maui
10
1 / 6 / 0
7,340
432
3,351
17,354
13,121
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Arachne
justAnoob101
Arachne
11
0 / 5 / 0
6,716
395
4,591
14,967
5,534
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cernunnos
xXDeStRoYeR_ACE
Cernunnos
10
0 / 4 / 1
6,572
387
4,470
11,455
4,366
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
ChampHoplite
Achilles
16
4 / 2 / 0
9,456
556
8,684
17,838
10,574
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Tiamat
Clawzzo
Tiamat
14
0 / 1 / 5
8,073
475
6,099
13,397
7,993
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
Dyoguu
Cerberus
13
4 / 0 / 10
9,083
534
6,969
14,137
11,116
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Vulcan
MEOW1143
Vulcan
16
5 / 0 / 6
9,703
571
13,067
7,723
3,697
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
sLice099x
Danzaburou
16
7 / 1 / 5
9,952
585
14,333
9,157
3,865
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
46
3
Kills
20
20
Deaths
4
1
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
2
2
0
1
W
Achilles
ChampHoplite
Achilles
4
2
0
2
W
Tiamat
Clawzzo
Tiamat
0
1
5
2.5
W
Cerberus
Dyoguu
Cerberus
4
0
10
9
W
Vulcan
MEOW1143
Vulcan
5
0
6
8
L
Chronos
Sh4G3TT0
Chronos
0
3
0
0
L
Maui
1
6
0
0.17
L
Arachne
justAnoob101
Arachne
0
5
0
0
W
Danzaburou
sLice099x
Danzaburou
7
1
5
9.5
L
Cernunnos
xXDeStRoYeR_ACE
Cernunnos
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,680
Damage
49,152
69,137
Taken
62,252
34,617
Mitigated
37,245
13,862
Healing
21,088
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
13,860
830
58
4,356
13,230
6,702
442
4,786
8,444
78,029
0
W
Achilles
ChampHoplite
Achilles
8,684
1,611
0
5,833
17,838
10,574
0
11,282
6,556
0
64,094
W
Tiamat
Clawzzo
Tiamat
6,099
780
0
6,224
13,397
7,993
5
2,082
11,315
59,721
0
W
Cerberus
Dyoguu
Cerberus
6,969
1,165
0
4,134
14,137
11,116
0
3,789
10,348
29,982
7,297
W
Vulcan
MEOW1143
Vulcan
13,067
2,395
0
1,000
7,723
3,697
686
3,706
4,017
93,466
0
L
Chronos
Sh4G3TT0
Chronos
6,408
1,585
0
2,372
12,131
4,894
2,981
7,286
4,845
60,286
0
L
Maui
3,351
1,088
153
2,285
17,354
13,121
102
5,344
12,010
24,816
0
L
Arachne
justAnoob101
Arachne
4,591
3,431
0
1,585
14,967
5,534
0
5,590
9,377
0
48,513
W
Danzaburou
sLice099x
Danzaburou
14,333
7,386
0
3,897
9,157
3,865
0
3,446
5,711
0
88,869
L
Cernunnos
xXDeStRoYeR_ACE
Cernunnos
4,470
1,427
0
3,053
11,455
4,366
46
2,268
9,187
0
41,617

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,962
Gold Earned
46,267
424
Minions Killed
625
0
Camps Cleared
0
1,554,841
Distance Traveled
1,655,620
18
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
9,288
546
136
8
0
275,965
3
W
Achilles
9,456
556
125
7
0
308,130
3
W
Tiamat
8,073
475
98
6
0
336,986
4
W
Cerberus
9,083
534
132
8
0
325,102
3
W
Vulcan
9,703
571
138
8
0
368,074
6
L
Chronos
8,046
473
123
7
0
325,668
6
L
Maui
7,340
432
38
2
0
291,591
5
L
Arachne
6,716
395
65
4
0
371,339
2
W
Danzaburou
9,952
585
132
8
0
317,328
1
L
Cernunnos
6,572
387
62
4
0
290,278
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role