Player Matchup

Charybdis
Charybdis
HPGSubZero
Charybdis
Level 152
God Stats
2W - 2L
1,914 SR
Queue Stats
192W - 165L
1,598 Elo+
Party 1
Merlin
Merlin
NyxxyXD
Merlin
Level 150
God Stats
5W - 2L
1,750 SR
Queue Stats
293W - 315L
1,597 Elo+
Party 1
Achilles
Achilles
OTAYansa
Achilles
Level 37
God Stats
0W - 1L
1,335 SR
Queue Stats
67W - 55L
1,567 Elo+
Party 1
Ymir
Ymir
SlushierSea
Ymir
Level 119
God Stats
3W - 3L
1,529 SR
Queue Stats
119W - 123L
1,457 Elo+
Party 1
Set
Set
rockcandy610
Set
Level 126
God Stats
0W - 2L
1,481 SR
Queue Stats
131W - 109L
1,599 Elo+
Party 1
Team Averages
Level 117
1,602 SR
1,564 Elo+

VS

Team Averages
Level 73
1,561 SR
1,464 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chang'e
Chang'e
Loly-love
Chang'e
Level 152
God Stats
46W - 19L
1,666 SR
Queue Stats
116W - 91L
1,565 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Mal0Blanc0
Ah Muzen Cab
Level 41
God Stats
7W - 6L
1,362 SR
Queue Stats
85W - 92L
1,447 Elo+
Solo
Achilles
Achilles
Riot0023
Achilles
Level 43
God Stats
2W - 0L
1,622 SR
Queue Stats
13W - 32L
1,317 Elo+
Solo
Thor
Thor
Tato_54CR3D
Thor
Level 16
God Stats
3W - 1L
1,657 SR
Queue Stats
8W - 7L
1,493 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
HPGSubZero
Charybdis
9
0 / 3 / 0
5,368
447
2,908
8,819
2,665
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Merlin
NyxxyXD
Merlin
10
1 / 4 / 0
6,184
515
3,670
7,052
2,388
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Achilles
OTAYansa
Achilles
10
0 / 1 / 0
5,316
443
3,137
7,305
4,952
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

8
0 / 6 / 1
5,248
437
1,605
13,230
7,912
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

8
0 / 4 / 0
5,288
441
2,845
11,474
3,935
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
12
6 / 0 / 3
7,132
594
5,185
6,219
2,056
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chang'e
Loly-love
Chang'e
11
2 / 1 / 11
6,969
581
9,629
9,665
3,166
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ah Muzen Cab
Mal0Blanc0
Ah Muzen Cab
13
4 / 1 / 2
7,721
643
6,489
8,639
3,269
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Achilles
Riot0023
Achilles
12
1 / 0 / 0
6,790
566
5,533
7,657
5,262
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

12
5 / 0 / 4
7,271
606
6,954
8,018
3,046
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
38
1
Kills
18
18
Deaths
2
1
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
6
0
3
7.5
L
Charybdis
HPGSubZero
Charybdis
0
3
0
0
W
Chang'e
Loly-love
Chang'e
2
1
11
7.5
W
Ah Muzen Cab
Mal0Blanc0
Ah Muzen Cab
4
1
2
5
L
Merlin
NyxxyXD
Merlin
1
4
0
0.25
L
Achilles
OTAYansa
Achilles
0
1
0
0
W
Achilles
Riot0023
Achilles
1
0
0
1
L
0
6
1
0.08
W
5
0
4
7
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,165
Damage
33,790
47,880
Taken
40,198
21,852
Mitigated
16,799
10,979
Healing
18,049
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
5,185
1,783
0
1,185
6,219
2,056
640
952
5,267
33,869
0
L
Charybdis
HPGSubZero
Charybdis
2,908
1,235
0
3,750
8,819
2,665
0
2,529
6,058
0
36,469
W
Chang'e
Loly-love
Chang'e
9,629
629
1,278
4,822
9,665
3,166
866
1,495
8,170
39,631
4,224
W
Ah Muzen Cab
Mal0Blanc0
Ah Muzen Cab
6,489
3,949
0
2,752
8,639
3,269
660
1,528
6,667
0
63,733
L
Merlin
NyxxyXD
Merlin
3,670
246
0
910
7,052
2,388
0
2,944
3,994
40,105
0
L
Achilles
OTAYansa
Achilles
3,137
896
0
1,305
7,305
4,952
0
243
6,409
0
21,011
W
Achilles
Riot0023
Achilles
5,533
1,369
0
4,745
7,657
5,262
0
0
7,051
0
34,256
L
1,605
282
25
1,103
13,230
7,912
0
4,916
7,988
19,217
0
W
6,954
1,416
0
3,267
8,018
3,046
160
1,300
6,718
0
44,258
L
2,845
1,253
0
3,886
11,474
3,935
0
2,759
8,598
0
30,565

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,404
Gold Earned
35,883
277
Minions Killed
400
0
Camps Cleared
0
1,108,200
Distance Traveled
1,227,705
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
7,132
594
71
6
0
230,484
6
L
Charybdis
5,368
447
75
6
0
187,882
2
W
Chang'e
6,969
581
83
7
0
247,353
0
W
Ah Muzen Cab
7,721
643
102
9
0
250,282
2
L
Merlin
6,184
515
66
6
0
228,018
4
L
Achilles
5,316
443
35
3
0
246,191
0
W
Achilles
6,790
566
53
4
0
239,195
3
L
Ymir
5,248
437
32
3
0
225,381
0
W
Thor
7,271
606
91
8
0
260,391
0
L
Set
5,288
441
69
6
0
220,728
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role