Player Matchup

Medusa
Medusa
 
Medusa
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anhur
Anhur
Scottytheseagul
Anhur
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 27L
1,531 Elo+
Party 2
Cupid
Cupid
ThynameisPrice
Cupid
Level 121
God Stats
13W - 13L
1,556 SR
Queue Stats
252W - 219L
1,484 Elo+
Party 2
Team Averages
Level 89
1,519 SR
1,505 Elo+

VS

Team Averages
Level 90
1,654 SR
1,327 Elo+
Merlin
Merlin
BigBen650
Merlin
Level 57
God Stats
1W - 1L
1,678 SR
Queue Stats
11W - 29L
1,187 Elo+
Solo
Cerberus
Cerberus
Blobchus
Cerberus
Level 86
God Stats
5W - 3L
1,675 SR
Queue Stats
116W - 153L
1,350 Elo+
Party 1
Cabrakan
Cabrakan
IntenseTANK
Cabrakan
Level 128
God Stats
22W - 11L
1,608 SR
Queue Stats
65W - 77L
1,442 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
12
4 / 2 / 5
7,456
932
5,483
6,355
2,267
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

13
3 / 1 / 9
7,769
971
6,671
6,466
2,674
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
7 / 1 / 6
8,028
1,004
9,925
8,173
3,286
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
BigBen650
Merlin
9
1 / 4 / 1
5,751
719
3,251
5,452
1,393
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cerberus
Blobchus
Cerberus
9
0 / 6 / 1
5,422
678
3,085
10,820
5,781
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cabrakan
IntenseTANK
Cabrakan
10
3 / 4 / 1
6,451
806
7,009
8,295
5,076
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
7
14
Kills
4
4
Deaths
14
20
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
4
2
5
3.25
L
Merlin
BigBen650
Merlin
1
4
1
0.38
L
Cerberus
Blobchus
Cerberus
0
6
1
0.08
L
Cabrakan
IntenseTANK
Cabrakan
3
4
1
0.88
W
3
1
9
7.5
W
7
1
6
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,079
Damage
13,345
20,994
Taken
24,567
8,227
Mitigated
12,250
5,876
Healing
1,676
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
5,483
1,978
0
677
6,355
2,267
1,704
3,543
2,812
0
33,574
L
Merlin
BigBen650
Merlin
3,251
377
0
0
5,452
1,393
0
0
5,452
8,700
0
L
Cerberus
Blobchus
Cerberus
3,085
227
0
1,415
10,820
5,781
0
0
10,820
11,630
0
L
Cabrakan
IntenseTANK
Cabrakan
7,009
916
0
261
8,295
5,076
0
9
8,286
18,740
0
W
6,671
2,854
0
1,941
6,466
2,674
26
4,473
1,993
0
30,483
W
9,925
5,055
376
2,882
8,173
3,286
750
5,681
2,492
0
32,157

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,253
Gold Earned
17,624
138
Minions Killed
58
0
Camps Cleared
0
485,844
Distance Traveled
396,256
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
7,456
932
57
7
0
163,763
0
L
Merlin
5,751
719
13
2
0
117,932
0
L
Cerberus
5,422
678
32
4
0
126,344
1
L
Cabrakan
6,451
806
13
2
0
151,980
3
W
Anhur
7,769
971
43
5
0
156,406
2
W
Cupid
8,028
1,004
38
5
0
165,675
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role