Player Matchup

Chaac
Chaac
 
Chaac
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ishtar
Ishtar
AtlaSxSanitY
Ishtar
Level 141
God Stats
4W - 6L
1,560 SR
Queue Stats
232W - 227L
1,550 Elo+
Party 3
Loki
Loki
MiloLoveMiAmor
Loki
Level 125
God Stats
2W - 0L
1,671 SR
Queue Stats
34W - 32L
1,453 Elo+
Solo
Athena
Athena
ShadowZonz
Athena
Level 124
God Stats
9W - 10L
1,549 SR
Queue Stats
132W - 144L
1,407 Elo+
Party 3
Guan Yu
Guan Yu
SpitfireJFR
Guan Yu
Level 122
God Stats
9W - 8L
1,525 SR
Queue Stats
82W - 81L
1,467 Elo+
Solo
Team Averages
Level 120
1,561 SR
1,476 Elo+

VS

Team Averages
Level 106
1,509 SR
1,477 Elo+
Susano
Susano
Col Sanders40
Susano
Level 86
God Stats
6W - 6L
1,676 SR
Queue Stats
316W - 355L
1,460 Elo+
Party 1
Cernunnos
Cernunnos
GoliathW
Cernunnos
Level 91
God Stats
7W - 11L
1,444 SR
Queue Stats
190W - 209L
1,427 Elo+
Party 1
Chang'e
Chang'e
MeleeMoses
Chang'e
Level 124
God Stats
12W - 14L
1,350 SR
Queue Stats
315W - 324L
1,475 Elo+
Solo
Kumbhakarna
Kumbhakarna
kyiguy
Kumbhakarna
Level 127
God Stats
0W - 1L
1,752 SR
Queue Stats
76W - 66L
1,500 Elo+
Party 2
Nike
Nike
lildolph
Nike
Level 100
God Stats
1W - 1L
1,320 SR
Queue Stats
55W - 49L
1,525 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
18
9 / 5 / 3
11,916
596
24,290
21,326
17,321
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ishtar
18
2 / 2 / 2
11,076
554
18,431
17,382
7,514
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
8 / 0 / 3
11,175
559
9,413
16,133
7,630
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Athena
ShadowZonz
Athena
13
0 / 1 / 9
9,237
462
7,459
17,000
16,667
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Guan Yu
SpitfireJFR
Guan Yu
17
3 / 0 / 5
10,600
530
15,559
19,679
15,935
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 2 / 5
9,286
464
11,309
16,915
6,934
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Cernunnos
GoliathW
Cernunnos
16
2 / 2 / 1
9,616
481
12,484
20,549
8,026
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Chang'e
MeleeMoses
Chang'e
15
2 / 8 / 4
9,581
479
12,481
19,140
6,744
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Kumbhakarna
kyiguy
Kumbhakarna
13
1 / 6 / 1
8,470
424
4,748
20,185
17,719
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Nike
14
1 / 5 / 0
8,887
444
10,843
20,997
10,723
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
19
22
Kills
8
8
Deaths
23
22
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
9
5
3
2.1
W
Ishtar
2
2
2
1.5
L
2
2
5
2.25
L
Cernunnos
GoliathW
Cernunnos
2
2
1
1.25
L
Chang'e
MeleeMoses
Chang'e
2
8
4
0.5
W
8
0
3
9.5
W
Athena
ShadowZonz
Athena
0
1
9
4.5
W
Guan Yu
SpitfireJFR
Guan Yu
3
0
5
5.5
L
Kumbhakarna
kyiguy
Kumbhakarna
1
6
1
0.25
L
Nike
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,152
Damage
51,865
91,520
Taken
97,786
65,067
Mitigated
50,146
40,203
Healing
30,339
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
24,290
6,208
0
4,135
21,326
17,321
604
8,917
12,409
0
105,074
W
Ishtar
18,431
11,186
0
10,708
17,382
7,514
148
628
16,754
0
125,309
L
11,309
2,802
0
5,234
16,915
6,934
0
316
16,599
0
85,186
L
Cernunnos
GoliathW
Cernunnos
12,484
5,482
0
9,395
20,549
8,026
1,830
905
19,644
0
84,487
L
Chang'e
MeleeMoses
Chang'e
12,481
1,390
1,738
4,479
19,140
6,744
0
804
18,236
67,994
0
W
9,413
2,371
0
8,079
16,133
7,630
0
1,973
14,160
0
96,554
W
Athena
ShadowZonz
Athena
7,459
2,052
778
3,866
17,000
16,667
239
4,020
12,980
29,816
2,474
W
Guan Yu
SpitfireJFR
Guan Yu
15,559
2,788
1,345
11,292
19,679
15,935
576
2,473
17,206
0
75,333
L
Kumbhakarna
kyiguy
Kumbhakarna
4,748
663
454
4,131
20,185
17,719
0
2,848
16,893
20,712
0
L
Nike
10,843
1,352
0
4,908
20,997
10,723
826
2,172
17,657
0
74,065

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,004
Gold Earned
45,840
640
Minions Killed
509
0
Camps Cleared
0
1,889,135
Distance Traveled
1,839,793
29
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
11,916
596
142
7
0
363,791
3
W
Ishtar
11,076
554
180
9
0
322,600
4
L
Susano
9,286
464
127
6
0
441,621
0
L
Cernunnos
9,616
481
129
6
0
342,802
3
L
Chang'e
9,581
479
115
6
0
375,215
2
W
Loki
11,175
559
146
7
0
421,367
9
W
Athena
9,237
462
46
2
0
385,967
9
W
Guan Yu
10,600
530
126
6
0
395,410
4
L
Kumbhakarna
8,470
424
24
1
0
335,288
0
L
Nike
8,887
444
114
6
0
344,867
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role