Player Matchup

Cernunnos
Cernunnos
 
Cernunnos
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Terra
Terra
Lerotich
Terra
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
215W - 218L
1,459 Elo+
Party 4
Amaterasu
Amaterasu
TML_Thlomis
Amaterasu
Level 159
God Stats
4W - 4L
1,535 SR
Queue Stats
297W - 284L
1,513 Elo+
Party 1
Scylla
Scylla
Tyrwiner
Scylla
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 21L
1,402 Elo+
Party 4
Hercules
Hercules
salotarus
Hercules
Level 26
God Stats
0W - 4L
1,146 SR
Queue Stats
92W - 87L
1,488 Elo+
Party 1
Team Averages
Level 98
1,436 SR
1,472 Elo+

VS

Team Averages
Level 56
1,506 SR
1,591 Elo+
Kumbhakarna
Kumbhakarna
Fracalanza
Kumbhakarna
Level 45
God Stats
1W - 2L
1,148 SR
Queue Stats
2W - 6L
1,212 Elo+
Party 3
Bellona
Bellona
GoleiroCássio
Bellona
Level 82
God Stats
11W - 3L
1,618 SR
Queue Stats
128W - 20L
1,804 Elo+
Party 2
Kukulkan
Kukulkan
IdosoNey
Kukulkan
Level 7
God Stats
2W - 0L
1,500 SR
Queue Stats
27W - 3L
1,500 Elo+
Party 2
Nemesis
Nemesis
MeniinoNey
Nemesis
Level 16
God Stats
4W - 0L
1,782 SR
Queue Stats
103W - 10L
1,967 Elo+
Party 2
Ullr
Ullr
fruizveloso
Ullr
Level 132
God Stats
64W - 64L
1,481 SR
Queue Stats
423W - 436L
1,471 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
16
3 / 1 / 2
9,494
527
13,307
14,089
6,353
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Terra
Lerotich
Terra
13
0 / 1 / 5
8,285
460
6,746
14,605
14,748
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Amaterasu
TML_Thlomis
Amaterasu
15
3 / 5 / 0
8,678
482
8,977
19,976
12,394
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Scylla
Tyrwiner
Scylla
13
2 / 5 / 2
8,019
446
5,584
9,168
3,497
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
salotarus
Hercules
13
0 / 8 / 0
7,881
438
10,380
19,117
15,431
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Fracalanza
Kumbhakarna
13
0 / 3 / 3
8,242
458
4,963
16,122
15,167
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

18
10 / 0 / 2
11,658
648
18,645
18,067
25,650
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Kukulkan
IdosoNey
Kukulkan
17
4 / 1 / 5
10,464
581
9,170
6,675
3,089
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
MeniinoNey
Nemesis
16
6 / 0 / 0
10,048
558
11,746
16,600
6,772
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
0 / 4 / 2
8,274
460
8,973
13,029
5,091
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
32
8
Kills
20
20
Deaths
8
9
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
 
Cernunnos
3
1
2
4
W
Kumbhakarna
Fracalanza
Kumbhakarna
0
3
3
0.5
W
10
0
2
11
W
Kukulkan
IdosoNey
Kukulkan
4
1
5
6.5
L
Terra
Lerotich
Terra
0
1
5
2.5
W
Nemesis
MeniinoNey
Nemesis
6
0
0
6
L
Amaterasu
TML_Thlomis
Amaterasu
3
5
0
0.6
L
Scylla
Tyrwiner
Scylla
2
5
2
0.6
W
0
4
2
0.25
L
Hercules
salotarus
Hercules
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,994
Damage
53,497
76,955
Taken
70,493
52,423
Mitigated
55,769
22,309
Healing
18,958
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
 
Cernunnos
13,307
6,562
0
7,141
14,089
6,353
0
2,048
12,041
0
91,514
W
Kumbhakarna
Fracalanza
Kumbhakarna
4,963
1,073
0
2,477
16,122
15,167
0
3,356
12,766
25,364
0
W
18,645
6,995
0
9,193
18,067
25,650
180
1,342
16,725
11,487
90,946
W
Kukulkan
IdosoNey
Kukulkan
9,170
808
0
1,703
6,675
3,089
0
1,447
5,228
92,816
838
L
Terra
Lerotich
Terra
6,746
1,591
4,217
4,355
14,605
14,748
0
3,828
10,777
38,231
6,668
W
Nemesis
MeniinoNey
Nemesis
11,746
6,123
0
4,899
16,600
6,772
0
3,112
13,488
0
84,036
L
Amaterasu
TML_Thlomis
Amaterasu
8,977
2,900
0
3,499
19,976
12,394
0
3,818
16,158
0
73,987
L
Scylla
Tyrwiner
Scylla
5,584
1,093
0
500
9,168
3,497
0
2,465
6,703
52,940
0
W
8,973
4,027
0
686
13,029
5,091
954
1,544
11,485
36
74,652
L
Hercules
salotarus
Hercules
10,380
5,328
0
2,597
19,117
15,431
0
4,466
14,651
0
62,978

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,357
Gold Earned
48,686
518
Minions Killed
612
0
Camps Cleared
0
1,741,052
Distance Traveled
1,877,776
17
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
9,494
527
152
8
0
323,744
5
W
Kumbhakarna
8,242
458
27
2
0
347,731
6
W
Bellona
11,658
648
181
10
0
388,198
3
W
Kukulkan
10,464
581
175
10
0
364,738
6
L
Terra
8,285
460
60
3
0
371,340
5
W
Nemesis
10,048
558
110
6
0
453,162
2
L
Amaterasu
8,678
482
112
6
0
381,914
4
L
Scylla
8,019
446
95
5
0
338,130
3
W
Ullr
8,274
460
119
7
0
323,947
2
L
Hercules
7,881
438
99
6
0
325,924
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role