Player Matchup

Hachiman
Hachiman
CantBeTouched81
Hachiman
Level 159
God Stats
4W - 4L
1,475 SR
Queue Stats
284W - 288L
1,444 Elo+
Solo
Nox
Nox
CatWham
Nox
Level 121
God Stats
1W - 1L
1,424 SR
Queue Stats
32W - 30L
1,485 Elo+
Solo
Chang'e
Chang'e
Faszeur
Chang'e
Level 160
God Stats
5W - 1L
1,579 SR
Queue Stats
542W - 558L
1,483 Elo+
Party 1
Rama
Rama
JCKC
Rama
Level 156
God Stats
5W - 0L
1,692 SR
Queue Stats
161W - 140L
1,537 Elo+
Solo
Fenrir
Fenrir
trb93
Fenrir
Level 153
God Stats
2W - 0L
1,724 SR
Queue Stats
314W - 301L
1,534 Elo+
Party 1
Team Averages
Level 150
1,579 SR
1,497 Elo+

VS

Team Averages
Level 120
1,429 SR
1,560 Elo+
Jing Wei
Jing Wei
 
Jing Wei
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
Moozu
Ra
Level 103
God Stats
1W - 1L
1,636 SR
Queue Stats
62W - 32L
1,600 Elo+
Party 2
Ratatoskr
Ratatoskr
MrPunkey
Ratatoskr
Level 147
God Stats
0W - 1L
1,675 SR
Queue Stats
73W - 55L
1,596 Elo+
Party 2
Merlin
Merlin
Steelan
Merlin
Level 104
God Stats
0W - 2L
1,165 SR
Queue Stats
62W - 55L
1,603 Elo+
Party 2
Awilix
Awilix
YuReMaster7382
Awilix
Level 158
God Stats
0W - 3L
1,170 SR
Queue Stats
173W - 171L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
19
3 / 4 / 16
11,057
737
19,144
13,052
6,069
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Nox
18
4 / 3 / 16
11,275
752
14,118
13,023
5,369
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Chang'e
Faszeur
Chang'e
17
6 / 5 / 15
11,062
737
12,107
19,424
8,412
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Rama
JCKC
Rama
19
6 / 4 / 15
12,022
801
21,918
15,442
7,370
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
trb93
Fenrir
19
9 / 4 / 11
11,542
769
11,183
20,250
22,813
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
16
2 / 5 / 10
10,116
674
11,411
16,767
9,549
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ra
20
6 / 2 / 9
12,471
831
18,514
13,051
8,312
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ratatoskr
MrPunkey
Ratatoskr
18
6 / 5 / 8
10,728
715
12,823
16,605
13,082
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Merlin
Steelan
Merlin
18
1 / 7 / 13
10,735
716
16,544
14,817
8,626
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

17
5 / 9 / 9
10,607
707
10,122
25,610
30,997
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
69
28
Kills
20
20
Deaths
28
73
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
 
Jing Wei
2
5
10
1.4
W
Hachiman
3
4
16
2.75
W
Nox
4
3
16
4
W
Chang'e
Faszeur
Chang'e
6
5
15
2.7
W
Rama
JCKC
Rama
6
4
15
3.38
L
Ra
6
2
9
5.25
L
Ratatoskr
MrPunkey
Ratatoskr
6
5
8
2
L
Merlin
Steelan
Merlin
1
7
13
1.07
L
5
9
9
1.06
W
Fenrir
trb93
Fenrir
9
4
11
3.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,470
Damage
69,414
81,191
Taken
86,850
50,033
Mitigated
70,566
35,713
Healing
23,735
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
 
Jing Wei
11,411
9,365
635
2,622
16,767
9,549
1,314
5,218
11,549
0
19,537
W
Hachiman
19,144
6,193
1,198
1,990
13,052
6,069
2,877
5,763
7,289
0
42,687
W
Nox
14,118
388
2,732
2,663
13,023
5,369
1,581
5,714
7,309
23,068
0
W
Chang'e
Faszeur
Chang'e
12,107
1,515
13,123
7,873
19,424
8,412
990
8,661
10,763
24,091
0
W
Rama
JCKC
Rama
21,918
10,911
0
2,548
15,442
7,370
2,955
5,554
9,888
0
53,905
L
Ra
18,514
1,042
8,478
4,722
13,051
8,312
0
3,059
9,992
51,386
0
L
Ratatoskr
MrPunkey
Ratatoskr
12,823
2,427
976
1,972
16,605
13,082
682
5,012
11,593
0
16,530
L
Merlin
Steelan
Merlin
16,544
376
837
510
14,817
8,626
0
4,131
10,686
36,749
0
L
10,122
2,639
964
2,019
25,610
30,997
212
8,805
16,805
0
15,208
W
Fenrir
trb93
Fenrir
11,183
1,415
972
2,614
20,250
22,813
84
9,366
10,884
0
12,806

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,958
Gold Earned
54,657
173
Minions Killed
161
0
Camps Cleared
0
1,336,684
Distance Traveled
1,363,756
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
10,116
674
24
2
0
271,365
0
W
Hachiman
11,057
737
36
2
0
251,731
4
W
Nox
11,275
752
20
1
0
293,014
4
W
Chang'e
11,062
737
46
3
0
284,880
1
W
Rama
12,022
801
70
5
0
218,227
0
L
Ra
12,471
831
77
5
0
299,191
0
L
Ratatoskr
10,728
715
7
0
0
302,645
0
L
Merlin
10,735
716
43
3
0
239,862
1
L
Awilix
10,607
707
10
1
0
250,693
3
W
Fenrir
11,542
769
1
0
0
288,832
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role