Player Matchup

Bellona
Bellona
Deathpole
Bellona
Level 101
God Stats
2W - 0L
1,500 SR
Queue Stats
17W - 12L
1,408 Elo+
Party 2
Serqet
Serqet
FatnissEverbean
Serqet
Level 101
God Stats
1W - 1L
1,300 SR
Queue Stats
112W - 106L
1,359 Elo+
Solo
Medusa
Medusa
KirikoLeo
Medusa
Level 60
God Stats
7W - 1L
1,718 SR
Queue Stats
139W - 156L
1,299 Elo+
Solo
Gilgamesh
Gilgamesh
Toxic525
Gilgamesh
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,650 Elo+
Party 2
Chiron
Chiron
beast_man88d
Chiron
Level 147
God Stats
6W - 1L
1,687 SR
Queue Stats
481W - 521L
1,307 Elo+
Solo
Team Averages
Level 88
1,541 SR
1,405 Elo+

VS

Team Averages
Level 78
1,408 SR
1,372 Elo+
Vamana
Vamana
ClapLikeTodo
Vamana
Level 71
God Stats
0W - 2L
1,288 SR
Queue Stats
64W - 58L
1,352 Elo+
Party 1
Osiris
Osiris
Gamer_Hubby_1219
Osiris
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 8L
1,501 Elo+
Party 3
Zeus
Zeus
Gamer_Wife_1219
Zeus
Level 97
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 13L
1,501 Elo+
Party 3
Jing Wei
Jing Wei
TwistedTaylor24
Jing Wei
Level 16
God Stats
2W - 1L
1,500 SR
Queue Stats
20W - 33L
1,179 Elo+
Party 1
Chiron
Chiron
bigb2226
Chiron
Level 105
God Stats
0W - 3L
1,253 SR
Queue Stats
93W - 83L
1,327 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Deathpole
Bellona
19
2 / 3 / 22
12,068
754
10,791
23,739
25,700
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
2 / 1 / 16
11,482
718
5,979
18,493
24,335
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Medusa
KirikoLeo
Medusa
20
9 / 5 / 16
12,275
767
30,365
23,232
13,397
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gilgamesh
Toxic525
Gilgamesh
18
4 / 4 / 15
11,843
740
10,489
22,286
19,974
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chiron
20
12 / 4 / 12
12,352
772
29,911
24,418
13,512
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
18
3 / 6 / 11
11,814
738
15,044
28,492
32,045
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

19
4 / 7 / 8
11,402
713
13,558
18,297
13,443
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

18
1 / 5 / 10
10,459
654
16,841
14,466
6,074
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Jing Wei
15
0 / 7 / 6
9,615
601
12,958
17,863
7,561
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Chiron
bigb2226
Chiron
20
9 / 4 / 6
12,483
780
35,964
16,227
9,014
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
58
29
Kills
17
17
Deaths
29
81
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Vamana
3
6
11
1.42
W
Bellona
Deathpole
Bellona
2
3
22
4.33
W
2
1
16
10
L
4
7
8
1.14
L
1
5
10
1.2
W
Medusa
KirikoLeo
Medusa
9
5
16
3.4
W
Gilgamesh
Toxic525
Gilgamesh
4
4
15
2.88
L
Jing Wei
0
7
6
0.43
W
Chiron
12
4
12
4.5
L
Chiron
bigb2226
Chiron
9
4
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,535
Damage
94,365
112,168
Taken
95,345
96,918
Mitigated
68,137
48,242
Healing
33,605
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
15,044
9,463
2,948
9,698
28,492
32,045
687
0
27,851
0
27,722
W
Bellona
Deathpole
Bellona
10,791
2,174
4,022
5,251
23,739
25,700
669
3,069
20,670
142
27,631
W
5,979
954
3,209
5,546
18,493
24,335
561
2,056
16,437
0
14,991
L
13,558
6,411
1,041
3,100
18,297
13,443
640
0
17,838
0
24,955
L
16,841
2,633
1,225
4,026
14,466
6,074
1,070
0
14,466
31,836
0
W
Medusa
KirikoLeo
Medusa
30,365
16,832
3,228
6,815
23,232
13,397
2,883
5,177
18,055
0
46,682
W
Gilgamesh
Toxic525
Gilgamesh
10,489
1,868
2,825
5,009
22,286
19,974
438
1,638
20,648
0
18,216
L
Jing Wei
12,958
9,598
0
3,280
17,863
7,561
462
70
17,604
0
26,873
W
Chiron
29,911
9,042
3,891
8,446
24,418
13,512
2,196
4,901
19,517
0
48,942
L
Chiron
bigb2226
Chiron
35,964
9,384
3,328
4,959
16,227
9,014
1,356
72
16,155
0
51,712

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,020
Gold Earned
55,773
154
Minions Killed
161
0
Camps Cleared
0
1,447,655
Distance Traveled
1,301,526
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
11,814
738
26
2
0
283,820
0
W
Bellona
12,068
754
33
2
0
281,477
2
W
Serqet
11,482
718
18
1
0
344,239
0
L
Osiris
11,402
713
18
1
0
265,911
0
L
Zeus
10,459
654
41
3
0
252,556
0
W
Medusa
12,275
767
36
2
0
256,620
0
W
Gilgamesh
11,843
740
19
1
0
292,759
1
L
Jing Wei
9,615
601
34
2
0
230,889
0
W
Chiron
12,352
772
48
3
0
272,560
0
L
Chiron
12,483
780
42
3
0
268,350
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role