Player Matchup

Ra
Ra
 
Ra
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
Reicor
Hercules
Level 121
God Stats
3W - 1L
1,500 SR
Queue Stats
160W - 149L
1,520 Elo+
Solo
Xing Tian
Xing Tian
Stormfire118
Xing Tian
Level 29
God Stats
4W - 3L
1,588 SR
Queue Stats
128W - 120L
1,467 Elo+
Party 2
King Arthur
King Arthur
amyamy1012
King Arthur
Level 72
God Stats
1W - 1L
1,500 SR
Queue Stats
128W - 120L
1,467 Elo+
Party 2
Achilles
Achilles
larata161
Achilles
Level 27
God Stats
2W - 0L
1,768 SR
Queue Stats
63W - 49L
1,559 Elo+
Solo
Team Averages
Level 55
1,571 SR
1,502 Elo+

VS

Team Averages
Level 80
1,404 SR
1,478 Elo+
Chronos
Chronos
Davv1119
Chronos
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 65L
1,439 Elo+
Party 1
Sylvanus
Sylvanus
DoubleVDaVV
Sylvanus
Level 127
God Stats
0W - 3L
1,140 SR
Queue Stats
212W - 228L
1,471 Elo+
Party 1
Ares
Ares
MaRk9FoR
Ares
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,462 Elo+
Solo
Hou Yi
Hou Yi
Searsie
Hou Yi
Level 87
God Stats
1W - 3L
1,378 SR
Queue Stats
100W - 90L
1,474 Elo+
Solo
Sun Wukong
Sun Wukong
Trypophobics
Sun Wukong
Level 137
God Stats
0W - 2L
1,500 SR
Queue Stats
59W - 70L
1,545 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
20
6 / 2 / 25
12,562
698
26,567
16,319
10,934
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Hercules
Reicor
Hercules
20
9 / 3 / 23
12,595
700
31,535
34,696
43,756
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Xing Tian
Stormfire118
Xing Tian
18
1 / 5 / 26
11,291
627
11,271
27,853
38,080
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

King Arthur
amyamy1012
King Arthur
20
2 / 1 / 29
12,109
673
16,382
27,784
33,023
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Achilles
larata161
Achilles
20
16 / 1 / 14
13,932
774
37,250
33,926
43,132
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Davv1119
Chronos
20
2 / 3 / 7
11,191
622
18,837
20,248
13,631
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
DoubleVDaVV
Sylvanus
17
3 / 7 / 2
10,198
567
18,844
31,408
32,072
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ares
17
3 / 12 / 6
11,784
655
12,340
33,801
45,550
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hou Yi
Searsie
Hou Yi
19
3 / 5 / 6
11,705
650
41,226
18,695
11,432
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sun Wukong
Trypophobics
Sun Wukong
16
1 / 8 / 6
10,083
560
20,345
32,103
35,480
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

151
Kill Participation
39
34
Kills
12
12
Deaths
35
117
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
6
2
25
9.25
L
Chronos
Davv1119
Chronos
2
3
7
1.83
L
Sylvanus
DoubleVDaVV
Sylvanus
3
7
2
0.57
L
Ares
3
12
6
0.5
W
Hercules
Reicor
Hercules
9
3
23
6.83
L
Hou Yi
Searsie
Hou Yi
3
5
6
1.2
W
Xing Tian
Stormfire118
Xing Tian
1
5
26
2.8
L
Sun Wukong
Trypophobics
Sun Wukong
1
8
6
0.5
W
King Arthur
amyamy1012
King Arthur
2
1
29
16.5
W
Achilles
larata161
Achilles
16
1
14
23

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

123,005
Damage
111,592
140,578
Taken
136,255
168,925
Mitigated
138,165
75,627
Healing
44,889
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
26,567
3,864
20,090
7,582
16,319
10,934
2,200
8,088
8,231
61,182
0
L
Chronos
Davv1119
Chronos
18,837
6,326
1,025
3,025
20,248
13,631
1,020
5,845
14,193
39,641
0
L
Sylvanus
DoubleVDaVV
Sylvanus
18,844
2,938
12,572
11,602
31,408
32,072
0
7,635
23,074
25,189
0
L
Ares
12,340
592
295
1,438
33,801
45,550
255
7,691
25,029
15,105
0
W
Hercules
Reicor
Hercules
31,535
13,236
2,085
13,620
34,696
43,756
1,501
10,412
24,284
0
48,741
L
Hou Yi
Searsie
Hou Yi
41,226
13,703
2,446
2,470
18,695
11,432
385
5,614
12,804
0
71,870
W
Xing Tian
Stormfire118
Xing Tian
11,271
523
5,152
2,902
27,853
38,080
237
7,161
20,692
18,061
0
L
Sun Wukong
Trypophobics
Sun Wukong
20,345
3,948
2,311
7,705
32,103
35,480
0
11,053
20,558
0
33,871
W
King Arthur
amyamy1012
King Arthur
16,382
2,212
5,585
3,602
27,784
33,023
859
12,608
15,176
0
33,654
W
Achilles
larata161
Achilles
37,250
9,393
1,278
13,731
33,926
43,132
2,917
11,752
22,174
0
53,410

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,489
Gold Earned
54,961
197
Minions Killed
155
0
Camps Cleared
0
1,747,152
Distance Traveled
1,431,735
10
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
12,562
698
73
4
0
329,382
0
L
Chronos
11,191
622
56
3
0
311,525
0
L
Sylvanus
10,198
567
15
1
0
294,070
0
L
Ares
11,784
655
4
0
0
261,423
1
W
Hercules
12,595
700
29
2
0
333,681
0
L
Hou Yi
11,705
650
63
4
0
277,990
0
W
Xing Tian
11,291
627
10
1
0
347,875
0
L
Sun Wukong
10,083
560
17
1
0
286,727
0
W
King Arthur
12,109
673
41
2
0
370,449
4
W
Achilles
13,932
774
44
2
0
365,765
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role