Player Matchup

Shiva
Shiva
CgShadowxx
Shiva
Level 103
God Stats
58W - 26L
1,732 SR
Queue Stats
133W - 111L
1,567 Elo+
Party 2
Hades
Hades
HundredSaucer71
Hades
Level 108
God Stats
4W - 2L
1,606 SR
Queue Stats
125W - 95L
1,585 Elo+
Party 2
Tsukuyomi
Tsukuyomi
IG Ph4ntom
Tsukuyomi
Level 117
God Stats
5W - 5L
1,524 SR
Queue Stats
12W - 20L
1,350 Elo+
Party 2
Maui
Maui
ShyGuyRy
Maui
Level 122
God Stats
11W - 11L
1,406 SR
Queue Stats
360W - 338L
1,513 Elo+
Solo
Anhur
Anhur
vessage
Anhur
Level 158
God Stats
2W - 1L
1,778 SR
Queue Stats
197W - 196L
1,502 Elo+
Solo
Team Averages
Level 122
1,609 SR
1,503 Elo+

VS

Team Averages
Level 109
1,526 SR
1,516 Elo+
Vamana
Vamana
 
Vamana
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Horus
Horus
Bi0TiiCS
Horus
Level 63
God Stats
2W - 5L
1,627 SR
Queue Stats
89W - 69L
1,569 Elo+
Party 1
Neith
Neith
SnEEkYKiiD
Neith
Level 125
God Stats
9W - 6L
1,630 SR
Queue Stats
193W - 188L
1,561 Elo+
Party 1
Bellona
Bellona
TheSilentThief
Bellona
Level 129
God Stats
0W - 2L
1,384 SR
Queue Stats
11W - 14L
1,439 Elo+
Party 3
Aphrodite
Aphrodite
UnwashedAphro
Aphrodite
Level 148
God Stats
75W - 97L
1,489 SR
Queue Stats
431W - 452L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
18
1 / 1 / 7
11,189
533
12,210
18,677
14,304
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

18
4 / 2 / 10
11,318
539
19,383
19,076
12,076
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tsukuyomi
IG Ph4ntom
Tsukuyomi
16
4 / 4 / 6
10,564
503
13,056
16,441
7,117
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Maui
15
4 / 4 / 12
9,878
470
7,293
19,204
18,925
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Anhur
vessage
Anhur
19
8 / 4 / 3
12,246
583
17,839
21,109
9,194
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
14
0 / 3 / 6
8,744
416
11,412
27,696
13,366
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Horus
Bi0TiiCS
Horus
15
1 / 4 / 2
9,505
453
10,069
15,722
13,697
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Mystical Earring

Mystical Earring

+15
Mp 5

Neith
15
5 / 6 / 3
10,590
504
10,900
14,017
5,447
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
5 / 5 / 5
10,156
484
12,152
18,473
19,860
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Aphrodite
UnwashedAphro
Aphrodite
18
4 / 3 / 2
11,310
539
14,151
19,584
9,488
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
33
21
Kills
15
15
Deaths
21
38
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Vamana
 
Vamana
0
3
6
1
L
Horus
Bi0TiiCS
Horus
1
4
2
0.5
W
Shiva
1
1
7
4.5
W
4
2
10
4.5
W
Tsukuyomi
IG Ph4ntom
Tsukuyomi
4
4
6
1.75
W
Maui
4
4
12
2.5
L
Neith
5
6
3
1.08
L
5
5
5
1.5
L
Aphrodite
UnwashedAphro
Aphrodite
4
3
2
1.67
W
Anhur
vessage
Anhur
8
4
3
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,781
Damage
58,684
94,507
Taken
95,492
61,616
Mitigated
61,858
42,942
Healing
30,336
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
 
Vamana
11,412
7,065
0
6,646
27,696
13,366
0
5,744
21,952
182
72,712
L
Horus
Bi0TiiCS
Horus
10,069
3,710
1,041
4,169
15,722
13,697
252
4,348
11,374
0
58,267
W
Shiva
12,210
2,139
723
8,048
18,677
14,304
2,222
1,153
16,865
78
92,864
W
19,383
2,307
1,275
10,980
19,076
12,076
739
3,473
15,509
102,151
0
W
Tsukuyomi
IG Ph4ntom
Tsukuyomi
13,056
3,869
0
5,783
16,441
7,117
28
3,552
12,889
0
79,538
W
Maui
7,293
1,876
1,041
4,604
19,204
18,925
193
4,833
14,117
26,902
15,324
L
Neith
10,900
2,539
0
2,024
14,017
5,447
614
2,576
11,441
0
69,570
L
12,152
5,526
0
2,501
18,473
19,860
696
5,466
13,007
0
70,998
L
Aphrodite
UnwashedAphro
Aphrodite
14,151
1,349
2,893
11,062
19,584
9,488
0
6,339
13,245
108,936
0
W
Anhur
vessage
Anhur
17,839
12,474
0
10,488
21,109
9,194
2,920
1,322
19,740
0
112,696

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,195
Gold Earned
50,305
672
Minions Killed
604
0
Camps Cleared
0
2,068,435
Distance Traveled
2,059,825
15
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
8,744
416
96
5
0
441,830
5
L
Horus
9,505
453
106
5
0
419,226
7
W
Shiva
11,189
533
164
8
0
422,432
2
W
Hades
11,318
539
173
8
0
413,520
4
W
Tsukuyomi
10,564
503
116
6
0
474,284
4
W
Maui
9,878
470
62
3
0
416,044
5
L
Neith
10,590
504
108
5
0
382,363
7
L
Bellona
10,156
484
93
4
0
397,832
4
L
Aphrodite
11,310
539
201
10
0
418,574
0
W
Anhur
12,246
583
157
7
0
342,155
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role