Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Raijin
Raijin
Darkzidane111222
Raijin
Level 133
God Stats
2W - 0L
1,688 SR
Queue Stats
157W - 153L
1,457 Elo+
Solo
Rama
Rama
FasterSquid
Rama
Level 27
God Stats
2W - 3L
1,216 SR
Queue Stats
132W - 148L
1,364 Elo+
Party 1
Vulcan
Vulcan
L19htn1n97911789
Vulcan
Level 137
God Stats
4W - 2L
1,573 SR
Queue Stats
116W - 123L
1,482 Elo+
Solo
Bellona
Bellona
Tschief
Bellona
Level 83
God Stats
3W - 1L
1,656 SR
Queue Stats
159W - 171L
1,447 Elo+
Solo
Team Averages
Level 108
1,527 SR
1,450 Elo+

VS

Team Averages
Level 86
1,367 SR
1,431 Elo+
Chiron
Chiron
Cloud141
Chiron
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 26L
1,433 Elo+
Party 2
Agni
Agni
ERIK_MARU
Agni
Level 149
God Stats
9W - 11L
1,421 SR
Queue Stats
823W - 800L
1,483 Elo+
Solo
Scylla
Scylla
Gaaaar
Scylla
Level 66
God Stats
0W - 2L
1,227 SR
Queue Stats
13W - 11L
1,435 Elo+
Party 2
Sun Wukong
Sun Wukong
ManiacGR
Sun Wukong
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 40L
1,469 Elo+
Party 2
Ao Kuang
Ao Kuang
shad0wn
Ao Kuang
Level 49
God Stats
0W - 2L
1,185 SR
Queue Stats
10W - 17L
1,335 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
16
4 / 2 / 17
10,098
842
13,404
7,199
3,759
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
5 / 3 / 14
10,575
881
9,875
11,834
6,178
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
6 / 3 / 16
10,147
846
9,558
12,338
7,434
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

19
12 / 2 / 11
11,881
990
25,062
7,741
4,025
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
Tschief
Bellona
15
1 / 3 / 14
9,744
812
4,240
16,972
17,732
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Cloud141
Chiron
15
4 / 5 / 4
8,920
743
6,179
12,675
4,330
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Agni
13
1 / 6 / 6
8,353
696
7,447
9,290
2,981
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Scylla
Gaaaar
Scylla
18
5 / 4 / 7
10,126
844
16,670
13,661
5,171
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sun Wukong
ManiacGR
Sun Wukong
14
1 / 7 / 8
8,067
672
10,512
19,559
14,337
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ao Kuang
shad0wn
Ao Kuang
13
2 / 6 / 5
7,732
644
3,704
12,114
6,404
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
43
28
Kills
13
13
Deaths
28
72
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
4
2
17
6.25
L
Chiron
Cloud141
Chiron
4
5
4
1.2
W
5
3
14
4
L
Agni
1
6
6
0.67
W
6
3
16
4.67
L
Scylla
Gaaaar
Scylla
5
4
7
2.13
W
12
2
11
8.75
L
Sun Wukong
ManiacGR
Sun Wukong
1
7
8
0.71
W
Bellona
Tschief
Bellona
1
3
14
2.67
L
Ao Kuang
shad0wn
Ao Kuang
2
6
5
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,139
Damage
44,512
56,084
Taken
67,299
39,128
Mitigated
33,223
20,329
Healing
21,538
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
13,404
6,331
2,099
1,589
7,199
3,759
2,782
4,846
2,353
26,667
0
L
Chiron
Cloud141
Chiron
6,179
1,398
1,216
2,837
12,675
4,330
0
9,659
3,016
0
19,905
W
9,875
752
1,971
1,536
11,834
6,178
970
5,955
5,879
33,447
0
L
Agni
7,447
558
781
872
9,290
2,981
0
7,166
2,124
28,149
0
W
9,558
4,509
1,139
2,286
12,338
7,434
3,131
8,358
3,980
0
19,304
L
Scylla
Gaaaar
Scylla
16,670
949
1,564
4,817
13,661
5,171
0
9,838
3,823
44,789
0
W
25,062
12,086
789
1,143
7,741
4,025
1,395
3,355
4,386
47,883
0
L
Sun Wukong
ManiacGR
Sun Wukong
10,512
555
2,025
5,489
19,559
14,337
0
12,292
7,267
0
27,218
W
Bellona
Tschief
Bellona
4,240
577
4,282
3,495
16,972
17,732
445
5,307
11,665
0
9,538
L
Ao Kuang
shad0wn
Ao Kuang
3,704
979
244
1,693
12,114
6,404
0
9,386
2,728
7,159
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,445
Gold Earned
43,198
144
Minions Killed
161
0
Camps Cleared
0
1,132,806
Distance Traveled
1,058,424
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
10,098
842
21
2
0
205,471
5
L
Chiron
8,920
743
29
2
0
223,426
0
W
Raijin
10,575
881
45
4
0
233,316
2
L
Agni
8,353
696
32
3
0
177,554
1
W
Rama
10,147
846
25
2
0
233,652
0
L
Scylla
10,126
844
77
6
0
237,610
0
W
Vulcan
11,881
990
40
3
0
260,514
0
L
Sun Wukong
8,067
672
16
1
0
220,290
0
W
Bellona
9,744
812
13
1
0
199,853
2
L
Ao Kuang
7,732
644
7
1
0
199,544
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role