Player Matchup

Freya
Freya
AlThor01
Freya
Level 38
God Stats
1W - 8L
1,192 SR
Queue Stats
67W - 88L
1,387 Elo+
Party 3
Kumbhakarna
Kumbhakarna
Babishko
Kumbhakarna
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,429 Elo+
Party 2
Rama
Rama
ElssiTheOneEye
Rama
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,381 Elo+
Party 2
Janus
Janus
GhostSimon
Janus
Level 92
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,412 Elo+
Party 2
Mercury
Mercury
Haz425
Mercury
Level 67
God Stats
18W - 13L
1,642 SR
Queue Stats
77W - 85L
1,428 Elo+
Party 3
Team Averages
Level 43
1,467 SR
1,407 Elo+

VS

Team Averages
Level 56
1,552 SR
1,405 Elo+
Bacchus
Bacchus
 
Bacchus
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
NaAmeLesSSs
Anubis
Level 27
God Stats
3W - 1L
1,526 SR
Queue Stats
15W - 28L
1,315 Elo+
Party 1
Neith
Neith
Veteran10
Neith
Level 65
God Stats
5W - 4L
1,574 SR
Queue Stats
87W - 108L
1,411 Elo+
Solo
Jing Wei
Jing Wei
jordanl135
Jing Wei
Level 106
God Stats
12W - 7L
1,660 SR
Queue Stats
118W - 110L
1,554 Elo+
Solo
Arachne
Arachne
kntir
Arachne
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 23L
1,242 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
AlThor01
Freya
14
2 / 7 / 0
9,454
450
10,280
18,859
7,370
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Kumbhakarna
Babishko
Kumbhakarna
13
0 / 4 / 0
8,621
411
2,805
17,695
13,415
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

15
0 / 8 / 0
9,109
434
4,314
15,128
5,431
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Janus
14
0 / 7 / 1
9,121
434
9,165
12,654
4,653
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
Haz425
Mercury
15
3 / 2 / 1
9,670
460
7,223
15,708
6,148
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
15
4 / 0 / 14
11,464
546
11,590
16,961
23,454
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Anubis
18
5 / 2 / 6
11,561
551
10,837
14,658
8,315
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Neith
Veteran10
Neith
17
10 / 0 / 5
11,803
562
15,370
8,334
4,589
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Jing Wei
jordanl135
Jing Wei
20
6 / 0 / 2
12,986
618
15,949
16,519
8,444
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Arachne
kntir
Arachne
16
3 / 4 / 6
10,273
489
6,107
19,108
8,407
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
61
5
Kills
28
28
Deaths
6
2
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
4
0
14
11
L
Freya
AlThor01
Freya
2
7
0
0.29
L
Kumbhakarna
Babishko
Kumbhakarna
0
4
0
0
L
0
8
0
0
L
Janus
0
7
1
0.07
L
Mercury
Haz425
Mercury
3
2
1
1.75
W
Anubis
5
2
6
4
W
Neith
Veteran10
Neith
10
0
5
12.5
W
Jing Wei
jordanl135
Jing Wei
6
0
2
7
W
Arachne
kntir
Arachne
3
4
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,787
Damage
59,853
80,044
Taken
75,580
37,017
Mitigated
53,209
17,844
Healing
31,091
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
11,590
1,861
0
3,794
16,961
23,454
562
3,694
13,267
46,540
4,915
L
Freya
AlThor01
Freya
10,280
3,197
0
6,550
18,859
7,370
724
4,529
14,330
56,045
0
L
Kumbhakarna
Babishko
Kumbhakarna
2,805
376
0
1,617
17,695
13,415
282
4,797
12,898
23,937
0
L
4,314
4,122
0
2,420
15,128
5,431
3,272
2,820
12,308
0
56,967
L
Janus
9,165
369
0
645
12,654
4,653
575
6,603
6,051
72,354
0
L
Mercury
Haz425
Mercury
7,223
2,749
0
6,612
15,708
6,148
0
2,822
12,886
0
84,334
W
Anubis
10,837
212
0
10,171
14,658
8,315
477
4,575
10,083
108,243
0
W
Neith
Veteran10
Neith
15,370
8,012
0
3,678
8,334
4,589
1,407
2,678
5,656
0
82,381
W
Jing Wei
jordanl135
Jing Wei
15,949
13,578
0
10,026
16,519
8,444
4,809
7,992
8,527
0
119,179
W
Arachne
kntir
Arachne
6,107
4,736
0
3,422
19,108
8,407
272
6,928
12,180
0
65,966

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,975
Gold Earned
58,087
482
Minions Killed
596
0
Camps Cleared
0
1,860,340
Distance Traveled
1,942,842
16
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
11,464
546
51
2
0
411,961
6
L
Freya
9,454
450
86
4
0
285,478
1
L
Kumbhakarna
8,621
411
31
1
0
387,980
6
L
Rama
9,109
434
126
6
0
308,945
1
L
Janus
9,121
434
125
6
0
369,889
3
L
Mercury
9,670
460
114
5
0
508,048
5
W
Anubis
11,561
551
158
8
0
358,647
6
W
Neith
11,803
562
126
6
0
389,823
3
W
Jing Wei
12,986
618
175
8
0
400,019
4
W
Arachne
10,273
489
86
4
0
382,392
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role