Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Cj_Blaskinov
Ah Muzen Cab
Level 32
God Stats
10W - 6L
1,607 SR
Queue Stats
107W - 93L
1,487 Elo+
Party 2
King Arthur
King Arthur
dedr123
King Arthur
Level 85
God Stats
10W - 14L
1,403 SR
Queue Stats
69W - 83L
1,450 Elo+
Solo
Arachne
Arachne
mgarcia13579
Arachne
Level 142
God Stats
2W - 7L
1,425 SR
Queue Stats
727W - 768L
1,524 Elo+
Party 2
Team Averages
Level 86
1,478 SR
1,487 Elo+

VS

Team Averages
Level 121
1,548 SR
1,486 Elo+
Pele
Pele
AkuaElia
Pele
Level 104
God Stats
14W - 20L
1,466 SR
Queue Stats
334W - 327L
1,481 Elo+
Party 1
Cabrakan
Cabrakan
akuakolomona
Cabrakan
Level 112
God Stats
2W - 0L
1,706 SR
Queue Stats
204W - 213L
1,520 Elo+
Party 1
Zhong Kui
Zhong Kui
belennn
Zhong Kui
Level 147
God Stats
7W - 10L
1,471 SR
Queue Stats
184W - 238L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Cj_Blaskinov
Ah Muzen Cab
18
2 / 1 / 2
11,304
707
12,703
8,841
4,687
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

King Arthur
dedr123
King Arthur
11
0 / 7 / 3
8,597
537
8,918
18,077
15,988
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Arachne
mgarcia13579
Arachne
15
2 / 2 / 2
9,740
609
7,908
13,337
8,356
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
18
5 / 2 / 4
11,959
747
13,602
14,593
7,991
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cabrakan
akuakolomona
Cabrakan
15
3 / 1 / 7
11,257
704
7,620
12,605
24,403
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Zhong Kui
belennn
Zhong Kui
16
2 / 1 / 7
11,075
692
13,068
12,008
10,364
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
28
4
Kills
10
10
Deaths
4
7
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Pele
5
2
4
3.5
L
Ah Muzen Cab
Cj_Blaskinov
Ah Muzen Cab
2
1
2
3
W
Cabrakan
akuakolomona
Cabrakan
3
1
7
6.5
W
Zhong Kui
belennn
Zhong Kui
2
1
7
5.5
L
King Arthur
dedr123
King Arthur
0
7
3
0.21
L
Arachne
mgarcia13579
Arachne
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,529
Damage
34,290
40,255
Taken
39,206
29,031
Mitigated
42,758
5,477
Healing
15,668
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
13,602
4,004
0
6,351
14,593
7,991
1,452
80
14,276
0
87,760
L
Ah Muzen Cab
Cj_Blaskinov
Ah Muzen Cab
12,703
3,605
0
1,638
8,841
4,687
832
4,693
4,148
0
75,122
W
Cabrakan
akuakolomona
Cabrakan
7,620
1,154
533
2,029
12,605
24,403
248
158
12,128
14,562
0
W
Zhong Kui
belennn
Zhong Kui
13,068
1,996
0
6,755
12,008
10,364
477
12
11,746
47,868
0
L
King Arthur
dedr123
King Arthur
8,918
1,573
463
1,016
18,077
15,988
0
9,490
8,587
0
21,875
L
Arachne
mgarcia13579
Arachne
7,908
5,061
0
2,360
13,337
8,356
0
6,628
6,709
0
28,727

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,641
Gold Earned
34,291
191
Minions Killed
251
0
Camps Cleared
0
815,635
Distance Traveled
830,772
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
11,959
747
134
8
0
295,681
3
L
Ah Muzen Cab
11,304
707
115
7
0
276,217
0
W
Cabrakan
11,257
704
26
2
0
283,918
3
W
Zhong Kui
11,075
692
91
6
0
251,173
3
L
King Arthur
8,597
537
28
2
0
222,593
4
L
Arachne
9,740
609
48
3
0
316,825
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role